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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    King Lemming, I just want to thank you for all the hard work that you and the CoFH team have put into TE3. I know it was quite a bit of work being that you had to move from BC's power system. We all appreciate it and will continue to use TE way after its out of style! :)
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    Thermal Expansion 3.0!!! No More Beta! Thanks KL!

    Try disabling BiomesOfPlenty ;)
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    Forgecraft 3 Question (not asking to join btw!)

    Not sure how official this is... But Sevadus is one of the streamers who play on FC3, he has the modpack publicly posted here. You can either use MMC5 (Alpha), or you can copy the mods and config folder to a profile on the regular Minecraft launcher (Which is what I did, since I'm on a Mac.)
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    1.6.2 equivalent mod of OmniTools?

    Weird, I'm just using smarg's build, which works fine for me :O
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    The rebirth of IC2 ?

    Some feedback on that idea: I recently did this on my new world (Started using methods that I normally didn't use; Staying away from lava power, not using TE conduits and using BC conductive pipes instead, etc.), and I had a blast! Creating a HUGE room for logistics pipes autocrafting was my...
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    1.6.2 equivalent mod of OmniTools?

    MFR has a block called the Unifier, which does the same thing, except you can pump items in and out of it (Which I believe KL said the Lexicon would do the same in 1.6's version)
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    ME Systems..

    Err I don't think I understand what you're asking. Do you mean if you have a recipe in the Molecular Assembler Chamber if you can still craft it? If so, then change the view mode to "Craft Only"
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    What is the most overwhelming item you ever crafted?

    Oh I know what you're talking about! You just slap a provider pipe onto the ME interface and all of a sudden, it can see the ME Network :P
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    What is the most overwhelming item you ever crafted?

    Yeah I had the ultimate solar helmet, and if you're outside it does keep up. As for the most overwhelming thing I've crafted... GraviChestPlate.. Those non-stackables..
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    New Mod Packs ***Released***

    The updated one that they're working on right now? :eek:
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    Logistic Pipes back

    I LOVE Logistics Pipes. I'm glad to see that its finally back in :D
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    Suggest Mods For FTB Here

    SGCraft - Adds Stargates (A nice way to travel between two points in a world / can travel through dimensions too) The mod is also compatible with OpenPeripheral, allowing players to control the Stargates with computers...
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    FTBUnleashed. First Impressions.

    Just remember that Tinkers' Construct is mainly balanced around Vanilla.
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    New Mod Packs ***Released***

    Huh. I really liked Power Converters, and Enhanced Portals. I liked using them as Stargates. I'll have to install SGCraft, it has OpenPeripheral compatibility :D
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    New Mod Packs ***Released***

    Its down for right now, check Slowpoke's Twitter.
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    GregTech Has Gone Too far

    Huh. So Greg is allowed to change other mods... but the moment someone tries to change his mod... "OH NO! YOU CANT DO THAT!".... Yeah makes sense. And to make it worse, its not even directly affecting the mod author... it's affecting the users. Eh. If it comes down to GT vs TiC... I know which...
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    Opinions on AE

    That is unless you use a crap ton of storage busses, or even storage bus essential materials like iron/diamonds and such.
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    Opinions on AE

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    Opinions on AE

    Hopefully that clears some things up for you!
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    152()gt code problems

    Have you tried testing out 152ngt JUST to see if maybe something is blocking the launcher's connection?