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  1. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ya know what? I honestly don't think I can be sufficiently sarcastic enough for this. Someone else handle this (or don't, I'd support that, too)? I just really don't feel like trying to explain patience or vanilla mechanics on a modpack thread.
  2. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    So question: how are people handling Agricraft plant automation? I'm assuming golems, but I kinda wanna know if there are other/better ways since I'm starting a .71 world to see how well it likes my machine.
  3. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This has been all over the past few pages.
  4. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I thought you were saying you needed the mushroom for the infestation spore for the mycellium for the mushroom? I was just trying to give you an alternate way to get mycellium.
  5. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Check the recipe for mycellium? Ya know, search NEI and hit R over the mycellium? I mean, I also told you how to mutate the mushrooms since mutandis operations don't show up on NEI.
  6. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Well durn. No, you didn't check NEI. There's a recipe involving mushrooms and nature essence to get mycellium, and mutandis can produce mushrooms from saplings and grass and such. I had mycellium ages before I even got the infestation spore quest.
  7. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I meant the vanilla saplings, mushrooms, glintweed, spanish moss, lily pads, embermoss, that kind of stuff.
  8. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've recommended that @thephoenixlodge set it so that only vanilla and Witchery plants can be spawned from using mutandis on grass, and BOP/Natura/other mod plants spawn from using mutandis on anything that's not grass.
  9. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    He's saying that, according to the Lexica Botania itself, italicized items in the Lexica Botania are Botania basics that you should read since you're not familiar with the Botania mod. Is this any clearer for you?
  10. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Actually, I've read through the Lexica since I've never really messed with Botania before, and it was quite clear to me that you throw the diluted mana pool into one with some mana in it. I seem to recall it actually telling you to use Q to throw it. Furthermore, I'm quite certain that a quick...
  11. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ya know, I wanna clear the air here and say that I'm not "cranky" because of the same questions being asked over and over again... Well, that's contributing, I suppose, but I'd be just as mad anyway. The thing is, I hate stupidity. Like, a lot. As in, the kind of stupidity where someone can't...
  12. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The thread would neither be tiny nor toxic if people would stop being lazy little turds and search for their issue before clogging up the thread. The thread would be more easily searchable, more on-topic, and would in fact be less toxic since those of us who aren't lazy wouldn't be so...
  13. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    That's a known issue in .71, I've heard talk thrown around that it's something or other not being up to date, but I don't believe anything's been definitively pinpointed yet (I may be wrong, someone who knows more about this confirm or correct me?). What I'm doing is waiting a bit until all the...
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    You're telling me that, by your logic, you believed that thephoenix lodge, in response to people's asking for a way to get apatite, put it in that putting autosmelt on a tinker's construct hammer and hitting copper/tin with it as a way to get apatite? And furthermore, that this was not...
  15. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Yeah, instead of getting tin or copper from tin and copper, you're supposed to get a completely unrelated item like apatite. In fact, if you get regular diamond ore and do what you're doing, it'll spawn a few disco sheep for each ore :D What do you think? I mean, if an early essence seed...
  16. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    This. You, sir, understand. Honestly, what gets me so "attitudinous," for lack of a better word, is that people can be so blatantly stupid when it comes to these kinds of things. Either something happens and they're too stupid to try other ways to get something done (because, ya know, maybe...
  17. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Ahh, that may be it. Granted, NEI doesn't say a thing about it; thanks for the info, I'll try that out. EDIT: Yeah, regular mutandis production seems to work, must be altar power.
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    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    The cauldron does? I didn't think it needed altar power... Well, it looks like it's close enough. 13 total blocks from the closest center block of my altar, and it's a little off to the side so it should be in range. Plus, setting my spinning wheel in a mirrored position shows it's getting...
  19. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Question: (I'm in .65) I've been trying to get cauldron crafting working for me, but for whatever reason, it doesn't seem to wanna go. I've got a full cauldron over lit netherrack, and I'm throwing mandrake root, a golden nugget, and a ritual chalk into it trying to get a golden chalk out, but...
  20. O

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If you were to look at my original post, I linked to LMGTFY with a relevant query, all he had to do was follow it. I'm irate, not because I've a lack of sleep, but because I literally put the answer two clicks away from you--one to click the link I provided, another to click the first google...