So, the question. I can "merge"\feed nodes to eachother and the questions are:
1) If I feed a node to another and that other will COMPLETELY drain and destroy lesser node - wil bigger node get any power-up for that? Like frag-count or something. Or should I simply feed-rest-feed bigger node until I am satisfied?
2) Why would I need to make bigger nodes? Wand charging and that CV thing? I see there is no way
to use that CV other than using it in the thaumcraft machines, mo conversion to stuff like GT right? So it is basically a speed-up energy and thats about it? And wand charging, as I see it, can be done by just stacking 5-10 nodes with active stabilisers and pedestall and never worry about wand\skep\staff vis anymore.
So again - whats the point of merging nodes, except for increasing aspect count for bigger CV rate and for "just having a m-f big node"?
3) how can I use liquid complex aspects? should I break them into basic components or what? they seem kinda useless
4) can I somehow use liquid aspects to copy something? I see that I can duplicate gunpowder-like things by crystylising liquid aspects and throwing them into crusible, but anything more complex? + btw, can I use CV for crusible recepies or stuff like that? it says its unlimited so I wonder if I can duplicate something with it