1.7.10 FTB Pack News

Discussion in 'Feed the Beast News' started by Jadedcat, Aug 4, 2014.

Thread Status:
Not open for further replies.
  1. silentrob

    silentrob New Member

    You mean this one? http://forum.feed-the-beast.com/index.php?threads/47328/ :cool:
     
  2. AndrewPwner

    AndrewPwner New Member

  3. BanzaiBlitz

    BanzaiBlitz New Member

    Ah, indications of real progress. Yay! :D
    Just be sure nobody's snuck in some crushed pepper. Or habanero mustard. o_O
     
  4. DREVL

    DREVL Well-Known Member

    I prefer white powder personally...
     
  5. Jadedcat

    Jadedcat New Member

    Mine ... miiiiiine

    /me hides mod and ideas from greedy players[DOUBLEPOST=1407349081][/DOUBLEPOST]
    That one uses a different mod :p
     
  6. silentrob

    silentrob New Member

    I've apparently not been stalking following you close enough... Can't blame me for that guess though.
     
  7. Jadedcat

    Jadedcat New Member

    No blame, I hide ideas very well.
     
    CCdog987 and silentrob like this.
  8. vglocus

    vglocus New Member

    The hardest part with this many good packs is to agree with friends on what pack to play. I foresee long arguments ahead...

    Thanks a bunch Jaded for all the info.

    Also: KITTEN! CUTE! AAAAWWWW
     
  9. Summit

    Summit New Member

    Gah! Stop hiding ideas, spread them about so we can apply the appropriate amount of anticipatory drool.
     
  10. Banedon

    Banedon New Member

    Friends...in minecraft? *Stares sadly at his single player world*
     
  11. Summit

    Summit New Member

    Be careful about venturing into the arena of multiplayer Minecraft. It is awfully hard to go back to SSP afterwards.
     
  12. vglocus

    vglocus New Member

    So true. I played so much SSP before going into SMP, and now I can't really enjoy anything other than adventure maps (or Agrarian Skies, such fun!) in single player. It is for some reason a different game in multiplayer.
     
    Jadedcat likes this.
  13. Summit

    Summit New Member

    Oh, don't even get me started on HQM. I have a hard time playing Minecraft with out HQM at all nowadays. I spend 12+ hours building a mod pack, start a game and within an hour I'm floundering around thinking, "What should I do?"
     
    fedprod, Museli and Jadedcat like this.
  14. INCSlayer

    INCSlayer Well-Known Member

    please let me know if i understand this correctly
    1. some/most/all/whatever of the mod packs will have HQM installed and enabled.
    2. they will still unless specifying otherwise generate a normal world as it would have in earlier versions i.e. no special world gen like AS uses?
    3. my understanding of point 1 and 2 means that if i want to i can just toss the HQM book and go punch trees like normal?
    4. if point 3 is correct i dont see what the fuss is about, personally i look forward to having a Quest system it will help give some purpose beyond my usual: Build Base > Mine > Automate > Rape the land with Quarrys. Which lets be honest gets kinda boring after awhile.

    if I have missunderstood this then please someone correct me
     
  15. Cptqrk

    Cptqrk Popular Member

    I think the reason why HQC is getting some flack, is because the general public's knowledge or use of the mod is from AS. People tend to forget that AS was also heavily tweaked, with recipes and items changed to suit the pack's needs.

    People are equating HQC with AS crafting mode.

    I like the idea behind HQC, and would think that mod creators (or someone with a lot of free time) could use HQC to teach their mods.

    Anywho, on topic now.. Can't wait for the new packs. Just need an ETA (equivalent to air... damnit.. I had a good idea for another use for ETA and I forgot it by the time I got home)
     
  16. Hambeau

    Hambeau Over-Achiever

    I just saw the following from DW20 on Twitter:

    Direwolf20 ‏@Direwolf20 1h
    Just gave a list of mods I'd like to have in 1.7.10 to @FTB_Team -- Work is beginning on it, but still a way off. Yes New Mods! #NoSpoilers

    - and -

    Direwolf20 ‏@Direwolf20 58m
    And No, sorry, no ETA just yet -- but the fact that work is beginning is a good and promising sign :).
     
    DeathOfTime and Jadedcat like this.
  17. Jadedcat

    Jadedcat New Member

    Yes to all. Except HQM may be disabled in some packs, there will just be quests if you want to turn them on.
     
    INCSlayer likes this.
  18. rithrin

    rithrin New Member

    *stares at factorization sculpting in hopes it lives on in one of the official packs*
    On the upside tho! Quests! Quests.... shiny Quests. Going to assume server owners can further add there own quests ontop via configs/The mod its self?
     
    OEMitchell likes this.
  19. Nerixel

    Nerixel New Member

    Anyone can add anything they want, no matter what. That's just how modpacks work.

    Whether they can add them easily depends on whether the quests have to client-side as well as server-side. If so, then anyone joining the server will have to have the same configs.
     
  20. rithrin

    rithrin New Member

    Translation: don't bother average bunnie will fail when joining the server as to silly to get the client files?
    Kaaaay.
    *still stares at factorization*
     
    Last edited: Aug 7, 2014
Thread Status:
Not open for further replies.

Share This Page