[1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

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DoomSquirter

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Apr 19, 2014
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Home Alone
Finally got my EBF and my first aluminium crafted...
Now I need more power.
For what I can see my options are limited at the moment.
Fermenter into Biodisel seems nice since getting plantballs is easy but since I need solid fuel to heat it, I could use the solid fuel as well for a big bronze boiler....

What is the "go to" way here? At least to get started more or less into MV and start automizing my first wood farms.
I cant chop enough wood to manualy maintain the steam I would need for this....
I got lucky, had a fortress right at my portal and 2 blaze spawners back to back to each other so I made a room, closed it off and when I got bored, went in there with looting sword and got xp/rods and used them. also the charcoal pile is usefull. I used spruce trees and a TON of flint axes (will chop whole vertical segment).

I made a max sized RC boiler well before my bronze boiler. it runs 24/7 into a max sized steel tank (was smallish iron one before).
 

Dentvar

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Jul 29, 2019
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So you maintain the RC boiler with manualy chopping? I do have the charcoal pile but this is also manually so I swithced over to coke ovens after...
 

DoomSquirter

Well-Known Member
Apr 19, 2014
1,183
405
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Home Alone
So you maintain the RC boiler with manualy chopping? I do have the charcoal pile but this is also manually so I swithced over to coke ovens after...
nah, just to get started I did.

I was going down the thaumcraft tree the entire time, high priority to get kami, and ofc if you read back a page or 2, find that I am way far from making anything ichor related lol. but, I was able to finally make a dislocation focus and move some blaze spawners/spider spawners, make some eio pech/pig zombie spawners, corporeal attractors and some diamond spikes and have a very fast/mob farm going with that and my boilers are all running off of blaze rods atm. Have like 115k and rising, one rc maxed boiler and 3 bronze boilers (not all running all the time).

I've never done this pack solo before so I'm just going with what I know :) I know some ppl look down on this kind of cheap power but meh, I don't care. it's definately not going to sustain me past hv so I definately need to look into something better.
 

MarcNemesis

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Jul 29, 2019
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So you maintain the RC boiler with manualy chopping? I do have the charcoal pile but this is also manually so I swithced over to coke ovens after...
I would recommend looking toward EIO Farm station with max level Dark Shear enchanted with Unbreaking III (if you can afford it) so you can transform leafs into Biochaff and then Biogas using GT Distillery (they are more efficient than the fermenter unless you have access to a Pyrolyse.)

As for the axe, anything from Stone axe to RF Axe shall do the trick. This will go a long way for semi-automation.
 

asb3pe

New Member
Jul 29, 2019
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Question about oil. So, I tried the oil drilling rig, 1.5 hrs to get < 4 buckets of GT oil. made the prospector, went through that whole process of making a book about 2-3 times when I realized I would go crazy continuing down that line.

This page might help you: http://ftb.gamepedia.com/GregTech_5_Unofficial/Oil_Refining
As well as this one: http://ftb.gamepedia.com/Seismic_Prospector
And this too: http://ftb.gamepedia.com/Oil_Drilling_Rig

The "Usage" section in the last link is the key thing to read, so I'll quote it below. Read it very carefully and realize that once you've found one chunk with a good supply of oil to be pumped, you've actually got 35 more chunks to pump. I found a Heavy Oil source that begins at 704L/cycle, so I'm really not sure why the wiki says the values can only go from 1-625L. Perhaps I generated my chunks before a change was made to the modpack, I dunno. But after my 704L/cycle source dropped down to half of that amount, I had already pumped about 40 thousand buckets of heavy oil out of it. Took a few weeks at LV power level which is very slow, but LV also uses the least amount of fuel to power the Drilling Rig which is why I use it. 40,000 buckets is two max-size steel Railcraft tanks, or 2/3'rds of a Bedrockium Drum. It's a massive amount to come from one well, and I can move the Drilling Rig to 35 other chunks and get the same results.

Each oil source covers an area 96x96 blocks in size, which is exactly 6x6 chunks. Oil sources do not overlap. The amount of oil in each oil source is chosen pseudo-randomly using its position. There is a ~28% chance that the oil source will not contain any oil or gas. Of those that do contain something, there are equal chances that it will be Natural Gas, Light Oil, Raw Oil, or Heavy Oil. Each oil source has a base rate at which oil or gas may be extracted. The rate varies between 1-625L, weighted toward smaller rates (half of the usable sources will have rates of 65L or less, and only 18% of them will have rates of 300L or more).

The base rate is the amount extracted by a Drilling Rig during each processing cycle. The duration of the Rig's cycle depends on its voltage tier. At LV tier, a cycle lasts eight seconds. Each tier above LV decreases the cycle time by half, so at Insane Voltage, the cycle time is down to 0.5 seconds. Each cycle reduces the base rate of the oil source by 1/1000 of a litre. This causes the oil source to appear to deplete by 1L every 1000 cycles. Eventually, the base rate will deplete to zero and no further oil may be extracted from that chunk.

Fortunately, each chunk begins with its own base rate. After one chunk is depleted, the Drilling Rig may be moved to another chunk within the 6x6 oil source to resume drilling at the original base rate.

Initially, the only way to find an oil source is to build a Drilling Rig, let it run until it reaches bedrock, and see what is in its output hatch. Upon reaching HV tech, it is possible to build the Seismic Prospector to search for oil more efficiently.

Since the oil sources do not overlap, they will form a grid of 6x6 chunk areas that extends throughout the world. This grid begins at the origin point X=0, Z=0. Thus, one oil source covers the area X=0-95, Z=0-95, another covers X=96-191, Z=0-95, and so on. This pattern can be exploited to ensure that each oil source is only checked once during exploratory drilling or seismic prospecting.
 
H

hawki

Guest
Does anyone know how to controll a turbine remotely with the redstone transmitter? I have successfully set up other machines where I can put a cover on a different block next to the controller. This way I was able to put a machine controller onto the multiblock controller and the transmitter on the block next to it. With turbines, there is no way to put a maintenance hatch/ input output hatch directly next to the main controller, so that I was not able to switch a turbine off remotely or even better when the rotor is worn out.
Does anyone know how this can be done?
 

asb3pe

New Member
Jul 29, 2019
2,704
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Does anyone know how to controll a turbine remotely with the redstone transmitter? I have successfully set up other machines where I can put a cover on a different block next to the controller. This way I was able to put a machine controller onto the multiblock controller and the transmitter on the block next to it. With turbines, there is no way to put a maintenance hatch/ input output hatch directly next to the main controller, so that I was not able to switch a turbine off remotely or even better when the rotor is worn out.
Does anyone know how this can be done?

I have the exact same question except mine is for the Large Diesel Engine. It's the same as the Large Turbines, where the Controller Block is not on one of the edges but rather it is placed in the center of the side of the multiblock, which means we cannot access the bottom face of the Controller to install a Machine Controller Cover. So I'm also looking for an answer to hawki's question.
 
A

Alven4

Guest
I would recommend looking toward EIO Farm station with max level Dark Shear enchanted with Unbreaking III (if you can afford it) so you can transform leafs into Biochaff and then Biogas using GT Distillery (they are more efficient than the fermenter unless you have access to a Pyrolyse.)

As for the axe, anything from Stone axe to RF Axe shall do the trick. This will go a long way for semi-automation.
Why would you use leaves for biochaff when you can use melon seeds for it? Melon farm is cheaper and it is set up and forget design.

Are the GT distilleries really better than fermenters + fluid heat generators?

For fermenter, the numbers are:
One bucket of biogas produce 64000 heat (or 32000 EU). The fermenter takes 40000 heat to produce one bucket of biogas.
Thus 24000 heat (or 12000 EU) is the networth.

Since the fermentation process is done with a supply of 32 HU/t, each bucket takes 62.5 seconds (1250 ticks) to be produced.
Thus, the power production is 12000 EU/1250 ticks = 9.6 EU/t
 

DoomSquirter

Well-Known Member
Apr 19, 2014
1,183
405
98
Home Alone
This page might help you: http://ftb.gamepedia.com/GregTech_5_Unofficial/Oil_Refining
As well as this one: http://ftb.gamepedia.com/Seismic_Prospector
And this too: http://ftb.gamepedia.com/Oil_Drilling_Rig

The "Usage" section in the last link is the key thing to read, so I'll quote it below. Read it very carefully and realize that once you've found one chunk with a good supply of oil to be pumped, you've actually got 35 more chunks to pump. I found a Heavy Oil source that begins at 704L/cycle, so I'm really not sure why the wiki says the values can only go from 1-625L. Perhaps I generated my chunks before a change was made to the modpack, I dunno. But after my 704L/cycle source dropped down to half of that amount, I had already pumped about 40 thousand buckets of heavy oil out of it. Took a few weeks at LV power level which is very slow, but LV also uses the least amount of fuel to power the Drilling Rig which is why I use it. 40,000 buckets is two max-size steel Railcraft tanks, or 2/3'rds of a Bedrockium Drum. It's a massive amount to come from one well, and I can move the Drilling Rig to 35 other chunks and get the same results.
I've actually been reading those pages to understand the process, etc. but I guess not the drilling rig page. that's good info. last bit confuses me tho about the 0-95x/z but the chunks are 6^2 large.

I'll have to go back to that rig and figure out what went wrong. prospect it and all. if I can do a walk away kind of thing and just let it run, that would be awesome. thx for the info!
 

asb3pe

New Member
Jul 29, 2019
2,704
1
1
I've actually been reading those pages to understand the process, etc. but I guess not the drilling rig page. that's good info. last bit confuses me tho about the 0-95x/z but the chunks are 6^2 large.

I'll have to go back to that rig and figure out what went wrong. prospect it and all. if I can do a walk away kind of thing and just let it run, that would be awesome. thx for the info!

6 chunks is 16*6 = 96 blocks long. Each oil region is a square, with length of 96 blocks on each side. That's all it means. The initial starting corner for all such squares is (0,0) so each multiple of 96 in any direction, positive or negative coordinates, will be a new 6x6 chunk oil region.
 

MarcNemesis

New Member
Jul 29, 2019
505
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Why would you use leaves for biochaff when you can use melon seeds for it? Melon farm is cheaper and it is set up and forget design.
I would love to think about some super intelligent comment to answer this but the simple answer is that i never ever made a Melon farm :p
 

MarcNemesis

New Member
Jul 29, 2019
505
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hmm, anyone had problem macerating certain materials in the Processing array? I've been using 16x HV macerator while feeding it with 512V (no problem for ages.) Suddenly, i try macerating Electrum Ingot and bam, wasted as if it ran out of power due to higher voltage required.
 

DoomSquirter

Well-Known Member
Apr 19, 2014
1,183
405
98
Home Alone
6 chunks is 16*6 = 96 blocks long. Each oil region is a square, with length of 96 blocks on each side. That's all it means. The initial starting corner for all such squares is (0,0) so each multiple of 96 in any direction, positive or negative coordinates, will be a new 6x6 chunk oil region.
I gotcha now.
 

Xavion

New Member
Jul 29, 2019
1,025
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0
I was going down the thaumcraft tree the entire time, high priority to get kami, and ofc if you read back a page or 2, find that I am way far from making anything ichor related lol. but, I was able to finally make a dislocation focus and move some blaze spawners/spider spawners, make some eio pech/pig zombie spawners, corporeal attractors and some diamond spikes and have a very fast/mob farm going with that and my boilers are all running off of blaze rods atm. Have like 115k and rising, one rc maxed boiler and 3 bronze boilers (not all running all the time).
Just as a question, for kami. You've noticed the vis costs of the basic ichor pickaxe right? Because that's the kind of thing you're going to regret not noticing if you get up to making and realising you missed it, I think it might require the ichor scepter. 2000 vis is a lot for a crafting recipe, and nothing bar kami has the slightest chance of dealing with those amounts. Well, barring some mods that aren't included in this pack such as elysium's 100% discount caps and chromaticrafts 6000 vis storage wand core.

On a slightly related note, I started plotting out kami recipes. This is the recipe tree for enhanced galgadorian metal, one of the more complex parts. Numbers on the arrows are how much is used, numbers in the boxes are how much is produced. Going one step further to ichorium would make things much more complicated.

IMHnVPK.png
 

DoomSquirter

Well-Known Member
Apr 19, 2014
1,183
405
98
Home Alone
In respect to the drilling rig I had placed down, I don't know what it said when I first placed it, but now that it no longer pumps, yeah, I can see why. Prospected that spot and it says "Produces 0L Light Oil" so yeah, truth in the printed word and all that.

Guess I should try to move it or something and see what's what.

Just as a question, for kami. You've noticed the vis costs of the basic ichor pickaxe right? Because that's the kind of thing you're going to regret not noticing if you get up to making and realising you missed it, I think it might require the ichor scepter. 2000 vis is a lot for a crafting recipe, and nothing bar kami has the slightest chance of dealing with those amounts. Well, barring some mods that aren't included in this pack such as elysium's 100% discount caps and chromaticrafts 6000 vis storage wand core.

<snip>
lol no I didn't. when I realized all of these requirements, I skipped denial and went straight to anger, then skipped bargaining cause I figure it wouldn't do any good and staying complacently in depression till I figure out my next move, unwilling to go into acceptance.

I can make anything in thaum tho minus the kami stf, so I have that going for me.
 
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Herrminator1994

Guest
Finally got my EBF and my first aluminium crafted...
Now I need more power.
For what I can see my options are limited at the moment.
Fermenter into Biodisel seems nice since getting plantballs is easy but since I need solid fuel to heat it, I could use the solid fuel as well for a big bronze boiler....

What is the "go to" way here? At least to get started more or less into MV and start automizing my first wood farms.
I cant chop enough wood to manualy maintain the steam I would need for this....
Nitro-diesel is a very solid power source than you can scale into EV and even IV. BuildCraft oil can be refined into nitro-diesel, and if you use the distillation tower you can end up getting gasses, lubricant, and even diamonds from your oil refining.
 

EconBrony

New Member
Jul 29, 2019
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hmm, anyone had problem macerating certain materials in the Processing array? I've been using 16x HV macerator while feeding it with 512V (no problem for ages.) Suddenly, i try macerating Electrum Ingot and bam, wasted as if it ran out of power due to higher voltage required.
Do you have it on a chunk boundary? I had a similar issue with my distill. tower and thats what was causing it. The temp fix is to remove a block and put it back in.
 

Dentvar

New Member
Jul 29, 2019
678
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0
Nitro-diesel is a very solid power source than you can scale into EV and even IV. BuildCraft oil can be refined into nitro-diesel, and if you use the distillation tower you can end up getting gasses, lubricant, and even diamonds from your oil refining.
Thx for the good hind, but I think you misses my point or I explained terribel
I am searching for a good way to power from LV to MV.
Or should I just be patient and aim for the EIO farming station how ever I can with manual chopping wood?

Enviado desde mi Aquaris X5 Plus mediante Tapatalk
 

DoomSquirter

Well-Known Member
Apr 19, 2014
1,183
405
98
Home Alone
Do you have it on a chunk boundary? I had a similar issue with my distill. tower and thats what was causing it. The temp fix is to remove a block and put it back in.
Nah, I'm extremely chunk aware. base is setup within chunks, very square lol Everytime I prospected and when I did place the drilling rig, I placed it smack in the middle of the chunk.

I just went and prospected 4 more spots near that one and they all said 4L. I went to 0,0 and looked there and I saw 75L and looked around and found the next one at 30ish. all in all about 20 trips back and forth. enough lol! I'm sticking with bc oil. With a enderthermic pump and some hand holding, the ocean oil spots 500ish away from me will probably take me 10 minutes per and I'll come back in a half hour or more with a full bedrockium drum. I think that's the way I'll go.
 
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Herrminator1994

Guest
Thx for the good hind, but I think you misses my point or I explained terribel
I am searching for a good way to power from LV to MV.
Or should I just be patient and aim for the EIO farming station how ever I can with manual chopping wood?

Enviado desde mi Aquaris X5 Plus mediante Tapatalk
You can set up a basic nitro-diesel line with LV machines. To run a line, you need three LV chemical reactors, an LV compressor, a LV centrifuge, three LV fluid canning machines, and at least one LV distillery. One reactor makes Glycerol Trinitrate from water, carbon dust, and nitrogen cells. One desulfers the distilled fuel. One makes nitro-diesel from light fuel and glycerol trinitrate cells.
 
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