[1.7.10] Binnie Patcher

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Thank you for this! I have a folder full of newer versions of mods that I can't use because Binnie's Mods wasn't playing nice. I love the Panel/Wood/Tile/Glassworker too much to update, so this was a welcome surprise to wake up to. :)
 
Another visual bug:

Untitled-1 copy.jpg
 
@Chocohead it doesn't work in my pack :(
here the first 2 lines of my crashreport ç_ç


---- Minecraft Crash Report ----// Don't be sad, have a hug! <3Time: 2/14/16 10:25 PMDescription: Initializing game java.lang.NoSuchFieldError: blocks

at chocohead.patcher.PatcherPlugin$Patcher.postInit(PatcherPlugin.java:174)
....
any ideas about this error?
 
@Chocohead it doesn't work in my pack :(
here the first 2 lines of my crashreport ç_ç


---- Minecraft Crash Report ----// Don't be sad, have a hug! <3Time: 2/14/16 10:25 PMDescription: Initializing game java.lang.NoSuchFieldError: blocks

at chocohead.patcher.PatcherPlugin$Patcher.postInit(PatcherPlugin.java:174)
....
any ideas about this error?
What version of Forestry do you have? Do you have Forestry's Arboriculture plugin disabled?
 
Chocohead I have a Crash report for you may you can tell me what went wrong before I start to rip out mods to locate the error futher.

The report is attached as created.
 

Attachments

First all, thanks Chocohead for this fix : very appreciable :)... Thanks a lot :D

I have a question about Forestry V4 & Binnie core with this fix : someone get a crash with the Extra Tree's fences:2 when you update Forestry ?

Now, my world crash when a chunk is loading with this kind of fences... Any idea or solution about this issue ? (Must remove all Extra Tree's fences to resolve that ?! xD)

Thanks in advance.

Pastebin :
http://pastebin.com/BAy6eru5

EDIT : I see a new version of your patch... test with it but issue still here :(
EDIT 2 : Test with new version of Forestry too => Still crash.
 
Last edited:
Chocohead I have a Crash report for you may you can tell me what went wrong before I start to rip out mods to locate the error futher.

The report is attached as created.
You don't have Binnie Patcher installed, at least not in the crash report you attached
First all, thanks Chocohead for this fix : very appreciable :)... Thanks a lot :D

I have a question about Forestry V4 & Binnie core with this fix : someone get a crash with the Extra Tree's fences:2 when you update Forestry ?

Now, my world crash when a chunk is loading with this kind of fences... Any idea or solution about this issue ? (Must remove all Extra Tree's fences to resolve that ?! xD)

Thanks in advance.

Pastebin :
http://pastebin.com/BAy6eru5

EDIT : I see a new version of your patch... test with it but issue still here :(
EDIT 2 : Test with new version of Forestry too => Still crash.
Yeah, that still needs fixing.
 
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Chocohead, thy head be delicious, may you fill us with the yumyums.

Thou art not being thanked enough, so accept my humble offering.
 
Yeah, that still needs fixing.

Okay, thanks Chocohead ^^ How long it will take you to do this fix please ? If it's too long for you, don't worry, i will replace all my fences in my server but if it's just few days, i will waiting :)
 
hm, strange Do I have to put it into a sub directory? But that would explain the crash.

Edit: Could it be the the patcher is called exsample mod internaly?
 
hm, strange Do I have to put it into a sub directory? But that would explain the crash.

Edit: Could it be the the patcher is called exsample mod internaly?

You must put this patch on the folder call Mods/ (Basically, with other .jar) or maybe you use the wrong folder/modpack ?
 
Okay, thanks Chocohead ^^ How long it will take you to do this fix please ? If it's too long for you, don't worry, i will replace all my fences in my server but if it's just few days, i will waiting
Released a new version, fixes your fench crash and a long standing bug in Binnie's mods that the planks tab in the Arborist's Database was empty.
 
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http://pastebin.com/gJwGRKFZ

Had a crash here when I installed Binnie's patchers. Yes I have Arboriculture and Lepidopterology turned off. Along with automatic farms..

About the only thing that *is* enabled from Forestry is the bees. >.> Using Magic Bees with your patcher.
 
Released a new version, fixes your fench crash and a long standing bug in Binnie's mods that the planks tab in the Arborist's Database was empty.

Add the new version of my server => Launched => Stable since 1 hour..... THANKS A LOT CHOCOHEAD ! You earn a
dog kibble :p

Appreciate your efficiency. Good game everyone and good luck for further bugs Chocohead :oops:

(If i found any bugs with this patch, i will report on this topic)
 
Thanks for finxing the internal Modname as well, it works now.

Forestry extras has the same problem, not sure if it is worth keeping it. But If you find time you may took a look into it if you could integrate support for it as well.

You did a AMAZINIG job.

Edit: for reference I added the forestry extras crashlog to this post.
 

Attachments

http://pastebin.com/gJwGRKFZ

Had a crash here when I installed Binnie's patchers. Yes I have Arboriculture and Lepidopterology turned off. Along with automatic farms..

About the only thing that *is* enabled from Forestry is the bees. >.> Using Magic Bees with your patcher.
That'd do it, I never accounted for the lists never populating as the parts were disabled. Should be a simple enough fix.
Thanks for finxing the internal Modname as well, it works now.

Forestry extras has the same problem, not sure if it is worth keeping it. But If you find time you may took a look into it if you could integrate support for it as well.

You did a AMAZINIG job.

Edit: for reference I added the forestry extras crashlog to this post.
It's open source so I just forked it and patched it. I've not tested it at all but I can't be expected to do all the work ;) https://github.com/Chocohead/ForestryExtras2-4Forestry4/
 
That'd do it, I never accounted for the lists never populating as the parts were disabled. Should be a simple enough fix.

Oh thank God, I wanted to include the Magic Bees in the Modpack, but without being able to turn off Arboriculture, Lepidopterology, and Farms I just couldn't.