Hm, I'm having difficulty trying to find a way of placing Gate blocks letting golems pathfind to the blocks, while also making sure that the player can't access the machine it's blocking through the golem hole. Have any of you guys got a good idea?
And I forgot to mention that the pack is meant to be played on peaceful, I thought my settings would carry over, but apparently not. heh, sorry if any spiders climbed into your base. I do like the warded blocks though, I might impliment that in case some golems get adventurous.
yay, thanks, now i shall see what has been doneShh! Don't tell anyone about the kitchen!
I have submitted 1.0.2 to the launcher guys, so hopefully the new version will come out tomorrow. After that, There should be no more updates to the map itself, I'll be focusing on quests as there'll be only a few days left. I'll mainly be looking for suggestions for quests, particularly ones that can be used for induction smelters, crops and animals.
Anyway, I appreciate feedback so far, hopefully after I've submitted the map to JamPacked, I'll release 1.1.0 so you can actually play the map. Thanks for helping me this far!
Oh, ok cool, I'll look into that then. Just let me ask, have you added a purpose for seeds and/or wood and ender pearls? To get currency that is?Unfortunately, it seems that it may be a while until the updated version will come onto the launcher, so I have decided to post here the download link for the updated parts. If you can download it and give feedback, I will be forever grateful.
hahahahahahahah, lolThat, or you can teleport 'round like a swag mofo and give a reason for me to add hearts to the map.