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  1. Psychicash

    Direwolf20 question

    I'll try a go at lower levels and see. I have a good hammer now so mining well start going quicker
  2. Psychicash

    Direwolf20 question

    Also I've noticed that waila no longer shows the rf storage of blocks.
  3. Psychicash

    Direwolf20 question

    Ever since the update things have been weird. There's another type of copper ore, no big deal. Did the ore generation get really messed with? I can't find ferrous ore at all. I used to find them around y level 38ish. I can't find them at all. I'm going start looking else where but was this...
  4. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    question... is it just me or did the silkworm spawn rate drop significantly since the patch
  5. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm using the recommended version on the launcher... if you fly past the city in any direction and keep going you run into random stuff... The giant red mounds of DOOM!!!!! Do spawn. They don't cause problems with the game... that I can see other than it's a huge dark group of path ways filled...
  6. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There are a number of reasons why I don't go to the city to make a base. The first being the danger. Spawners everywhere. It's unpleasant. Next is the amount of travel to the city. Then after city #1 is finished... where do you go? Back to the ship? try to find the next city? and then once...
  7. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm not sure if it's a glitch or a bug or on purpose. It's not huge... I made pomegranate jelly from sugar, pomegranate, a saucepan, and a juicer. I made peanut butter from peanuts and a juicer. I combined them together to make a sandwich with bread made from rice dough... and a cutting...
  8. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Alright so I have a few questions... some might seem silly but I can't find the answer anywhere. The first is, I can find eggs. I have a few chickens. I have nothing with which to breed them. What can I use? Next, how do I get the other farm animals? cows? pigs? sheep? etc. The energetic...
  9. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    It's very easy to get overloaded as you go through the city. I've had to go back repeadedly. It's not always pleasant. One thing I tried with great success is I created a small shack just outside of town and I house a few strongboxes. I use those for extra portable inventory. I'm hoping to...
  10. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Don't get me wrong I'm not complaining just to do so. I feel I have a valid complaint with PC given my experiences with it. When I get to a certain point and enough of the pieces are active, the system goes wonky and 4 out 10 times probably the whole thing crashes. That's not a complaint against...
  11. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I don't take it as rude. Like I said I know most people will say go play agrian skies. I get that. Not a problem. The quests still feel like there's a gap. I didn't get past the pneumaticraft quests. I'm at the point where I have to turn in a green plastic sheet... Except I don't have the...
  12. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    wait? so he's going to increase the size of the spawn ship? or is most of it going to "fall apart" on entry? cause a bigger ship would be pimp
  13. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I will say this. Having not played some of the other custom packs before, and only having been exposed to Direwolf's mod pack... I found a few gaps in the quests. There's exceptionally large one. I had to go back to argrian skies to learn how to use ex nihlo and figure out the basic mechanics...
  14. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I know it's not great but here's a video of my day 1 strategy.
  15. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    So when you visit cities do you wander through cherry picking? do you destroy the spawners? Or do you meticulously dismantle every building you come to one at a time? essentially raizing the city as you go? Just curious what your thoughts on that was?
  16. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    tried, the chat is disabled, sad, will keep watching as long as it's broadcasting
  17. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    If you're planning on sifting the first night all the way through that tells me you haven't tried to worry about a bed and that you need dust. Why not collect that dust by digging a trench around the little area of your shuttle or just dig down step style out of the back of the ship and down...
  18. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    It must be light levels then. I will reattempt this. With the elevators I've... borrowed from nearby cities I should be able to make multiple levels of farming. :P SWEET!!!
  19. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Oak saplings, they wouldn't even plant. It's not like I couldn't bonemeal them or they wouldn't grow, they just wouldn't take to the dirt. it was weird. I'll try again when I get home from work.
  20. Psychicash

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    i tried a space of 11 (hight) and it was 10 x10 I think? and glow stones all around, bright enough not to spawn... I'll try a larger area and more light