Version 1.0-beta is released! The internal workings should be pretty stable now, so I can move on from alpha. Once again we have new textures, made by @xTordX . These textures represent my idea of multiple shards better than the former ones. There shouldn't be any major texture changes in the future. Glass can now be ground into shards, and shards into sand using Thermal Expansion's Pulverizer or EnderIO's SAG Mill. Also, you can now melt the shards in Tinkers Construct's Smeltery. Because some config option gave changed their name I suggest deleting the current config file and letting it create a new one.