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    Gregtechs matter fabricator 152WGT

    if you run quarries, you could send the monazit ore into the ind. grinder. every block gives 12 forcicium, which amplify equally to scrap and more important: 2 thorium dust (not just 1, as in FTB). and 2 thorium dust mean amplifier for 6 uu-matter. that's not bad in my opinion. another way...
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    Renuable netherrack?

    as far as I can see, the 152wgt pack contains 2 mods with tunnelbores. okay, one tunnelbore and a system of carts with borehead. not really fully automateable, but still quite good...
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    Maze

    even without ages: 2 mazes, more or less identical, interconnected with teleporters. and while the player thinks he ports between locations in one maze, he actually ports between 2 or more mazes. (okay, the coordinates of a map would reveal everything). or what if there is just one maze, but...
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    Maze

    MFFS are a great idea to make walls that can appear and disappear at will (a button allows to turn the wall off for ~5 seconds, the player can run onto the other side and it turns on again). with camouflage it can be hidden... or IC2 teleporter (yes, I like them): you can use them either in...
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    Tin and Copper factory

    one is sufficient. but you need to overclock it enough till it works fast enough. but it's not very efficient, in terms of energy...
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    Any German 1.5.2 Players?

    hab dir eine pm geschickt (I have sent you a message)
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    Avoiding power loss over distance?

    expensive but works over extreme distances: a IDSU network expensive, cable solution: superconductors expensive, cable solution: glass fiber cable + MFSU ever 39 or 40 blocks to reset the resistance counter medium: load lapos in an mfsu and send them through a item tesseract and send the...
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    Gregory Tech's Lightning Rod O_o

    shouldn't a mffs shield help you out? shield running = no chance that a lightning strikes the building.
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    new gregtech fussion reacktor

    but take into consideration, that the recipes for the teslacoils got changed. so the machine is bigger, but costs more or less the same amount. and by the way, such a self sustaining fusion reactor setup is much bigger than the reactor torus. those 144 centrifuges + supply pipes + energy...
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    FTB Ultimate How to increase Copper+tin spawn rate

    I think, it's the size of the veins and the amount of veins per chunk.
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    Help me get rid of my chickens

    a bunch of tesla coils... every coil can cover 4 blocks in every direction (so it's a cube of 9x9x9 blocks). supply with power, and your chicken will be dead soon....
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    new gregtech fussion reacktor

    thanks, that's all the calculation. since the reactor gives superheated plasma, as a liquid, it can be sent around with liquid tesseract. so imagine that it is some super-steam. the plasma generator is just one block, that works on demand (like all the liquid generators from GT) this leads...
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    1.0.1 -> 1.1.1 Ultimate, Nuclear Reactor Change?

    as I wrote... my reactor vanished and killed me. the base remains untouched. EDIT: and thanks, I saw that the new thorium cells need the standard copper plates. I had somehow the impression that all those cells now use normal copper plates instead of dense copper plates. maybe it was just a...
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    1.0.1 -> 1.1.1 Ultimate, Nuclear Reactor Change?

    I guess, I just found a really weird bug. it's midnight here, and I'm actually very tired. and I mentioned earler that I hava an unstable configuration. well, I just forgot about my reactor, that was running. I got a crash report (i'll post that tomorrow) from minecraft. when I logged...
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    1.0.1 -> 1.1.1 Ultimate, Nuclear Reactor Change?

    monitor your reactor, and watch, if a vent gets rapidly damaged... maybe set it up in a test world (doesn't matter, if there is a hole in a newly created superflat world)...
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    1.0.1 -> 1.1.1 Ultimate, Nuclear Reactor Change?

    are there already 2.90h reactor setups available? I thought my reactor would keep cool, even after the update (because without the hybrid effect, it should be much cooler). apparently with some rearrangements (quad thorium cells close to each other and the plutonium cells next to each other...
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    Pollution Mod -- Modders Needed!

    true, that would be the lag-less version. but the player should actually see his pollution.
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    FTB Mod Discussion: Greg-Tech

    hmm, one thing that puzzles me: what does the current ore distribution look like compared to the ore distribution in the other mods? since FTB uses one configured through TE with other mod copper and tin turned off. in other words. it just doesn't matter if I have a 3 copper + 1 tin = 2...
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    Industrial Centrifuge vs. Industrial Electrolyzer

    or use a mfe + lv transformer for 4 centrifuges or an mfsu + 1 mv transformer + 4 lv transformers for 16 centrifuges. and 16 centrifuges don't sound so bad. one more thing: not only they want a certain eu/t level, but they also want to be supplied constantly or they loose the progress (if...
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    Pollution Mod -- Modders Needed!

    yes the only way would be: every machine produces a liquid called exhaust. this exhaust gas must be sent to filters. so basically it's a machine that voids the exhaust and adds a bit of pollution to the chunk. if there is no pipe that takes care of the exhaust, the machineblock affects the...