[1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

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Ilirith

Guest
F U Gendustry. Make the mod tough, make it hard, but DON'T DESTROY MY SH*T. F your genetic waste crap.

BINNIE WHERE DID YOU GO, MODDED MINECRAFT NEEDS YOU BACK.

I had 2 Deep Hives and it ate both my Attuned Princesses, now I have to find another deep hive. GFY
ouch, well, guess that doesn't sound like I ever want to start on bees and gendustry, still haven't figured out regular bees yet either
 

asb3pe

New Member
Jul 29, 2019
2,704
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Bees are very helpful and probably even necessary for rare stuff like Osmium dusts.

I was just ranting and raving because Deep Hives are not easy to find and the mod destroyed the only 2 I had. The Genetic Imprinter seems to destroy half of Ignoble Princesses put into it (I think it might be a 40% chance of loss), it has destroyed 40 princesses so far in less than one week's worth of using it (because I have 40 Genetic Waste items now). I only lost a few Pristine princesses before I realized what was happening and switched over to using all Ignobles for my bee work... but that only increased the rate of loss, and increased my frustration over losing so many princesses to stupid dumb luck. Clearly the mod designer believes destroying items is "fair" but I totally and completely disagree with that philosophy.
 
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Ilirith

Guest
Destroying items is fair if its a relatively low rate ( say, 5-10% ) and the gain more than makes up for it.
Otherwise it is just a frustration mechanic, that is not necessary in a game that is either played singleplayer or when played multiplayer, is not based around player controlled economy, so limiting items that way is stupid, rather make it cost more and have a guaranteed success then .

Maybe i'l look into bees anyways, i did once a long time ago, but i cant remember much, and it was only the very basic ones i did, no breeding or whatever its called with bees
 
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Ilirith

Guest
Okay, i need a good source of Silicon, this is starting to get ridicolous :/

Was looking into potentional sources of Silicon,
First i thought, hey Clay might work, buuuuuut, if i want to get clay easily, ( read: not mine it myself ), i would centrifuge dirt as that is easy to get in abundance, buuuuuut,
Dirt is 50% chance of a tiny pile of clay, at 7500 eu, that is 15k eu for 1/9th of a pile of clay, and i need 13 of those to get 2 silicon, so that is out of the question...

Then i was thinking, Obsidian might be a viable source, since it takes 12 obsidian dust for 2 silicone dust ( as well as 1 iron and 1 magnesium which will be handy for titanium production )
Obsidian is relatively easy to get, and one block of obsidian is macerated/pulverized into 9 dusts, so that is 1.3 blocks for 2 silicon, at a cost of around 20-25k EU in total.

I Was just thinking, Maybe there is an even better way?
I will go with the Obsidian way i guess, but if someone have better ideas, please share =)
 
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GoldBlockIngot

New Member
Jul 29, 2019
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I've been trying to grow IC2 crops and I've grown Corium and Spidernip, however they don't drop seeds when I left click them, and the Spidernip didn't give me any string when I right click it unlike the Corium which gave me 1 leather. None of them gave seeds. I'm not in a swamp biome, and I believe someone recommended that. But does that mean they will never give seeds?​
 
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Ilirith

Guest
You aren't guaranteed to get crops or seeds everytime as far as i know, my few IC2 crops ( read: 3 crops ), only drop stuff every other harvest on average.
The few i have broken in hopes of seeds, have given nothing each time, so dont know about that
 
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Queen Roger

Guest
Played a couple of days of this now with my brother. Must say it's a very fun pack. It's all very well made and shows though and depth. It's also well balanced and very difficult - the amount of resources you need, especially bronze and steel, is insane. This, is not a complaint in my book. I like it, but it's very subjective.

Really the only complaint I've got here is the quests. Don't get me wrong, they're great and I love the fact that you can choose whether you'd like materials, coins or components. The descriptions are relatively descriptive and I've never gotten stuck to the point where I have to google something up (apart from the quest in Bronze Age that wants me to make one of them fancy wrenches, which apparently requires vibrant alloy - it's strange to see that in bronze age). But my biggest gripe with the quests is the rewards - there is barely a single quest in the entire pack where the reward isn't a choice of bags, perhaps some coins. That's it. There is no variation or diversity in the rewards except for which bags you choose.

TL;DR: Great pack. Quests are fun but no diverse rewards. Custom recipes and the progression is fun. Very long-term play.
 

GoldBlockIngot

New Member
Jul 29, 2019
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By the way, has anyone reached metal crops yet like coppon, ferru and stuff? If so, what's the combinations needed? (if you can remember them or anything that is)
So far, I've been able to create and gather seeds for Indigo Blossom, Lemon, Dandelion, Onion and Red Mushrooms, though I only have one seed of each. I know I can make more by trying to crossbreed them and getting a chance to get more, so I'll try that.
 
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Ilirith

Guest
Played a couple of days of this now with my brother. Must say it's a very fun pack. It's all very well made and shows though and depth. It's also well balanced and very difficult - the amount of resources you need, especially bronze and steel, is insane. This, is not a complaint in my book. I like it, but it's very subjective.

Really the only complaint I've got here is the quests. Don't get me wrong, they're great and I love the fact that you can choose whether you'd like materials, coins or components. The descriptions are relatively descriptive and I've never gotten stuck to the point where I have to google something up (apart from the quest in Bronze Age that wants me to make one of them fancy wrenches, which apparently requires vibrant alloy - it's strange to see that in bronze age). But my biggest gripe with the quests is the rewards - there is barely a single quest in the entire pack where the reward isn't a choice of bags, perhaps some coins. That's it. There is no variation or diversity in the rewards except for which bags you choose.

TL;DR: Great pack. Quests are fun but no diverse rewards. Custom recipes and the progression is fun. Very long-term play.
I agree, the Quests, while good at teaching basic as well as important game mechanics (especially some of the difference between Gregtech and non-Gregtech modpacks), they do lack a bit in the reward department, and i promise you, once you get to Silicon Age, the quests are starting to suck balls, as in, not interesting, not rewarding
That is my opinion at least.
I did as you say as well, love the Bronze and Steel Age quests, they are many and great at explaining in a relatively "in-character" fashion.

By the way, if you haven't figure it out yourself yet. Always take the Component bags, at least for Steel and Bronze age quests. They give quite a few of a random component such as Piston ( the gregtech one, not the regular one), Motors, Conveyors, Pumps and the likes, and after doing most of bronze and steel age quests, you have a nice supply of those, that will last you a long time and help you out expanding your machinery.
Sure it is only Tier 1 and 2 components, but they are far from useless later on, as the forced overclocking makes lower tier machines useful to avoid overclocking ( which doubles total power cost for each operation, for each tier it overclocks)
If you read some pages back, at most 10 pages, there should be a quite decent re-cap and explanation of how overclocking works, and how it increases power costs.

And oh boy, i envy you, you have someone to play with :3
I play singleplayer, which is nice, i can do stuff at my pace and such, but it does get a bit lonely at times.
5 sheeps are not the best company, i guarantee you that.
But i am too attached to this world of mine to start over :p

Edit:

I just made my first Tungsten dust :3
Took a while to get that EV Electrolyzer going, but im rocking it now, but dayum, its power fuel intensive.
I ended up hooking up a pump and a full drum of nitro diesel to it, instead of filling the 1 turbo diesel turbine with just nitro diesel cells.

Ofcourse with only one turbo diesel turbine, i can't run it constantly, but no need either, just trying to get some tungstensteel to upgrade my EBF coils :)
 
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G

General Ike

Guest
I hear you, my world is awesome, but terribly lonely. As a response to two of your posts in the past. You don't have energy problems? I envy you :p
Silicon is quite possibly one of the most abundant elements in the game it seems to me. Electrolyzing just about any complex ore dust gives you silicon, and centrifuging redstone (which I do routinely for ruby->chrome) also yields silicon. Andesite gives you silicon and O2, as does sand I think. To list a few. It certainly wouldn't hurt to grab the magnesium from obsidian though, especially since that can be fully automated in your base using a rockbreaker and redstone.
 
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Ilirith

Guest
I hear you, my world is awesome, but terribly lonely. As a response to two of your posts in the past. You don't have energy problems? I envy you :p
Silicon is quite possibly one of the most abundant elements in the game it seems to me. Electrolyzing just about any complex ore dust gives you silicon, and centrifuging redstone (which I do routinely for ruby->chrome) also yields silicon. Andesite gives you silicon and O2, as does sand I think. To list a few. It certainly wouldn't hurt to grab the magnesium from obsidian though, especially since that can be fully automated in your base using a rockbreaker and redstone.
I went with the Obsidian route, yea.
I considered using a rock breaker, but didn't want to use redstone on it, even though its a relatively small amount needed, (1 per obsidian ), so instead i went with a fluid solidifier and a drum of lava since i still have my old lava pumps in the nether.
one drum of Lava gave me at least 3-4 stacks of silicon as well as some stacks of magnesium and iron dust ( hooray >.> ).
Its far more energy costly though, as 1 obsidian have a base cost of around 15-20k EU when solidifying lava, and since i used an MV solidifer ( i had one laying around from some old project i killed ), it obviously was twice that.
But as you commented, i have no energy problems at the moment, but that is solely because i dont use EV machines besides my Electrolyzer ( which i only just built ) and technically my vacuum freezer is EV as well, but it only uses HV ( could probably do with MV for most things i guess ).

I currently have 8+ drums of nitro diesel in my ME system,m thats a bit over 1 billion EU i have spare at the moment :)

Edit:

And i still don't have a Distillation Tower :p
Really need to focus on that soon
Also need that Oil Cracking thing...
 
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I

Ilirith

Guest
Got a question about Oil Cracking.

Is it viable/worthwhile to do if your primary Oil source is Raw Oil and not Heavy Oil?
It seems that its not so gainful to crack Light fuel, and since only Heavy Oil have a decent Heavy Fuel per Oil ratio, i'm just not sure if its a good idea?

Worst case, i guess i need to prospect after a heavy oil source i guess
 
H

Hypraman

Guest
Okay, i need a good source of Silicon, this is starting to get ridicolous :/

I will go with the Obsidian way i guess, but if someone have better ideas, please share =)

Silicon dioxyde from glass dust???
To me, silicon is a byproduct, it's everywhere, I make SiO2 for the oxygen X3
( using 3.2.20 )
 
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General Ike

Guest
Got a question about Oil Cracking.

Is it viable/worthwhile to do if your primary Oil source is Raw Oil and not Heavy Oil?
It seems that its not so gainful to crack Light fuel, and since only Heavy Oil have a decent Heavy Fuel per Oil ratio, i'm just not sure if its a good idea?

Worst case, i guess i need to prospect after a heavy oil source i guess

To put it simply, cracking heavy fuel is almost exclusively worthwhile. Cracking light fuel is (according to the official changelog) slightly more efficient that processing it to nitro-diesel, but only once you have a high tier multi-block gas turbine.
That said, if you only have a distillery, then likely any fuel other than heavy will not be worth your time.

Getting a distillation tower easily solves this problem by giving you all oil fractions so you can both crack your heavy fuel and get your light fuel.
 

EconBrony

New Member
Jul 29, 2019
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Bearsden did a tour of my wife and I's base a few days ago :) Made quite a bit of progress. Im just getting ready to make my IV machines now.

 
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Ilirith

Guest
To put it simply, cracking heavy fuel is almost exclusively worthwhile. Cracking light fuel is (according to the official changelog) slightly more efficient that processing it to nitro-diesel, but only once you have a high tier multi-block gas turbine.
That said, if you only have a distillery, then likely any fuel other than heavy will not be worth your time.

Getting a distillation tower easily solves this problem by giving you all oil fractions so you can both crack your heavy fuel and get your light fuel.
yea thought so :)
I did manage to finush building my first distillation tower last night, before I went to bed, so gonna hook it up today :)
 
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Uncarian

Guest
Bearsden did a tour of my wife and I's base a few days ago :) Made quite a bit of progress. Im just getting ready to make my IV machines now.


Earlier in the thread you wrote that you updated Infitech2 scripts to the newest GT5U version (circuits update), are these shared somewhere so others can use them?

edit: got PM, thanks alot :)
 
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