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  1. M

    If you could add one thing to any mod...?

    Nah. :) Your suggestion isn't gonna do what I'm asking for. Plus I'm not changing my controls for a cat that 99 percent of the time is off doing her own thing.
  2. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I switch computers sometimes, so I write myself basic Windows batch files that I use to back up my worlds to a cloud service that syncs to my computer (I use Google Drive, but there's Dropbox, etc.). It'd also help somebody who really needed to make sure their worlds don't get destroyed. Say ...
  3. M

    If you could add one thing to any mod...?

    I'd like a way to get out of menus and inventories without using the keyboard. Sometimes my cat claims exclusive use of my left hand for petting purposes. Don't want to mess with the existing power structure.
  4. M

    Ftb growth seed growing problem

    I just spent ungodly hours bringing about 60 seeds to 10-10-10 ... I feel pretty confident about this. :)
  5. M

    Ftb growth seed growing problem

    Just looked again and see cracked sand. I assume this is Regrowth? If so did you know you need to grow crops on tilled Garden Soil (rather than regular dirt)? There's an FAQ for this pack - it's the second post here...
  6. M

    NEW!: REGROWTH REBOOTED

    The video in the post links to Direwolf20's AG Skies Episode 7 ... ?
  7. M

    Ftb growth seed growing problem

    This is incorrect. Agricraft crops don't spread or mutate unless they're fully grown.
  8. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I can confirm that 10 is not the max. I have an energized node with 11 perditio. Dunno if there IS a max, but if there is, it apparently isn't 10.
  9. M

    EMC Values for Thaumcraft?

    I'm super ambivalent about this. On the one hand, Thaumcraft, and many other mods like it, is so deliberately NOT the "stick items in a grid, shift-click the output." The intricacy of crafting is truly a core element of the mod. On the other hand, people who install and use EE are using it...
  10. M

    EMC Values for Thaumcraft?

    On one of direwolf's latest videos he talked to Pahimar, who mentioned that there are certain things that are unlearnable (the example they used was iron ore). Maybe this could be handled the same way? Edit: Did you add the "although" sentence at the last second or am I just brain-dead from...
  11. M

    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    A 3X3 is better because you probably don't know which direction the tree will expand to from the sapling. I want to say the sapling grows in the northeast corner of the final 2X2 tree trunk but I'm far from sure about that.
  12. M

    EMC Values for Thaumcraft?

    If Pahimar doesn't add value for processing an item (and AFAIK he doesn't*), I don't think it should be added for any Thaumcraft items either. Meaning I'd be against adding essentia value to an item's EMC total. * Bearing in mind I've never played EE3.
  13. M

    What happened to Tinker's Steelworks?

    Was wondering the same thing myself last night. I miss the deep tank.
  14. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Trains are perfect for this and are cool to boot! It's a bit complex to set up originally but once it's finished you can just move parts around and reuse everything for the next oil spout. You'll need: A crowbar Several tank carts An anchor cart (if this will travel outside your loaded...
  15. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I'm, like, 63 percent sure I've gotten one of those from mutandis.
  16. M

    [1.7.10]Hubris V1.6.1- HQM - 270+ Quests [Magic][Dungeons][Dimensions][Exploration] Ex-Listed!

    You should be able to use /cofh tpx to get back to the overworld (dimension 0). After that hopefully you have a waypoint where your base is, or you know the coords.
  17. M

    What cool little thing have you discovered today?

    Agricraft crops seem to improve their stats much quicker if they're surrounded on all four sides by grown plants.
  18. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Out of curiousity, how'd you clear out the water? I'd probably have filled it with sand or dirt then used the Thaumcraft excavation focus (because I think it will ignore the glass), but it seems like there must be a better way.
  19. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Look closely at all the tubes. I think one of them is a restricted tube, which looks just like a regular tube.
  20. M

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    I've had the Mariculture Auto-Dictionary sitting doing nothing in my base forever and totally forgot about it. Perfect for this job. It'll just turn all my metals into the right stuff for me.