Are you using Sphax resource pack? It renames the rotten flesh to zombie brains. It also rename the nether star to nether cube, I believe.not sure if it's just me or the server I play on, but rotten flesh seems to be renamed to Zombie Brains.
Are you using Sphax resource pack? It renames the rotten flesh to zombie brains. It also rename the nether star to nether cube, I believe.not sure if it's just me or the server I play on, but rotten flesh seems to be renamed to Zombie Brains.
Its not related with climate control, its HQM. You need to delete the HQM folder in your save. This will reset the progress, so just use /hqm edit to get the cheat book and cheat the progress in again.Hm. My 9.1 world stopped loading since the new updates came around. Sad, but I guess it's time to move on. For some reason the world would freeze while loading because of the climate mod, whatever it may be used for. It freezes up at the mention of Mushroom Islands if I recall correctly.
For the sake of trying to save my progress, would removing the climate mod fuss things up too bad? I'm guessing that's how you got it to be Tainted Lands everywhere?
Squee!Update 1.1.1 has been released - General Bug fixes/balance
I have also disabled the broken recipe check by Hardcore Ender Expansion. This is generally enabled by default to save people the effort from crashes, however it has a weird interaction with some mods such as agricraft and creates occasional issues. If you wish to enable this again, you must first reenable agricraft weeds.
- Updated Botania
- Updated Biome tweaker
- Disabled certain artifacts effects such as value, resurrection, and adrenaline pump.
- Disabled recipe profiling by default on NEI.
- Battle Towers and Ruins can no longer spawn in the Aether or End.
- Weeds are disabled in agricraft.
Are you using Sphax resource pack? It renames the rotten flesh to zombie brains. It also rename the nether star to nether cube, I believe.
Long known bug with HQM, shift clicking is the problem if memory serves. Just click them out normally and will count how much is crafted, only the mass crafting causes it to instead count the amount of recipes crafted.bug with the quest Tallow Candle, it asks you to make 5 candles, which are made in groups of 3 when making 6 (3x2) for the quest it only counts as 2 candles were made,
Yeah, but can easily be fixed by switching the quest from crafting to detect mode as long there are no Tallow Candles in the chest loot tablesLong known bug with HQM, shift clicking is the problem if memory serves. Just click them out normally and will count how much is crafted, only the mass crafting causes it to instead count the amount of recipes crafted.
I know there are other ways of dealing with it, I was addressing the specific concern of it as a crafting quest bug. Sometimes having detect quests instead of crafting quests isn't useful after all so in those cases knowing how to get around the bug is quite usefulYeah, but can easily be fixed by switching the quest from crafting to detect mode as long there are no Tallow Candles in the chest loot tables
I will try to release a fix for these later tonight. Thanks for your reports.I have serveral Bugs to report : If you have an artifact which gives you a live boost (+2,5) and you change your dimension (going to Aether , Aether Dungeon Hell etc.) you get that Boost again stacking up into infinity until you die (taking the artifact off doesnt help) and the Aether Slider Labyrinth Quest isnt working, its leading to 0 0 0 in the Overworld, you could change it into a drop from the Dungeon like the Glowing Dungeon Stone....
bug with the quest Tallow Candle, it asks you to make 5 candles, which are made in groups of 3 when making 6 (3x2) for the quest it only counts as 2 candles were made,
No, that's not a HQM bug at all. Crafting quests tell you to craft a recipe a certain amount of times. To you need to craft the tallow candle recipe 5 times, equating to 15 candles worth. That is unless I'm a fool and it really is a bug I've never noticed. Which is completely a possibility. @DrasticDemise would have to confirm if 15 tallow candles is intended for that quest.Long known bug with HQM, shift clicking is the problem if memory serves. Just click them out normally and will count how much is crafted, only the mass crafting causes it to instead count the amount of recipes crafted.
It is a known HQM bug when you shift click craft. It only detects it as one craft. You have to click each time.No, that's not a HQM bug at all. Crafting quests tell you to craft a recipe a certain amount of times. To you need to craft the tallow candle recipe 5 times, equating to 15 candles worth. That is unless I'm a fool and it really is a bug I've never noticed. Which is completely a possibility. @DrasticDemise would have to confirm if 15 tallow candles is intended for that quest.