[1.7.10] AgriCraft

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Kel_Co

New Member
Jul 29, 2019
295
0
0
It adds the basic wheat, potato, carrot, but does not show the mutations you get from cross breeding them into better wheat plants.
 

nimO

New Member
Jul 29, 2019
69
0
0
Are they still normal wheat seeds, just with different stats? You wont get additionl pages for only the improved stats.
 

nimO

New Member
Jul 29, 2019
69
0
0
On the right hand side? No. Mutation here means crossbreading different kinds of seeds to get new kinds of seeds; not improving the stats. An example would be wheat + carrots = sugarcane.

Also you need to have all seeds of the mutation scanned, that it will show up.
 

Kel_Co

New Member
Jul 29, 2019
295
0
0
Wait, nm, just got some. So, if there were some seeds from another mod, how would I setup a mutation for them?
 

Kel_Co

New Member
Jul 29, 2019
295
0
0
Hmm. I added a new mutation for carrots, one wheat and one wheat, and it showed up twice in the journal, is this normal?
 

Kel_Co

New Member
Jul 29, 2019
295
0
0
2015-01-18_15.06.11.png
 

Kel_Co

New Member
Jul 29, 2019
295
0
0
Have you thought about have three, or four plant mutations? For example, surround a cross crop with one wheat, one potato, 1 pumpkin, and 1 sugar cane, and you have the chance to mutate a melon.
 

InfinityRaider

New Member
Jul 29, 2019
1,169
-1
1
Are there default mutations for the ore crops, or do I need to add them?
Yes there are default mutations for those, however if you have enabled them at a later time than when the initial default mutations where initialised, you will have to set regenerate defaults to true. IMPORTANT: if you have added any custom mutations of yourself, back these up first as they will be overwritten. You can copy them back in once the defaults have been regenerated.
 
  • Like
Reactions: SynfulChaot