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  1. V

    Uses for massive amounts of cobblestone

    I do like the rock crusher solution personally, and in bases with excess of buildcraft power I usually make 1 or 2 that can deal with excess cobblestone. For recipes that actually require a steady flow of cobble (think cobble->sand->bog earth) I usually set up an igneous extruder and attach it...
  2. V

    To much MJ to Store (Termal Expansion)

    splitting half the engines into either one is 1 solution, but you still run into the issue that 1 could be empty and the other could be full and only half of your power will be going into the empty one. Another option is to have half engines in cell A, half in cell B, conduit discharging A...
  3. V

    Sorting wall overkill??

    nah... looks about right :D
  4. V

    Efficient Redpower 2 Thermopile setup

    don't forget that thermopiles only output around 50 watts in the stable water configuration. If you were to convert it into MJ using a blulectric engine, you'd get around 1 MJ a second, around equal to a redstone engine. EDIT: also at Antice - RP2 engines can output up to 32 MJ/t but take 1000...
  5. V

    Two platinum == Limitless iridium

    what if rich slag gave you the type of ore bonus'd by the pulverizer instead of a replica of the 2 dusts? so you'd need 2 ferrous dust to make 3 platinum with rich slag, 2 copper dust to make 3 gold with it, etc... Or, it might even be a fair trade to say 2 ferrous dust + 1 rich slag = 1...
  6. V

    Two platinum == Limitless iridium

    I am sorry. I was confusing the induction smelter for something else entirely. You only sacrifice the 5% bonus ore chance when using the smelter over the pulverizer but rich slag completely overrides the need for it.
  7. V

    Two platinum == Limitless iridium

    I have to agree with dragonfel - it's not so much of an exploit when you realize you're giving up a sizeable percentage of all of your ore in order to generate iridium, don't forget gregtech isn't the only mod with expensive ore costs. A turbine and boiler to run it are over 600 steel (600 iron...
  8. V

    haha yeah :D Was always my favorite picture of the lot of them. Shame the reprint used a...

    haha yeah :D Was always my favorite picture of the lot of them. Shame the reprint used a different artist. The change is a bit drastic :c http://24.media.tumblr.com/tumblr_mam9w6fX6I1qd337ko3_1280.jpg
  9. V

    Railcraft boiler question

    3 peat bogs keep a 36H boiler running forever. however you need to let them sit and build up peat, a little over 1 full double chest of peat is required to do a cold start.
  10. V

    Pump ALL the liquids: A request about the FTB liquids

    The buildcraft mod is slowly but surely already working on a unified liquids API that would allow anyone to add a liquid source block to the game that could be piped everywhere and put into tanks. as for the thermionic fab - isn't it the point that the thermionic fabricator constantly requires...
  11. V

    Possible to make coal in the beta pack?

    you don't really need coal for diamonds, it's a horrible conversion factor (1 stack to 1 diamond) and will run through all your coal stupid fast.It is almost better to just keep digging on layer 10 until you get enough. another option for finding a lot of diamonds is to explore the twilight...
  12. V

    So what is your comustible fuel for everyday use?

    early game I like charcoal. iron axe + gigantic extra biomes trees + powered furnace gives a great supply, especially if railcraft hobbyist steam engines are powering it. Later game I usually build a stack of at least 3 peat bogs and hook them up to a solid fueled 36H steam boiler. gives a...
  13. V

    Possible to make coal in the beta pack?

    hmm... soul shard collect wither skeletons, create a mob spawner, infinite coal :D
  14. V

    TE Redstone Energy Conduit vs BC Conductive Pipes

    Pros: They intelligently distribute MJ, if there is no destination then a redstone energy cell will stop outputting. They seem to have a constant rate of energy loss equal to around 5%, no matter how long the conduit is. If your system is bigger than 50 blocks long OR if you're using an energy...
  15. V

    getting started with Thermal Expansion?

    I will have to test this again. Last I checked, 1 liquiduct on a 36H boiler gave enough steam for 2 industrial engines (16 MJ/tick) This may have changed in a TE update though... I seem to remember something in the changelog about liquid viscosities being fixed. PS: @ shneeky I suppose the...
  16. V

    getting started with Thermal Expansion?

    piping steam out is a nice non-lossy way of distributing your energy, however it plays havoc on your sanity and the extensibility/modularity of your base design. Having to move engines or build separate engines in different places where you need MJ can get much more expensive than just putting...
  17. V

    getting started with Thermal Expansion?

    gah such a bad typo. Changed, and thank you :D as for the power, you could use it for lava/obsidian gen - feed the obsidian into a crusher and get the obs dust needed for blastproof rails. personally I use it for obsidian gen + builder to create modular mage towers :D though I really wanna...
  18. V

    World Anchor/ Rail tree farm fail

    would be really nice to have a light sensor that could tell a solar power'd engine when it was getting dark up ahead, then stop the engine and let it charge to full before continuing... ah well. Coal engine running on wood works wonders in this situation. Same can be said for mystcraft wooden...
  19. V

    Weird map gen?

    never seen this before... it seems to stretch in all water between x 3350 and 3400 for over 4000 blocks north/south... I'm going to guess it goes on forever, but following it to where it ends might show some other cool bug... or it could just be normal
  20. V

    I'm either incredibly lucky or something

    meh. all bluetricity is renewable, and cheaper than gregtech solar. It's all about how much nikolite, redstone, iron, silicon and string you're willing to put into the generation system.