*Warning, babble ramble ahead. Guess I need to take more breaks and comment more often*
Pft, peaceful!? I mean food is already almost irrelevant , the random ninja army that appears is something threatening at least! Speaking of which, the extra life we get from the one quest...is that a joke or meant to be used? Since I see HQ isn't on I couldn't..eat..it.. >_>
Other comments. Having played TC quite extensively I will admit I have no idea the speed or carrying capacity of any golem beyond straw. So I was trying to think of a way to have like an employee stat sheet/book. Either a seperate book having a page for each golem & core's stats, or maybe fluffing the HQM book itself a bit? If nothing else I'll stop being lazy and eventually make like signs on the wall stating the basics. Just a thought so you can buy the proper golem (since really just carry size and speed matter without other upgrades).
My other...comment..is with the placement of the pulverizer. I figure it's probably too much work to ask you to flip them, so the first upgrade is closer to the furnace than its current placement but that would be amazing... I have an entire argument thought up if you want to hear it or if it might help persuade you. But as it, it's dealable, but a pain
On the notes of pains, is the cyan clay required to be there? I find my derpy golem hopping on the corner of one moving from the pulverizer to the chest I placed somewhat between it and the furnace location. I may just break that block by hand if it doesn't need to be there, though I fear it may for the gate thingy (that I totally didn't 'see' was there until I placed a tin ore because of it >_< )
If you want help or suggestions or something for the alchemy I'd be glad to. Part of my rationale for it's balance was what you said, only the centrifuge itself is 'free' power/fuel, the furnace needs something burnable (alumentum, coal, blazerods, charcoal) so you'd have to manage more resources if you want to produce the 'chemicals'. Plus you'll have less jar overflow to deal with. (As a suggestion before you answer if you want any, the void jars will be very useful if you do try to implement anything with the essentia line). I'm trying to get into the animal/tree upgrades to see how you did them so I can make suggestions on the alchemy part, since as is I don't know how you worked those into a warehouse/factory