Set that tree farm to sheer leaves, run the leaves into multiple fluid transposers. Get more water than you'll need, and produces saplings which eliminates the need for a 2nd farm. (Took me 8 FTs to produce enough saplings to keep the tree farm continuously running)Personaly for the High Oven, I'm fueling it with Charcoal from a 2x2 Jungle tree going into 9 Furnaces. Planning to auto the thing with SFM.
you can set it to HQM hardcore mode. just enter /hqm hardcoreHow can I do that its not on hardcore mode?
:V I'm doing it with lumber Axe since I have no source of power yet.Set that tree farm to sheer leaves, run the leaves into multiple fluid transposers. Get more water than you'll need, and produces saplings which eliminates the need for a 2nd farm. (Took me 8 FTs to produce enough saplings to keep the tree farm continuously running)
I'd put 5 before 4, but I'm scared of cities! With an auto sieve, you can go in wearing full diamond armour.After another day atthe officeCL, I think these are the major milestones for early game
- Build a wall and trench
- Water Production
- Food production
- Smeltery,
- SFM auto siever
- High Oven.
- Wood Production.
The funny thing was that I was spamming aroma backup and despite that I actually got through the city without dying.I'd put 5 before 4, but I'm scared of cities! With an auto sieve, you can go in wearing full diamond armour.
Personally I'm setting up the High oven now and Getting my lumber jack to start making Charcoal by the block. Also setting up an SFM contraption to do it for me.
:v I love SFM so much right now
I like the concept behind PneCr, but I feel its lacking in infustructure tech. I mean, The only 'upgrades' are tubing, or increasing the size of your pressure chamber. The assembly line has little usage other than upgrading your pipping system and etching PCBs.SFM + Aerial interface
Best sh** ever
The only thing i like from PC
I like the concept behind PneCr, but I feel its lacking in infustructure tech. I mean, The only 'upgrades' are tubing, or increasing the size of your pressure chamber. The assembly line has little usage other than upgrading your pipping system and etching PCBs.
I'd like to see little more progression in the tech:
Upgraded versions of the pressure chamber IO ports to where less/no air is lost.
Tech that either moves away from or helps with farming those annoying seeds. Such as a status chamber, requiring air pressure and seeds: slowly grows then harvests the seeds.
More uses for the assembly line. I love the animation and the look of it, just wish it had more of a use.
I'll agree that trenches are a bit overhyped, but you need at least a 2 high wall to prevent mobs from crowding outside your door.Totally not necessary
Finally, Someone Like me! I could go on for HOURS about people who gripe about Cheating/Glitching/Exporting/, or things are OP! I'm with you Its your game, play it how you want to play. I will just leave it there.lol before I get started. Happy gaming.
I'll agree that trenches are a bit overhyped, but you need at least a 2 high wall to prevent mobs from crowding outside your door.
I'll agree that trenches are a bit overhyped, but you need at least a 2 high wall to prevent mobs from crowding outside your door.
I somehow share that feeling (although one could add the machine upgrades to the list). And, at the same time, there still is tons of stuff I didn't play with (drones army, pneumatic doors, elevators).I like the concept behind PneCr, but I feel its lacking in infustructure tech. I mean, The only 'upgrades' are tubing, or increasing the size of your pressure chamber. The assembly line has little usage other than upgrading your pipping system and etching PCBs.
I'd like to see little more progression in the tech:
While I would like to have "better" IO ports, I think that losing pressure is fine and I like the idea of having to keep providing some power to run PC stuff, it helps balancing things. If you remove the fact that you lose pressure with interfaces, then the charging station becomes the only way to lose air and you could use the rest without more power. I don't like it.Upgraded versions of the pressure chamber IO ports to where less/no air is lost.
This won't apply to crash landing but in the latest version of PC, you can now craft plastic plant specific thingies for Forestry Multifarms to farm your seeds. But I agree that having a solution for seed farming within PC would be great.Tech that either moves away from or helps with farming those annoying seeds. Such as a status chamber, requiring air pressure and seeds: slowly grows then harvests the seeds.
Totally agree. The assembly line is epic.More uses for the assembly line. I love the animation and the look of it, just wish it had more of a use.
The pressure lose of the IO wasn't nessicarily something I wanted, but rather an example of how upgraded tech could be applied.While I would like to have "better" IO ports, I think that losing pressure is fine and I like the idea of having to keep providing some power to run PC stuff, it helps balancing things. If you remove the fact that you lose pressure with interfaces, then the charging station becomes the only way to lose air and you could use the rest without more power. I don't like it.