While that should not have caused a crash, those sort of shenanigans almost always cause problems.I just destroyed a naga spawner from a distance before it could spawn with a dig spell, and when I got close enough that I would assume it would normally spawn, the server crashed.
Sweet, we will get werewolves!Definitely a crash that's something to do with the Twilight, looks like a biome generation issue again. Anyway server running again, I'll probably be updating the pack tomorrow if I can find the time.
@Valeriotor Thanks for that, config has been updated for the next version, I wish Minecraft did the same thing it does with enchantment and item ID conflicts and crash, as that makes them easier to find.
I would like to know what mods have changed so I would be able to join the server. Did you roll back BM or did you remove Sanguimancy?@Hellhound it's not witchery it's Sanguimancy, it's out of date and the officially released version apparently is calling a method that doesn't exist anymore, I'm updating to this dev version then finishing my dinner: http://tehnut.info/jenkins/job/Sang...build/libs/Sanguimancy-1.7.10-1.1.9Pre-17.jar
Edit, no good still broke, ether going to have to remove Sanguimancy or roll back Blood Magic.
Do I have to get whitelisted for the server? And if so, can I be whitelisted?
Server crashed, I was about to enchant my bow with Timelife's Osmotic Enchanter. I was using his wand, which previously never drained vis while enchanting (weirdly, it was a bug) . As soon as I started the process, crash.