Automagy has analog level redstone control items. Maybe poke around in there and see if you find something you like?thanks jason!
ugh ... why do I struggle with redstone? haha. A resistor would be so handy!
Automagy has analog level redstone control items. Maybe poke around in there and see if you find something you like?thanks jason!
ugh ... why do I struggle with redstone? haha. A resistor would be so handy!
All I can think of is: WOAH Are there really barrels for crushed ores? Why isn't he processing it? (top left)The first step is admitting you have a problem.
I was more pondering the fact that AE2 is also included in this mod packAll I can think of is: WOAH Are there really barrels for crushed ores? Why isn't he processing it? (top left)
All I can think of is: WOAH Are there really barrels for crushed ores? Why isn't he processing it? (top left)
I have never actually been in space in Infitech But I think you could try to stabilize gravity in your Space Station by adding thrusters. It should then help with using jetpack.What type of flying/movement helps in space? Working my space station and the zero gravity can mess with you a bit.
Have advanced electric jetpack and its flying is a bit strange in space :s
GraviSuit has probably the best fly in the game. Thaumostitic harness is right up there.What type of flying/movement helps in space? Working my space station and the zero gravity can mess with you a bit.
Have advanced electric jetpack and its flying is a bit strange in space :s
Ironically the regular jetpack and electric jetpack work better than the advanced jetpack, now that they have true hover. The advanced jetpack apparently didn't get updated with the new behavior?What type of flying/movement helps in space? Working my space station and the zero gravity can mess with you a bit.
Have advanced electric jetpack and its flying is a bit strange in space :s
Hmm, yeah maybe I'll try to craft an electric jetpack as well. The major issue in space is vertical movement, it is hilariously painful to navigate downwards.Ironically the regular jetpack and electric jetpack work better than the advanced jetpack, now that they have true hover. The advanced jetpack apparently didn't get updated with the new behavior?
I'm running into issues with a memory leak on a private server running 3.1.14. We recently built an array of electrolyzers and centrifuges for a self-sustaining tier 1 fusion reactor running the tritium/deuterium reaction. After turning it on, we found that the server would consistently become unplayable after a few hours since it would spend all of its time on garbage collection, indicating a memory leak. I ran a heap profiler on the JVM and found that the server was consistently generating either 1267 or 1268 instances of the GT_FluidStack class each second - presumably at the outputs of the electrolyzers and centrifuges. It seems this is a known issue, and Greg patched it 6.00.00. Obviously, that makes me wonder if there's a fix for GT5 unofficial. Was this ever resolved in a later version of Infitech 2? If not, is there a workaround we can use other than restarting the server every few hours?
Hmm, yeah maybe I'll try to craft an electric jetpack as well. The major issue in space is vertical movement, it is hilariously painful to navigate downwards.
Also, the adv. electric jetpack does have a cool feature, occasionally when I use it in space it thrusts in the direction of my aim rather than straight up, making it amazing for navigation. However, next time I boost I fly straight upwards :/
Oh and by the way, if you are cheap like me remember to repair the Steam Turbines(RC) in the thaumic restorer, it can be automated for 100% zero-maintenance. Though, it does take quite some time.
This is the first time i heard of it. But now knowing about it, it was easy to find and fix.I'm running into issues with a memory leak on a private server running 3.1.14. We recently built an array of electrolyzers and centrifuges for a self-sustaining tier 1 fusion reactor running the tritium/deuterium reaction. After turning it on, we found that the server would consistently become unplayable after a few hours since it would spend all of its time on garbage collection, indicating a memory leak. I ran a heap profiler on the JVM and found that the server was consistently generating either 1267 or 1268 instances of the GT_FluidStack class each second - presumably at the outputs of the electrolyzers and centrifuges. It seems this is a known issue, and Greg patched it 6.00.00. Obviously, that makes me wonder if there's a fix for GT5 unofficial. Was this ever resolved in a later version of Infitech 2? If not, is there a workaround we can use other than restarting the server every few hours?
The gravisuite can also fly downwards (even with the extra boost)The only flight I ever found that let you fly downward at speed was Modular Powersuits with the verticality on the helm set correctly.
Travelling Trunk from Thaumcraft? Or is it something else from any of the TC addons (Automagy or Thaumic Tinkerer)My wife is using the travelling chest, had it loaded with stuff and was running around the map. She looked back and had three chests all with the same atuff in them. The travelling chest just duped the whole inventory. This is on a private server.