A deep-set obsession of mine involving FTB is to fill tanks, be it water, lava, oil, fuel, you name it. It used to be just BC tanks, but now has moved on to maximum-size Railcraft Iron Tanks and Quantum Tanks from GregTech. With Extra Bees and their new Drop products, as well as the liquid dyes, I've managed to heavily increase the number of tanks I can fill. My only gripes happen to be with some select liquids, as well as fluid mechanics of these new liquids.
For example, let's take the liquids that can be created as of currently in a Thermionic Fabricator: Molten Glass, Molten Iron/Gold/Obsidian/Diamond/Tin/Bronze/Silver/Copper and Emerald. I, for one, would LOVE to have these in tanks, instead of just the meager buffer of the Thermionic Fabricator. There's just one problem: there is no way to pump out the liquid from that machine (unless there is, in which case could someone please tell me how?).
The next request I have for the devs is to add fluid mechanics to their liquids. What I mean by that is the ability to actually have them in source block form in the world. I do not know how large an undertaking something like this would be, and I apologize profusely if I am asking the impossible. However, I can only imagine the kinds of new innovations people would come up with if they were given not only new blocks, but new LIQUIDS to build with. A shower of molten emerald goo may be the most wonderful thing ever (unless you get scalded by that, in which case, OUCH). A lake of liquid diamonds may be a trendsetting addition for those wanting to make FTB adventure maps. Hell, if any of the mod devs are crazy enough, they could give some of the liquids positive or negative contact effects, kinda like EE3's Red Water. I don't know how hard of a project this would be, but it would be absolutely perfect if new liquid functions made it into an update.
TLDR: I kindly request for the mod developers to look into, and possibly even implement the ability to pump/store all of the liquids in FTB, and the ability to place down these liquids as you would a bucket of water, lava or oil.
For example, let's take the liquids that can be created as of currently in a Thermionic Fabricator: Molten Glass, Molten Iron/Gold/Obsidian/Diamond/Tin/Bronze/Silver/Copper and Emerald. I, for one, would LOVE to have these in tanks, instead of just the meager buffer of the Thermionic Fabricator. There's just one problem: there is no way to pump out the liquid from that machine (unless there is, in which case could someone please tell me how?).
The next request I have for the devs is to add fluid mechanics to their liquids. What I mean by that is the ability to actually have them in source block form in the world. I do not know how large an undertaking something like this would be, and I apologize profusely if I am asking the impossible. However, I can only imagine the kinds of new innovations people would come up with if they were given not only new blocks, but new LIQUIDS to build with. A shower of molten emerald goo may be the most wonderful thing ever (unless you get scalded by that, in which case, OUCH). A lake of liquid diamonds may be a trendsetting addition for those wanting to make FTB adventure maps. Hell, if any of the mod devs are crazy enough, they could give some of the liquids positive or negative contact effects, kinda like EE3's Red Water. I don't know how hard of a project this would be, but it would be absolutely perfect if new liquid functions made it into an update.
TLDR: I kindly request for the mod developers to look into, and possibly even implement the ability to pump/store all of the liquids in FTB, and the ability to place down these liquids as you would a bucket of water, lava or oil.