So, messing with Infinity 1.7.10 on a server lately after having been away from FTB for a long time, and man. Extra Utilities is so awesome, and so deliciously OP. How much of this is the combination of ExUt with other FTB mods, and how much is basically innate?
First off, survivalist generators are crazy awesome. They cost basically nothing and are significantly more efficient than anything you care to spin up until genuine mid-stage power like non-scarce refined fuel or Big Reactors or something. This time through I didn't bother switching away from using survivalist generator farms for everything until I had ender tanks for running remote oil wells. Hand in hand with that, of course, is that drums are crazy awesome as well for dense liquid storage.
Oh yeah, drums. Extra Utilities gives us both the fastest cobblestone generator in the game [by a ton] and the bedrockium drum. That's why at this moment my strategic fuel reserve is at 30,000 buckets and climbing steadily, in a handy one-block space. Transfer pipes are the best thing ever.
...well, except for maybe the ender quarry, which is admittedly quite expensive, but not once you've found an ender-lily seed or five. Lucking into a chest with those is utterly game-changing, and they're frankly not all that rare. I've found twenty so far. Is it Extra Utilities that provides the recipe for making end stone out of sandstone + resonant ender, or is that a TE/TF thing? Because ender-lilies propagate when grown on end stone, so having a recipe for it without actually having to go to The End is, um, yeah.
And once you have an ender quarry and a modest amount of power, you've got uranium/yellorium, and with the ender quarry and a Big Reactor you're basically done. About all that EU isn't going to do for you is provide a way to explore widely for cheap -- OpenBlocks hang glider is my vehicle of choice, YMMV -- and you're set for life on the mineral-resources front.
About the only thing ExUt doesn't actually address for me is blaze rods and similar non-mineral Nether resources. I love Extra Utilities.
First off, survivalist generators are crazy awesome. They cost basically nothing and are significantly more efficient than anything you care to spin up until genuine mid-stage power like non-scarce refined fuel or Big Reactors or something. This time through I didn't bother switching away from using survivalist generator farms for everything until I had ender tanks for running remote oil wells. Hand in hand with that, of course, is that drums are crazy awesome as well for dense liquid storage.
Oh yeah, drums. Extra Utilities gives us both the fastest cobblestone generator in the game [by a ton] and the bedrockium drum. That's why at this moment my strategic fuel reserve is at 30,000 buckets and climbing steadily, in a handy one-block space. Transfer pipes are the best thing ever.
...well, except for maybe the ender quarry, which is admittedly quite expensive, but not once you've found an ender-lily seed or five. Lucking into a chest with those is utterly game-changing, and they're frankly not all that rare. I've found twenty so far. Is it Extra Utilities that provides the recipe for making end stone out of sandstone + resonant ender, or is that a TE/TF thing? Because ender-lilies propagate when grown on end stone, so having a recipe for it without actually having to go to The End is, um, yeah.
And once you have an ender quarry and a modest amount of power, you've got uranium/yellorium, and with the ender quarry and a Big Reactor you're basically done. About all that EU isn't going to do for you is provide a way to explore widely for cheap -- OpenBlocks hang glider is my vehicle of choice, YMMV -- and you're set for life on the mineral-resources front.
About the only thing ExUt doesn't actually address for me is blaze rods and similar non-mineral Nether resources. I love Extra Utilities.