@InfinityRaider : that looks awesome. Finally my corn plants can look like corn instead of shrinkies. I'm looking forward to the new possibilities.
I decided to rewrite the base code of how crops work and I tought I'd share my progress with you guys, two blocks tall crops, might not look that impressive, but thanks to the rewrite stuff like this is very easy to do. as well as supporting many other kinds of stuff both from my side or other mods:
Villager ID conflict, either disable the villager in the config or change the id in that same configHi,
I've tried adding AgriCraft to my custom version of the Resonant Rise 3 modpack.
When I launch the client, it crashes and produces this crash log. Full log here.
When I remove the mod, the client launches without issues.
Could anybody help me out with this issue please?
I'd love to give this mod a go, looks really awesome
Thanks
Edit:
I forgot to mention I'm using version 1.3.1 of AgriCraft. RR3 is running on forge 10.13.2.1291.
The client is being launched through the ATLauncher. I'm running Java 8 Update 40 (64 bit).
Let me know if you need more information.
Also: Een Belgische modder? Cool!
Theyre not multiblocks, its still only one blockThat's actually a big deal - multiblock crops. What happens if you try to break the top part of the crop?
Just wondering if anyone has found the absolute fastest way to breed crops to the max values? Anecdotally, I feel that the best way is a line of cross crops (no weeds enabled, using the Regrowth pack), in that even though you don't get as many plants as fast, you reach the max plant faster. You also have to scan seeds less, because you know that until a certain number of breeds you're very unlikely to have a full plant, so you can have a line just go, trash everything but the last one in a line, and scan that last one. What I have seen most people use is the square method, placing a weak seed in a corner of a square (usually 4x4), and letting it spread to the other side. This way I feel is not as good as some people claim, because you have "wasted crosses", times when one plant spreads to an adjacent spot (producing a better seed possibly), and then again to another adjacent spot (also producing a better seed, but no better than the first one). The seeds that are better than their parent aren't given as many chances to become even better, and also you may have competing lines so you end up with two approximately equal in power seeds at the other end, not one seed that's twice as powerful. Now, you will get the entire plot's worth of crops filled faster than with a line, this is absolutely true. But is it actually a faster way to reach full seed value? I should do some math....if anyone can help me with the probabilities and stuff that would be awesome...
EDIT: Also, is there a way to cheat in specific values for seeds, for testing purposes?
aww...I was hoping to be able to runs some tests and stuff, but that's okay.
And what I mean by fastest way is from 1/1/1 to 10/10/10, what method seems fastest to most people. I'm away from my computer at the moment (the one with configs on it anyways), so do the configs have how long between cross crop checks, percent chance that a crop spreads on each "tick", and chance for an increase in plant stats in them? I know it has that second thing, but what about the other two?
Something I didn't mention last post, but do want to is that I think this mod is amazing, and I can't wait to use it in a pack that has Harvestcraft.
I don't know if it's actually the fastest way but I plant my seeds in a 3x3 square, like:
XSX
SXS
XSX where X is a cross crop and S is a seed. I fully mature the seeds before setting the cross crops. (I go through a lot of bonemeal)
I don't wait for all the cross crops to mutate. I pick them and analyze the new plant as soon as I see it instead of waiting for all of them to spread. Then I replace the weakest of the existing plants with the new one. When the center one spreads it gets the biggest boost, but the four corners get some boost and planting them right away gives some boost to any others coming behind. I tried at first having a full circle of 8 plants around one cross crop but it seems slower. Only one new seed can be produced at a time so only one of the lower value plants can be replaced.
I haven't tried a line of them, but I have weeds enabled. My method requires quite a bit of babysitting, but it doesn't seem to take all that long to go from four 1/1/1 seeds to four 10/10/10 seeds.
X S X X S X N X S X S X S X S X S X S + N H S X S X S
S X S S X S S X S + S X S X N S X S X S S X S X S +
X S X X S X X S X N X S X S X S X S H S X S + N
H H H S X S + + = new cross crop
H H S X S X N N = new seed
H H H S X S H = harvestable
H H H S X S X H H H S X S X H H H H H S X H H H H H S X
H H S X S X S H H S X S X S H H H H S X S H H H H S X S
H H H S X S + H H H S X S X H H H H H S X H H H H H S X
N N + S S X S S X S
N S +
N
4 blocksWhat is the height limitation on the sprinklers? I don't want to put them too high above the farms. Thanks.
Those are weeds, if you leave empty crops chances are that weeds will grow on them and take over your entire farm, while crossing crops, tend to your crops.Hey dude,
I'm playing FTB Infinity and wanted to test out Agricraft. I put a crop and in it a seed (normal vanilla seed). Around it I put crosscrops and when I joined the server today they where many plants grown. So I hit them... but it only dropped the crop. No seed, nothing. Then I grabbed the gardening trowel and tried o get the seeds... but nothing just the crop. I hope u can help me because this mod looks really awsome.
(sorry for my english I'm german xD)
4everfreekin
4 blocks between the sprinkler and the ground? there should be at max 3 blocks between them because the max range is 4 blocks away. It also just does a 7x7And also the sprinkler doesn't work. U say that no more water source is needed but the farmland every time turns into dirt. I counted the space between the ground and the sprinkler 4 blocks and then comes the sprinkler. Is that to far away?
4erverfrrekin
What? You should be able to place them on any channelOh ok. Thx dude. Another question: If i put irrigation channels I only can put sprinkers on the first 3 irrigation channels after them I can't put a sprinkler.
Why?
4everfreekin