don't they have dirt creepers? hehe
Yeah, but if he tries to use them with version 3.0 PRE then normal creepers will destroy the terrain.
don't they have dirt creepers? hehe
there has to be some kind of config in the mod that has the dehy change depending on the biome? Can we just set that to a flat 5% over all since we have only 1 biome anyway?
Sorry, because of the durability on the camel pack, getting a Minetweaker recipe working is a pure headache. I had to make some tradeoffs to make this modpack work together. I know it is not perfect, but trust me, trying to change anything will likely break more than it helps.[DOUBLEPOST=1405993666][/DOUBLEPOST]We don't need to change dehydration/water for the beginning of a game, just need something for mid/end game to let you last longer.
Idea: Find (add?) an item that needs 4000mb of water to make; let it stack; then add in recipe for empty camel pack + new item = full camel pack
No, there is an option to make non-special creepers vanilla. And I set creepers to be 99% vanilla and 1% mini creeprs. I am aware ofthe issue, and I have turned off quite a lot of the Special mobs for a variety of reasons.[DOUBLEPOST=1405993779][/DOUBLEPOST]Special AI and Special Mobs are good until there are special creepers that will create an excavation or blow 70% of your ship out. I've tested the recent map (big ship) without Zombie Awareness, it is possible to survive with that little amount of mobs.
No, sorry. Yes, I know it is a bit annoying mid/late game but it works well in the early game. Again, tradeoffs. I did the best I could, and the balance is the best it gets. I had to stop tinkering with it because I was at the point I was making things worse, not better.there has to be some kind of config in the mod that has the dehy change depending on the biome? Can we just set that to a flat 5% over all since we have only 1 biome anyway?
No, there is an option to make non-special creepers vanilla. And I set creepers to be 99% vanilla and 1% mini creeprs. I am aware ofthe issue, and I have turned off quite a lot of the Special mobs for a variety of reasons.
The very first quest gives you a Camel Pack, some cold water and regular water bottles. The Cold Water refills 25% hydration. Then the Camel Pack will become your bestest friend. Fill it up with water bottles and it will keep you hydrated almost a full day.Drinking a bottle of water every 30-60 seconds or dehydrate is not realistic. In fact if that is how harsh the climate is, then we should die instantly upon spawning.
Not sure what problems you had, what is this "hunger timer"? SoL makes it so, that you have to rotate between different kinds of food.Hungry, food in hand, can't eat, hunger timer is on a loop, lose a world because of it...
You know the old saying "Live and learn"? Here it's more "Die and learn", the important part being the learning.Making something challenging is one thing. Making it stupid is another.
Does that mean, you are going to make another Let's Play? Pretty please?I'm gonna use the glass blocks on the ship as a glass cage and find me a mini-creeper so it's gonna be an adorable pet.
Can someone please explain this nonsense to me.
Hungry, food in hand, can't eat, hunger timer is on a loop, lose a world because of it...
Making something challenging is one thing. Making it stupid is another.
Which reminds me of another point. Drinking a bottle of water every 30-60 seconds or dehydrate is not realistic. In fact if that is how harsh the climate is, then we should die instantly upon spawning.
Can someone please explain this nonsense to me.
Hungry, food in hand, can't eat, hunger timer is on a loop, lose a world because of it...
Making something challenging is one thing. Making it stupid is another.
Which reminds me of another point. Drinking a bottle of water every 30-60 seconds or dehydrate is not realistic. In fact if that is how harsh the climate is, then we should die instantly upon spawning.
Do you mind telling me the title of that specific video I am feeling like such a noob with how often I have to start over.If you want ideas on how to survive, I have a video section in the first post. That should get you past the first few days.
I'm aware. I'll fix it before the next update.Testing the new map... seems something was forgotten- the quest delivery system block should be in one of the supply chests
since the recipe for it requires glass and wood it's hard to make one that early in the game (unless it's intentional that you use some of the glass in the ship to make one, and in that case you will need to oreDict with glass to work in the recipe)
Is this modpack multiplayer?
Sorry if this has already been mentioned (I didn't want to scroll through everything to find out).
For some reason i can't download this pack. Everytime the download complete it will show up mod pack failed to download. Any suggestion?
There was a problem with the release that showed up in the launcher, don't know if they got that fixed yet. You could try private pack code "boom" and see if that works.For some reason i can't download this pack. Everytime the download complete it will show up mod pack failed to download. Any suggestion?
That lets you craft a sponge. Sponges stack so you can carry a stack when you get automation going.recipes.addShapeless(tile.sponge, [WaterBottle,WaterBottle,WaterBottle,WaterBottle]);
recipes.addShapeless(tile.sponge, [Dirt,Dirt,Dirt,Dirt,<263:*>]);
That lets you craft a sponge with an empty camel pack to get a full one. It has to be an empty pack, but worth it the effort so you don't have your inventory clutter with a lot of stuff to keep hydration.recipes.addShapeless(item.camelPack.withDamage(0), [item.camelPack.withDamage(100),tile.sponge]);