I read through the forum and found my answer. Thank you though. On ftb it is still listed under 1.0.2What is the mod loader problem at the beginning when running the modpack.
I read through the forum and found my answer. Thank you though. On ftb it is still listed under 1.0.2
Wow. Can you describe your surroundings and worn equipment? That should not have happened unless you were pretty much right next to lava, or any technology that causes heat. Be nice to establish the cause of the heatstroke.Can this be configured to turn off heat stroke? I was on a roof, in the rain and ended up with heat stroke 2. almost died. Absolutely love the modpack but the heat stroke problem is almost making this unplayable.
EDIT: Never mind. . . found the configuration to turn off Body Temp Check. No more unreasonable Heat Stroke
Not at this time, but it is easy enough to make a server. What I would do is download the DW20 server, unzip, delete the mods, scripts and config folders, and copy across the same folders from OmegaDawn. That should then work perfectly (it's what I did when testing to ensure a server option is viable).Is there a server download for this modpack. I have a server and would like to have for my friends.
Thank you for the detailed "How To". I do appreciate it!Wow. Can you describe your surroundings and worn equipment? That should not have happened unless you were pretty much right next to lava, or any technology that causes heat. Be nice to establish the cause of the heatstroke.
Not at this time, but it is easy enough to make a server. What I would do is download the DW20 server, unzip, delete the mods, scripts and config folders, and copy across the same folders from OmegaDawn. That should then work perfectly (it's what I did when testing to ensure a server option is viable).
If the server is on a unix based system, then change customItems.cfg to customitems.cfg (rename the upper case I to lowercase), otherwise you'll get a crash. This minor issue will be fixed in the next update.
Because there were so many updates the mods, and some more gameplay changes, I wanted to get those fully working/tested in single player before making a dedicated server download.
Do you have a log of any sort, that will help to identify what's up.For some reason after trying this, it will not work. If there is another way let me know otherwise I'll wait for server file later. Im using fragnet to host the server if this makes a difference. It's for me and my friends but I pay to host it.
Been really enjoying this modpack so far, waited till 1.03 to start out. I have a few questions/issues:
1) Tools, tinker and vanilla, sometimes disappear and are not on corpse when I retrieve it. Is this a bug or by design?
2) Balance of hunger seems a little harsh especially with diminishing returns and not a wide array of upper tier nourishing foods (a good mod for this is something like Pam's Harvestcraft).
Been really enjoying this modpack so far, waited till 1.03 to start out. I have a few questions/issues:
1) Tools, tinker and vanilla, sometimes disappear and are not on corpse when I retrieve it. Is this a bug or by design?
2) Balance of hunger seems a little harsh especially with diminishing returns and not a wide array of upper tier nourishing foods (a good mod for this is something like Pam's Harvestcraft).
Been really enjoying this modpack so far, waited till 1.03 to start out. I have a few questions/issues:
1) Tools, tinker and vanilla, sometimes disappear and are not on corpse when I retrieve it. Is this a bug or by design?
2) Balance of hunger seems a little harsh especially with diminishing returns and not a wide array of upper tier nourishing foods (a good mod for this is something like Pam's Harvestcraft).
Interesting. May require either an The Erebus update, or it might be the way it's grave system works (chance to lose items). Quite annoying given the added difficulty of gathering your resources, especially early game.I second #1 - Usually I lose my iron sword (but not always) and I almost always lose my Atlas which is a real pain because when I hack in another one I have to start mapping all over again. I though it may be by design.
As far as #2 is concerned I really haven't found it too much of a problem as long as I have about 4 different kinds of foods with me always. Venison is the Best!!!!
Plus you can eat the seeds too (Craft almost any 2 seeds to get 1 ediable seed mix, which can also be cooked). These are emergency foods, but can also help with resetting Spice of Life on your more fulfilling meals.I was able to get a garden established with a wide variety of food just by breaking a lot of grass and collecting the seeds. You'll also get wild onions and editable roots that should help keep you going. It also helps to visit a village and collect some potatoes and carrots. I like the ability to right click to harvest almost anything without needing to replant the seeds.
Yes, starting out in either warm or cold biomes adds extra difficulty.I was having the most trouble with heat exhaustion until I moved to a Plains area.
They do seem to infest some areas.And watch out for the wooded areas. I have never seen so many bears. I've been killed three time by bears.
That's just thaumcraft. Haven't touched themAnd I didn't realize how relentless the Crimson Knights are. One tracking me to my house, opened the door and came into my house to kill me there. When I went back and shot some arrows at them I was killed with fire balls. I've decided to not mess with them.
Yes, aware of that issue. Close and reload, and it should load fine (eventually).having mod sorting loop error