The ones we wanted to add crashed.And is exclusion of mini map a design choice or let people pick their own?
Good enough, I am guessing antique atlas?The ones we wanted to add crashed.
From what I have heard it was journey map and something else that crashed. Not sure if it was antique atlasGood enough, I am guessing antique atlas?
OK, I found it, map writer crashed, journey map displayed incorrect terrainAhhh hmm.. well I added JM no issues on my end.. odd.. anyways enough browsing.. this old man has work in the morning.
Last time I checked. I was planning on checking it and the others once I got back to my computer.OK, I found it, map writer crashed, journey map displayed incorrect terrain
You can easily add that yourself, its not like it breaks the balance of the pack.Wait, what, no inventory tweaks? ._.
Ugh.
Already did it. :3You can easily add that yourself, its not like it breaks the balance of the pack.
That's intentional. I'm pretty sure it was a choice between copying ten differrent axe planks recipes for each type of wood or just making them output oak. You can still get colored planks from the sawmill.Not sure if intended, but when you use an Axe on Acacia wood to get planks, you get oak planks.
Do you have an issue tracker?
He tried to add that and journeymap, but IT crashed and JM showed incorrect terrain.Wait, what, no inventory tweaks? ._.
Ugh.
Thanks! It's really quite an amazing mod, and we'll let you know if we have any problemsVery nice to see RFTools being used in this modpack. Let me know if you have any suggestions or bugreports for me so things can keep on running smoothly.
Yeah, the problem with the menu is that I can't resize it based on GUI Scale. Hopefully that will happen in a future Custom Main Menu update.1) Announce something amazing.
2) No code, lol, wait for release.
3) ???????
4) EVIL
Screw this, i'm gonna download it manually (code is obvious, lol).
PS: At first launch main menu looks kinda derped (my screen definition is 1280x1024). Changing interface scaling to medium solve the problem.
Yeah, I could fix that, but that would take some work. I'll probably get to it at some point.Not sure if intended, but when you use an Axe on Acacia wood to get planks, you get oak planks.
Do you have an issue tracker?
I'm planning on adding it, but the last time I tested it, it crashed for several versions. I'm checking out more today.Wait, what, no inventory tweaks? ._.
Ugh.
But goddang, that is a lot of Nether Quartz :'D
Heh, the Furnace and Torch recipes are the balance out the amount of coal a little bit.Already did it. :3
Btw, that recipe learning experience is amazing. "Okay, gonna craft furnace... Why don't you work? Oh, okay, of course, (press R)... Wait, WHAT do you need!?"
Amounts of work looks hellish. Thanks you, Phoenix Team.
PS: Love this hoards of ores.
Yeah, I'm checking them both out again for the update today.He tried to add that and journeymap, but IT crashed and JM showed incorrect terrain.