OK, thanks for the info on dimension building. I'll definitely look into this as I would like to get better at this mod. I must have misunderstood the examples of dimension building in McJty's wiki.You can only use one material modifier for each feature dimlet, so if you try [Coal Ore] [Temporal Ore] [Oregen], you'll get either (extra, small veins of) coal ore or temporal ore, but not both. However, if you do [Coal Ore] [Oregen] [Temporal Ore] [Orbs] [Diamond Ore] [Tendrils] [Emerald Ore] [Canyons] [Gold Ore] [Destabilized Redstone] [Liquid Orbs] [Molten Iron] [Lakes], you'll get small veins of coal ore underground (in addition to the normal ores, if the ground is made of stone; but you'll get a bit of coal regardless); solid floating spheres made of temporal ore; floating tendrils of diamond ore; tall, thin, floating fin-like structures that McJty calls "canyons" for some reason made of emerald ore; hollow floating spheres with a gold ore shell that are filled with molten redstone; and lakes of molten iron.
Sufficiently recent versions of RFTools allow you to use any number of materials for orbs and liquid orbs (like [Glass] [Obsidian] [Orbs]), and each individual orb will pick one of them at random. However, I'm not sure if this version of RFTools is in any of the Pathfinder versions.
As for the crashing, I don't know what's up with that. Put your crash report on Pastebin, Gist, or something similar, and link it here.
(It didn't help that in my impatience to finish the third section of the questbook yesterday, I looked at the wrong tier Time matrix recipe, and thought I needed temporal ore to complete that quest, not realizing until after I had returned to my base, a few crashes later, with a JABBA barrel full of temporal nuggets that I could have progressed in the quest line without mining any temporal ore at all at this point. Heh.)
I don't think that version of RFTools is in the version of Pathfinder I am using and I'm wary to update anything in the pack right now. Don't need to break anything at this point. Having all my achievements reset and losing some valuable inventory (including y best hammer) after a couple of these crashes has been enough for me.
Here's the last crash report from yesterday (the one that apparently reset my achievements): http://pastebin.com/ejhDuvDz All the crashes I experience seem to be similar. I don't really experience crashes at any other time beside when the world is loading after teleporting from another dimension. Basic specs of my PC: Intel dual core 3.6 ghz, 4GB of RAM, newly installed Geforce GT 730 2GB GDDR5
I am not very savvy with java or java arguments and while I had allocated more memory in past 1.6 modded games using the old vanilla launcher, I don't know what I need to do with the current FTL launcher and can't find any clear, concise info on that.
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