Void Jar Too much essentia? Impossible!
Research: Aqua - Perditio - Vacuous
Required Research: Warded Jars and Labels
Recipe: [
x ]
Nature: Essentia Bin
Description:
Void jars function much the same as normal warded jars with one important difference - even when fill
ed they are still able to accept essentia, but the excess essentia is simply lost. This allows you to always have some essentia of that type available, but get rid of any excess that may build up.
Like normal jars, void jars can accept labels, but their suction with a label is less than that of a normal labeled jar. (about halway between a unlabaled and labeled jar).
Filtered Essentia Tube What you want, where you want it
Research: Aqua - Ordo - Praecantatio
Required Research: Essentia Tubes
Recipe: [
x ]
Nature: Labelable Pipes
Description:
Filtered essentia tubes work like normal tubes, except it is possible to mark them with labels. When marked they will restrict essentia flow through them to what they have have been marked with.
Shift-clicking on them with an empty have will remove the label.
Traveling Trunk Mobile Luggage
Research: Arbor - Spiritus - Vacuos
Required Research: Wooden Golems - Hungry Chest
Recipe: [
x ]
Nature: Living, moving, talking chest! (What do you mean it doesn't talk...?)
Description:
An extention of your golemancy research has lead you to a useful companion for any thaumatu
rge on the go: The Traveling Trunk.
This wooden chest will happilly hop after its master, always ready to provide a convenient storage space for anything you pick up.
The traveling trunk is tou
gh and can take a significant amount of beating.
It is highly resistant to fire and cannot be harmed by falling.
The trunk can follow its master everywhere - even distant dimensions. Should you wish it to stay put however, there is a convenient button located in its gui which will make it remain in it's current position.
The traveling trunk slowly heals itself over time, but you can also feed it all manner of food to speed up this process.
Like normal golems, the trunk can be picked up by left clicking with a golemancer's bell. It will drop all items in it's inventory if you do so. Shift clicking will also cause it to drop any upgrades you have applied to it with the normal loss chance.
It can accept a single upgrade like normal golems, but they grant unique abilities to the trunk. See the following pages for details as you discover the relevant upgrades.
Golem Upgrade: Air
With this upgrade installed the traveling trunk will move faster.
Golem Upgrade: Earth
With this upgrade installed the trunk will be able to carry more items and will gain an aditional row in it's inventory.
Golem Upgrade: Fire
With this upgrade installed the traveling trunk will defend its master when he is attacked
Golem Upgrade: Water
With this upgrade installed the traveling trunk cannot be opened or picked up by anyone else but its master.
It also become highly resistant to all but the most devastating amounts of damage.
Golem Upgrade: Ordo
With this upgrade installed the traveling trunk will retain its items when it is picked up using a golemancer's bell. It will drop items as normal when shift-clicked is used.
Golem Upgrade: Entropy
With this upgrade installed the traveling trunk will automatically suck in nearby items it has room for.
Lamp of Growth Encouraging things to grow
Research: Herba - Lux - Victus
Required Research: Arcane Lamp
Recipe: [
x ]
Nature: Plant Grower
Description:
Unlike the Arcane la
mp from which it is made, the lamp of Growth does not catch much light unless it is provided with Herba essentia. If this is done any plants which grow where its light shines the brightest will grow much faster than normal.
Essentia can be fed to the lamp either by placing a jar nearby, or attac
hing the lamp directly to an essentia piping system. The pipes are slightly more efficient and will make a single point of essentia last about 10% longer.