Version 2.0.6.8 17.02.2019
New Mods
Bartworks 0.3.21
Mod Upgrade:
Core Mod 1.6.07
Electromagictools 1.2.7.5
Gregtech 5.09.33.10
GT++ 1.7.03.89
IFU 1.5
Open Computers 1.7.4.1265
Open Security 1.0.117
Special Mobs 3.3.1
Tec Tech 3.3.9
Waila Plugins 0.2.1
Witching Gadgets 1.2.9h
Mod Changes:
Electromagictools:
-Name fix for Raw Casing/Cell
-Russification new sentences for EMT
-small graphical update (tooltips adjusted) to provide clearance
-made tooltips on EMT solars coherent
-added the real output power of the Essentia Gens to the tooltip
-updated the de_DE.lang
IFU:
-Did block blacklisting smarter so it uses less server load.
NewHorizonsCoreMod:
-move neutronium ebf to max tier
-Helium from Aurora Blocks [Suggestion] #3929
-mica insulator in awakened coil to 40
-IV Mainframe recipe is wrong. #3924
-add new Item Raw Neutronium for Neutronium Process.
-renerf quantium ebf recipe
-change circuit to 11 because it use a fluid/gas (neutronium)
-Suggestion: Modify SMD Diodes #3945
-GT Block of Cobalt can't be crafted #3888
-Magnalium Recipe Bug #3946
-Brick dust recipe change #3868
-Thick Neutron Reflector wrong recipe(It don't show on NEI) #3962
-change resistance from Reinforced Blocks be similar to gt change harvet level as well
-fixed Venus Blocks OreDict Issure
-added blockOlivine as blockPeridot in OreDict
-Endium Blocks cannot be broken back down into ingots #3957
-Hazelnut Wood not working to make heavy oil in pyrolyse oven #3956
-change Neutronium Mixer recipe to zpm
-add uhv cutting machine recipes for power ics
-add fusion mk 4 recipes to core mod
-removed unused bat file
Gregtech:
-Fix flask crash on server
-More Osmiridium Wires per recipe,
-Lower Osmiridium and Europium wires in Motors
-Adjust a few Fusion recipes
-remove europium from pure generation on Planets
-Add simple mass overrides for replicator
-reactor coolant change
-[2062]assembling machine energy-dynamo hatch mistake #3907
-Deep iron can still be smelted #3900
-Clear glass recipe inconsistencies #3895
-redid small boiler logic, added blocks, added diamond
-rescaled burn value of coal coke to 3200 instead of 6400 in small boilers
-added everything burnable else
- that is not in a bucket or cell (No Fluids)
- has at least 2000 burntime (No Wood/Saplings)
-[2.0.5.1] Phatlic Acid recipe consumes second cell #3938
-fix lce 9x output
-add wiremill recipe for Fine Wire Americium recipe
-Input grid in 9-input assembler is not centered to items #3865
-change hardness from the Reinforce Blocks to be core mod equivalent
-add missing Core mod reinforced blocks to gt
-restore compability for mods (superconductor wires)
-reroute Superconductor to SuperconductorUHV and mark Superconductor as Deprecated
-also fixes a possible NPE in dev enviroments
-MV lathe requires industrial diamond? #3980
-No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961
-Changed Crops
-Buffed Lemon crossbreed chance to a reasonable rate
-Buffed Oil Output from Rape since IC2 crops cant be sprinklered like Pam's
-Buffed CompressedPlantball recipes to use less Crop Drops since they are rarer than other stuff
-Buffed Milkwart to always produce a dust instead of a small dust in the extractor, this reflects the chanche of the Fluid Extractor recipe
-adding the liquid fuel back for campatibility reasons (GT++)
-Change fuel requirements
-Increase stone chances. Increased small ore for silver, realgar, zinc. Decreased density of some oreveins. Increased orevein percentage to 100%
-Fix problem with genertor leaving 1L and IC2 universal fluid cells providing random EU.
-Re-enable filling containers from generators.
-Lower densities for rest of ores.
-Fix for oreveins not always taking on color of surround GT stones.
-oreveins were being placed first, changed to now place GT stones first.
-Increased GT stone changes again. Added feature that GT stones will now replaced hardened stained clay and cobblestone in the worldgen. -This will allow small ores and potentially oreveins to be seen higher up in mountains and in canyon biomes.
-Add support for placer ores, including config options for enable/disable and density.
-Increase orevein height to 9 layers. Give small ores a free 1 fortune boost to compensate for lower orevein densities.
-Fix copper tin orevein to be 80-200, not 180-200. Minor orevein optimization.
-Add more messages during startup so players know things are working.
-change Neutronium comb recipe use more eu/t now
-changed processing time and tier for cosmic neutronium, infinity catalyst and infinity
-add materials Curium, Californium and Flerovium
-add new fusion recipes mk 4
-fixed NPE related to custom materials, might break their language support.
-restored compability for the Driller Base
-Update assemby line info in nei for scanner recipes
Special Mobs:
-Fixed internal MCP code usage.
-Pain will now trigger death events properly.
Tec Tech
-fixed ur thing (#12)
-moved gtnh circuits in if clause and disabled non-existant circuit
-Update GT_MetaTileEntity_Hatch_Rack.java
-change Nano circuit recipe
Witching Gadgets:
-add more Materials to Blacklist
Recipe changes:
-replaced dremcraft and ic2 item casing by gt (in bq and script)
-Solar Pannel nerf
Bio o Plenty:
-Bamboo (Sticks replacement) have no burnvalue #3978
Chisel:
Clear glass recipe inconsistencies #3895
Core Mod:
-Fix Neutron Reflector Parts
-No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961
Extra Utilities:
Fix can't craft Bedrock Drum Because don't use the ore dictionary,can't make Bedrock drum
Gregtech:
-added mortar recipes for cooked/uncooked minced meat - issue 4039
Harvestcraft:
-Add recipes for disabled Harvestcraft cooking tools #3878
IC2:
-Can not craft the OC:CHARGER in 2.0.6.2 #4067
Magic Bees:
-Thaumcraft's research Magic Bees's frames introduction #3939
Project Red:
-Indigo dye needs Blue Illuminar recipe #3896
Railcraft:
-Assembler recipes needed for HS booster and HS transition track #3933
Steve Carts:
-change chest pane recipe from steve carts
Tainted Magic:
-tainted magic messed up after 2.7 #4030
-fix broken Tainted magic page
Tinker Construct:
-add cobalt ingots and nuggets back to smeltery
Config changes:
-correct server properties
Core Mod-
No machine automated recipe for Iridium-Tngstensteel Reinforced Blocks #3961
Ender IO:
-Eener io tp is now 2 secs cooldown like the quest book said
Gendustry:
-add 4 item to protein vanilla porkchop, beef, chicken, fish
Gregtech:
-changed europium mix to uranmix
- Updated gregtech orevein percentage to 100 in prep for changes.
-update GT cfg
IFU:
-Updated IFU config with blacklisted blocks to prevent mineshaft/dungeon exploiting.
Witching Gadgets:
-update WG config
Quests changes:
-update translate able version to 2.0.6.2
-Major update with new IC2 quests and PTFE quests.
-Re-ararnged some quests to make better sense.
-Fixed minor typos. Added super tank 2 and 3 quests.
-Addeed some more info for newbies to understand pipes and water generation.
-Added printer quest for Seismic Prospector.
-Added info on steam outputs cannot be blocked.
-Removed outdated oil cracker info.
-Added info on more ways to get gallium and arsenic.
-add new Quests for Bartworks thanks to @bartimaeusnek
-correct Windmil quest (hardened clay amount)
-add new ebf coil quests for 12k and 15k coils
-add quest early on about mushroom islands #3932
-Quest 1200 Plasma Generator should ask for a lower tier dynamo #3931
-New ore mix quests #3887
-Add Kitchenware 2.0 Quest (HV Age)
-fix quest "Radon Decay"
-added chinese quest file. Thanks to Kiwi
-Cant complete the Crossbow-Bolt Quests #1154 and #1156 #3884
-Quest ID 1156 Not Completing (iron tiped bolts) #3808
-Add a few more Quest like Ironwood Tools and Armor or Canopy Tree quest.
-moved redstone quest to after upgrade 2.0 so players find out about cauldron cleaning sooner and can clean redstone for their ore wand
underground fluids quest after moon.
-updated ic2 crops starting quest
-Tips for monsters
-Railcraft boiler tips
-Backpacks config option to wear backpack
-Bees breeding - Need purebreed bees
-tier 0 quests for tips on dealing with infernals and other monsters
-spectre glass for nether portals, spectre key, spectral armor
-stairs quest
-Openblocks fan quest
-EBF tips
-A bunch of new pam's foods quests
-enderio magnet
-Added some base tier coins quests for animal products like leather/wool/eggs
-Added flood gate quest
-correcting coin amounts and change some minor quest stuff
-seismic prospector - added that it also finds ores.
-added quest that tells you ball of moss is not shown because of thaumcraft
-added quest talking about alternatives to aluminium gravel ore.
-Made Alu gravel no longer required to progress Making Better Tools
-re-arranged Quest in MV and HV
-Add a few new Quests like PVC, Field Gen I, Power ICs and MV Motor
-add more quest for uu mater and replication
-quest 1078 and 1079 need to change #4031
-Add a GT crowbar quest #4052
-fix description of quest 1703 and correct some Chinese translations
-update questfile (us) to lastest Questfile
-Tetrahedrite unlock, made redstone mainline
-made iron tipped bolts and ticon Forge tools generic
-fix Large Bronze Boiler quest-
-set oreberry coin rewards to 10
-added some new coins rewards and adjusted others
-AE System - Cables #184 reward is a T5 EV lootbag #4058
-Add Quest: Basic Electric Oven #4054
-Rubber armor repair recipe or quest #4049