So now I might be able to salvage my build project. *dances into the distance singing*
[12:39:38] [Client thread/ERROR] [FML]: Found a duplicate mod BinniePatcher at [minecraft.jar, minecraft.jar]
[12:39:38] [Client thread/INFO]: Reloading ResourceManager: Default
[12:39:38] [Client thread/WARN] [FML]: There were errors previously. Not beginning mod initialization phase
One question @Chocohead : Do you give permission to use Binnie Patcher for FTB modpack ? Because i need your fix for my private modpack
Thanks in advance.
java.lang.NullPointerException: Ticking screen
at net.minecraft.item.ItemStack.func_77964_b(ItemStack.java:222)
at forestry.arboriculture.items.ItemBlockWood.saveToItemStack(ItemBlockWood.java:78)
at forestry.arboriculture.tiles.TileWood.getPickBlock(TileWood.java:108)
at chocohead.patcher.binniecore.FakeWorld.getWoodLog(FakeWorld.java:53)
at chocohead.patcher.binniecore.FakeWorld.getWoodLog(FakeWorld.java:43)
at binnie.core.genetics.TreeBreedingSystem.calculateArrays(TreeBreedingSystem.java:148)
at binnie.core.genetics.ManagerGenetics.refreshData(ManagerGenetics.java:146)
at binnie.core.genetics.ManagerGenetics.onWorldLoad(ManagerGenetics.java:140)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_99_ManagerGenetics_onWorldLoad_Load.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:61)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:238)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:113)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
Have you disabled any of the Forestry modules? What other mods do you have installed + versions? The actual crash is quite limited in how I can help you as it points to code that really shouldn't be able to break :SHello, guys! I have problem with this Patch and Forestry 4.2.8. After a few time when i'm playing, I have crash. Forestry/Binnie Mods/Patch throws NULL and game is over
Here is a crash-report:
Code:java.lang.NullPointerException: Ticking screen at net.minecraft.item.ItemStack.func_77964_b(ItemStack.java:222) at forestry.arboriculture.items.ItemBlockWood.saveToItemStack(ItemBlockWood.java:78) at forestry.arboriculture.tiles.TileWood.getPickBlock(TileWood.java:108) at chocohead.patcher.binniecore.FakeWorld.getWoodLog(FakeWorld.java:53) at chocohead.patcher.binniecore.FakeWorld.getWoodLog(FakeWorld.java:43) at binnie.core.genetics.TreeBreedingSystem.calculateArrays(TreeBreedingSystem.java:148) at binnie.core.genetics.ManagerGenetics.refreshData(ManagerGenetics.java:146) at binnie.core.genetics.ManagerGenetics.onWorldLoad(ManagerGenetics.java:140) at cpw.mods.fml.common.eventhandler.ASMEventHandler_99_ManagerGenetics_onWorldLoad_Load.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:61) at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:238) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(GuiConnecting.java:113) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source)
Please, help me fix it
What can I add, I have installed Forge 1614.
Probably tomorrow, Wednesday at the latest I'd say.I'm just curious if we have an ETA on a fix with the disabled things from before? (Like disabling Arboriculture and not having your patch lose its collective ****.)
Not pressin', just working on a ModPack and am wanting to know whether to go ahead with updating the Modpack without Magic Bees, or if you have a plan to have it out in a week or so. Totally for my planning, sorry if it comes across pushy.
Probably tomorrow, Wednesday at the latest I'd say.
All Forestry Modules are enabled. See my mod list. I use the last versions of these modificationsHave you disabled any of the Forestry modules? What other mods do you have installed + versions? The actual crash is quite limited in how I can help you as it points to code that really shouldn't be able to break :S
Probably tomorrow, Wednesday at the latest I'd say.
Are you trying to log into a single player world or enter multiplayer?All Forestry Modules are enabled. See my mod list. I use the last versions of these modifications
I logged into the multiplayer, and after a few minutes client had crashed. But this crash was on client-side.Are you trying to log into a single player world or enter multiplayer?
And for those interested in licensing, I'll settle it letter today as the new version is released.
Version of KCauldron - last for 1.7.10.I logged into the multiplayer, and after a few minutes client had crashed. But this crash was on client-side.
What can I add, there weren't warning messages in console.
Yes, I have same problem, but Liteloader isn't installed.I'm still getting this:
When I'm trying to use BinniePatcher with the GraviSuite Patcher and LiteLoader.
Using v1.4.
The upcoming version will fix this once and for all.Yes, I have same problem, but Liteloader isn't installed.
You could if you wanted to, but then you'd have issues related to decompiling (unless you just blindly write over every class that needed to be modified with a patched form), and you couldn't share publically it either way due to Binnie's licence.Is it possible to patch the binnie mod file and share it? (with his ack of course)
That's a Magic Bees issue not mine, guessing you've got an outdated version of that for Forestry 3.at magicbees.main.MagicBees.postInit(MagicBees.java:71)
You could if you wanted to, but then you'd have issues related to decompiling (unless you just blindly write over every class that needed to be modified with a patched form), and you couldn't share publically it either way due to Binnie's licence.
That's a Magic Bees issue not mine, guessing you've got an outdated version of that for Forestry 3.