You have any plans for the energized nodes?
Thanks for the report. Still a beta version, some stuff need to be fixed.Hey love technomancy, getting this crash with it though.
http://pastebin.com/myWCv45a
Since botania has only added code and not changed much by was of API, 90% of the compatibility remains.Thaumcraft modul not loading at all.
Botania integration works perfectly. Do not touch it .
Download links for 1.7.10 are still not working for me on phone or pc. It takesme to a blank page.
I haven't got any plans for them yet.
I don't know how op it could sound: get essencia crystals from the energy drained from nodes?
Open the Technomancy rar with a rar editor and delete the cofh package. That should fix it.I really like this mod but:
Would it be possible to upgrade the Mod to CoFHCore-3.0.0B6-32 ?
because i would want to add this mod to the DW20 pack but sometimes when i start it i get an Mod sorting cycle ...
Removing technomancy had fixed it ...
Probably something like releasing the potential of redstone to act as a bridge in between nature's aura and electricityTeam cohf made a little lore for rf. What your coils are doing?
https://docs.google.com/document/d/1ln7aSAvtsZ_NW3HZCphqvcxUEoMw2-OUHpHOCVKl5Xw/edit
I really want to be able to properly use this mod but when I go into the creative NEI and the NEI "@mod.Technomancy" side bar it only shows purified ores and the BM dynamo, blood fab, and one other thing. Any idea as to what is going on here?
The thaumcraft module not loading, because of api change.
The Thaumcraft module was the only good part of this mod and its been MIA for months. So full of potential. Now look at it. it just cant possibly be that hard to update it considering how fast the other TC addons got on board.