After a very long wait, the pack has finally been updated!
Been taking a very long break from working on this project over the end of summer, but Pakratt has helped me keep it at least fairly a live. So here is the update you have all been waiting for!
Sorry if there have not been alot of bug fixes, especially for the Flaxbeard issues, but my focus has be trying to get Thaumcraft working. Unfortunately I have been unsuccessful so far, and I really dont know if it will ever be a working reality for this pack. But for now here are two great new mods to you to play with.
Changes:
Lots of recipe changes and fixes
New Ruins added, specifically one that looks like an Alveary from Foresty
Mods Added:
Binnie Mods - Extra Bees, Genetics, Botany, Extra Trees
Mekanism - This is the top tier tech and will provide a 5X ore processing for specific ores, 3X for all other ores.
Both of the new mods are still in testing and balancing stages so not everything is exactly as I would like it to be. Please be patient and let me know if you run into any issues with the new stuff.
Thank you for all the help and support!
OneWolfe-