Im just about managing to run my 2 LP boilers on 24 coke ovens, i'm not losing creosote - but the surplus of charcoal is staggering.
I spent about 80 hours of playtime breeding a decent bee the "vanilla" forestry way (rocky+wintry for 4x fertility and cultivated for shortest lifespan to start with) then digging up enough pristine princesses for the whole operation... So I wasn't really paying attention to the burn rate, as I had a chest of yellorium feeding it.
I don't have a list handy unfortunately, but you're right, its very biome-dependant. Sometimes just placing it in an ocean or river is better than whatever you currently have nearby.Im currently struggeling with water supply since i want to upgrade my solar steam boiler farm. I havent found any information about how much water a railcraft watertank is producing per tick (i know its somehow related to the biome) so i cant calculate how much tanks i would need per solar boiler. Im currently in a rainforestbiome, so i think i get quite much water for a water tank but even then its not enough for a single BC combustion engine...
Is there a list of water/tick for all biomes? Or other, faster ways to generate water?
This definitely works because you turned on infinite water.I'm currently running a Large Bronze Boiler, 2 little HP boilers, 2 LP steam boiles, 2 MFR tree farms, an EnderIO vat, and a couple of EnderIO tanks that I use next to my cauldrons instead of having 2x2 infinite water pools around. All of this is powered by a single BC pump powered by 4 redstone engines placed in a small 1 deep pool under my base. I'm to the point where I could build a few EnderIO reservoirs so I didn't have as much pipe going everywhere, but everything just works. Now, this probably works because our server has infinite water sources turned on in the config.
I can't actually imagine playing anymore where I could just yawn, plonk down some water somewhere and call it infinite
If the turbine can't send power anywhere, it actually shuts itself off, so most people don't bother doing this. That said, sometimes you may want to produce power from another source (because you have too little steam and/or too much of something else), so your approach is bang on. You've also noticed the limited extraction volume on the pressurized fluid pipe, goodI managed to completely finish the rebuild of my "factory" in my base after the explosion 2 days ago. I even built a RC steam turbine, but it's not piped/wired in yet as I still need to build transformers and a MFSE or two. As far as connecting the RC turbine to my RC iron tank full of steam, it seems like the RC turbine needs 320Mb/t steam input. If I want to be able to turn the turbine off and on at will so I don't eat through rotors when I don't need the power capacity it seems a good method would be to use EnderIO pressurized liquid conduits connected to 4 valves on the RC iron tank and then set the input on the steam turbine to be redstone powered. Is there a better method for this? I guess the next level of EnderIO liquid conduit would be better but I am short on gold atm and don't want to produce these yet.
i'd test this in single player if I were you. But iirc a simple batbox should charge a jetpack.So I built an electric jetpack that I'll eventually install in my advanced nano body armor (little broke on resources right now though). I can charge my nano armor in a HV battery buffer just fine it seems. But I can't charge the jetpack in any GT device from what I can tell. I'm in the process of building an MFSU, which it states will charge this, but that's pretty resource intensive right now too. Is there another, less expensive, way to charge the electric jetpack?
batbox looked pretty cheap to make so I just went for it and made it on the server, and it worked great. Thanks again!i'd test this in single player if I were you. But iirc a simple batbox should charge a jetpack.
Im thinking about Radioisotope generators for renewable lategame energy. The plutonium would come from a mox reactor i use when my buffers are empty...
Im not sure if there is a more efficient way to convert the thermal power to energy (e.g. with steam) but min. 32eu/t per block are a good energy density when compared to a setup with boilers (and coke ovens) or bees producing something.
i'd test this in single player if I were you. But iirc a simple batbox should charge a jetpack.
Yesterday I was having problems with charging the IC2 jetpack. Today I'm sporting Advanced Nanosuit Armor. Time flies Now once my lag clears I can use it to go to the nether and collect enough glowstone and ash (for coal->coal blocks) so I can actually finish my universal macerator.Yeah, an early-game IC2 jetpack is amazing. The charge doesn't last long, but is usually all you need to traverse difficult terrain (like the Nether !) with ease.
dimensional transceivers are back? neato. Who twisted your arm?Modpack updated to v2.1.4 - GregTech Ore Guide book is back!
Updated Mods:
- 3D Furnace to 1.4
- Bdlib to 1.6.4.49
- Buildcraft to 6.3.7
- Chisel 2 to 2.3.7.34
- Computronics to 1.4.2
- EnderIO to 2.2.8.351
- ExtraCells to 2.2.55b85
- Galacticraft to 3.0.8.267
- Gendustry to 1.4.7.64
- Jabba to 1.2.1
- LogisticsPipes to 0.8.3.101
- Minechem to 5.0.5.387
- NEIAddons to 1.12.4.16
- NEIIntegration to 1.0.7
- OpenBlocks to 1.3-566
- Open Computers to 1.5.0.6
- PneumaticCraft to 1.6.1-62
- ProjectRed to 4.5.12.64
- SRM to 4.7.1.409
- SGCraft to 1.9.1
- Thaumcraft to 4.2.3.5
- ThaumicTinkerer to 2.5-469
- ttCore to 0.1.0-67
- Yampst-InfiTech 2 to 2.14
New Mods:
- Enchiridion 2
Removed Mods:
-ChiselFacades (due to being redundant, BC is adding facades for chisel on its own)
Config changes/fixes:
- Added a GT oregen guide book back (GregTech Ore Guide)
- Enabled Dimensional Transceivers
- Enabled Ender Rails
- Added few crushed ores to Forestry backpacks
List of items missing in update 2.1.3 => 2.1.4:
- chisel:chest* (32 entries)
I did They are still expensive and requires 105RF/t to keep the connections open and power loss when teleporting power is 90%, so that isnt really worth it.dimensional transceivers are back? neato. Who twisted your arm?