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    Announcing FTB Infinity Evolved, FTB Tweaks, and FTB Utilities.

    Huh, the announcement didn't mention the base Minecraft version that it's built on. I assume that's still 1.7.*, right?
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    Why AE2 feels punishing (the Certus Quartz need)

    Oh man, yeah; Ender Quarries are end-game tech for mining. You aren't anywhere near that. Direwolf20 1.7.10 has ComputerCraft, doesn't it? Like Inaeo said: make a mining turtle. The 'tunnel' intrinsic makes branch mining super easy, even without resorting to fancy quarry programs that you...
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    Why AE2 feels punishing (the Certus Quartz need)

    It sounds like this is more a matter of your particular modpack making AE (much?) more expensive than it normally is. Remember that just about every recipe that uses quartz crystals can use the pure version instead, so you have a multiplier working for you if you religiously use the pure...
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    Automating Inscribers (AE2) using SFM

    Yeah, you really want to have four dedicated Inscribers, each preloaded with the four functional plates in the top position, and probably an additional Inscriber that stamps the resulting printed circuits with printed silicon + redstone to produce the final processors.
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    Extra Utilities is hilariously OP and I love it

    I started the thread so I get to define "OP" here. ;) When I say that, I typically mean that the mod's contributions significantly undermine the progress ramp of other mods (or of the core vanilla content). In the case of ExUt, I'd say that the survivalist generator alone subverts pretty much...
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    Biomes O' Plenty hates villagers

    Witchery, also in Infinity 1.7, buffs villages considerably. They now have professional guards; players can reassign existing villagers to guard duty; and some villages even get walled fortifications when spawned. All of this is terrific, except in deserts where it doesn't matter because they...
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    Extra Utilities is hilariously OP and I love it

    Oh! Well, that's directly contradicted by the in-game documentatation. :mad: Good to know. Now we're back to that whole "I've never actually killed a wither" thing....
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    Extra Utilities is hilariously OP and I love it

    I don't think I follow you. Division sigils are chest loot only, aren't they? How do beheadings help?
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    Biomes O' Plenty hates villagers

    In particular, BoP as currently configured in Infinity 1.7.10 really, REALLY hates desert villages. It pretty much guarantees that such villages are nonviable. BoP places tiny cacti and quicksand within village bounds [or at least they aren't eradicated in the process of placing the village]...
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    Extra Utilities is hilariously OP and I love it

    Hard to make cursed earth when you haven't found any division sigils. :(
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    Extra Utilities is hilariously OP and I love it

    I... uh. Um. Y'see, I haven't yet killed a wither. Ever. EVER. So the wings aren't exactly in my available inventory yet....
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    Looking for a good teleporting system...

    Surely everyone knows by now that the only really important part of the Portal Gun mod is the boots, right?
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    Extra Utilities is hilariously OP and I love it

    Oh boo; MFR Grinders make witches drop empty bottles instead of potions. Time for ExUt spikes... :p
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    Extra Utilities is hilariously OP and I love it

    You can stack world interaction upgrades to go through walls....? Mother of ghod.
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    Extra Utilities is hilariously OP and I love it

    So, messing with Infinity 1.7.10 on a server lately after having been away from FTB for a long time, and man. Extra Utilities is so awesome, and so deliciously OP. How much of this is the combination of ExUt with other FTB mods, and how much is basically innate? First off, survivalist...
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    Open 1.1.0: [Solved?] Ender Quarry mysteriously halts, still drawing power

    It looks like this happens when you're using the pump module but fail to actually pump out all of the various liquids that the EQ might encounter along the way. In my case I had a lava-accepting destination but not water, so as soon as it ran into a subsurface water pool it froze, waiting...
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    Open 1.1.0: [Solved?] Ender Quarry mysteriously halts, still drawing power

    Version: 1.1.0 What is the bug: I'm trying to use an Ender Quarry, and it establishes boundary and begins mining operations just fine, using power and emitting mined blocks. HOWEVER, after some period of time, it stalls before completion -- continuing to soak power, but making no progress...
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    Zombies spawning right next to players in FTB Monster?!

    Aha! Thanks very much; I didn't know Minecraft had buffed zombie hordes to this extent. OTOH, hooray indeed now that there are fun uses for rotten flesh... :rolleyes:
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    Zombies spawning right next to players in FTB Monster?!

    A couple of times now I've been out and about at night in the Overworld, beating up on a zombie or two, and had new zombies spawn RIGHT NEXT TO ME. Literally in striking distance. I thought this was impossible; that Minecraft wouldn't spawn hostile mobs closer than ~20 blocks to the player...
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    Mekanism: Feature Request Thread

    Am I missing something? The auto-eject configuration on machines is still confusing me. It *looked* straightforward, but I still couldn't figure it out until I watched some of your videos. (I was trying to set up a simple automated processing chain: purification -> crushing -> enrichment.)...