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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ahh yes the RC boiler, guess I gotta hunt for some geodes. Currently I'm at pre-steam, can you use hoppers for the bronze boilers? Also, seriously how do people get inspiration to build? I have a house made of fir, cuboid, like how do you build aesthetically :/ Always when I play I just build...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thought someone might have fallen victim to this near gamebreaking bug already. Just started a new world since there has been so many changes, and most cheap automation has been made more expensive. What's a good way to automate, or automate to some extent, steam production early on? Last world...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Seems to be a bug with brittle charcoal durability, if you harvest brittle charcoal with < 2500 durabiltiy (wrought iron axe) the axe ""breaks" and immediately returns,with lower durability each time.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    In a boiler I believe refined liquid fuels have 1/4 efficiency, and LPG might be considered that? Anyways I needed 5 LuV hatches since it wasn't enough, ah well a passive ~16-20k eu/t isn't too bad. edit: well I guess that seemed the thing to do, but man that was a fun thing to setup and plan.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    How do you get the fusion reactor working ? I have 4 LuV energy hatches and power it using 1x 8192 line(deut+trit recipe), and it has lots of tritium and deuterium in input hatches. It just depletes the energy. It has a dedicated battery buffer. I used to have 4x 4X ev batter buffers but...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    To keep up you neeed double thermals, since it takes 20 second sand washers 10 sec, at least for me. HV macerators don't really consume a lot of power since the base recipe is 2eu/t, I run all my hv macerators on MV power anyways. Other than electrolyzers my entire processing setup is mostly...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    You don't get the extra output then(HV macerator), hammer only gives you purified dust w/o any extra output. I think the benefit is time afaik, it does grant the same output only a bit less, and does it a lot faster.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Thermal centrifuges are a lot faster afaik(20 seconds versus 98 seconds(the centrifuge recipe for gold is 78 seconds at least)) but I just checked and the normal centrifuge way has higher output, perhaps I should change my array from thermal centrifuges to just centrifuges :P, although to keep...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Not sure at what point you are at, but putting the washers and thermal centrifuge inside a processing array is really useful, since it is very efficient in terms of power and space. I currently have 16 washers + 32 centrifuges and it burns through 2x ender quarry produce at a ridiculous rate.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    In the latest 3.2.4 I can no longer see liquids in tanks through WAILA, and I enabled liquids in the options but it still doesn't work. How do I reenable it?
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Mostly all? I think that as long as they all fit the rules(i.e hollow in the middle), have a separate maintenace hatch/energy hatch it should work fine. I share blast furnaces, distillation towers, soon to be processing arrays. For blast furnaces I generally share one input bus between all and...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Afaik you can run a 32 LV centrifuge array on 2x hv amp(due to loss) so I think you should be able to upscale it to 24 *128 which should be 1x IV, although I am not sure. Edit: i mean 16LV array not 32
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Does the mass fabricator(LV) require 16 amps of power? I just cannot get it work without feeding it that much, even when using a dedicated buffer. Only when I resorted to using a 16-slot battery buffer would it work, however this means a lot of transformers and thus huge losses.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ahh, I thought my actual setup wasn't really important since that was not the issue. I am using the item conduits, and naive me thought you could plainly extract from an interface similar to how the logistics pipes work, however that did not work. The setup I have is two sides of a room with...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That third alternative is within the bounds of what I am attempting, however how to interface that with a conduit network I do not know. Since I am not that proficient in terms of Logistics Pipes I went ahead and used a conduit network for my ore processing, however the input from my Adv. Miners...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    How do you extract anything from an ME network? I moved from a chest buffer to an ME buffer since my output was just too high to handle in chests, but now I cannot extract, I actually thought item conduits worked equivalently to logistics pipes in the manner that they can easily extract. What...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think it is primarily during bends, however I do see locomotives turned on straight tracks as well. Interestingly if it happens at the edge of a track that turns around the train can split into two segments riding on different sides with no fuel requirement, which is pretty interesting.
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ahh man why does railcraft locomotives randomly turn around? It causes my train station to lock up completely since the locomotives turn around and try to go against one-way tracks. I've tried to see a pattern, but everything is chunkloaded and no weird/buggy intersections really, just them...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Not really. Per 8 buckets of nitric acid + 1x chalco/pentlandide purified you get a tiny pile of sludge dust. 9x per sludge dust, and each sludge dust has a 60% chance for a tiny pile of osmium. I just set it up in order to reach 7x osmium eventually, but by no means is it viable for mass...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Man I'll just create nitric acid en masse and get my osmium, will never be able to find an iridium vein. The platinum sludge dust is actually pretty neat, although I guess the other products can just be alchemically duplicated. I guess the primary matter is that I am lazy, and thus prefer...