Okay guys, after a long break, I think it will a good idea to make a small report.
3.2.+ updates I met on a new v.2 base (
,
). Its construction took a wagon and a small truck of stuff and two or three weekends of waiting for update.
After the bare frame, I took up the interior. Total, according to my idea, it was needed two spacious floors, some solar pannels, workshop a la Sapient (
), cellar. And Omnifarm on right wing, ofcource. On first floor some multiblocks and small automatic grinder on E-IO sorting system (
,
) - large wooden chest, some buffers and filters, and yep, it's work fine - in ME+Drawers storage I get only final product. Since you have MV, some quartz and obsidian - make storage system is not a problem (
). Second floor is empty for now, but not for long.
The energy for workshop is generated by solar panels,12x8+16x8 array if preciese, residues goes to energy storage in energy storage in cellar, which feed all processing with multiblocks, also I have a corn field, these guys (
), simple setup in cellar - two compressors, macerator, reservoir and pyroluse oven (in its place once stood an IC canner, but oven much more brutal with its size and +20% for biomass production), and hootch machine 9000 on kitchen (
, 40 IC fermenters+40 semifluid heat generators). This give me enough biogas for 3 MV gas turbine and constant 378 eu/t with some amount of fertilizer for crops breeding. Wiring on EV, energy storage is MFSU from old 3.1.x base, last sample of "old" technology.
And this is just the beginning
.