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  1. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    It doesn't bother me, I just don't understand why people who want to play survival legitimately are seen as less important than people who want to play creative. Why is it more work to play legit than it is to play with cheats? Why is it that I can start a game with cheat mode by literally just...
  2. Z

    Getting tired of waiting for FTB update..

    Heh, to be fair, if I was her, I wouldn't like my community either. Especially server owners. Most of them have the worst attitudes with modders that I've ever seen. They act like every modder only exists to make their server happy. It's obnoxious. Personally, I don't mind starting new...
  3. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    lol, RP vs Gregtech. In a thread full of people who'd like to see both removed, there's the conversation I want to see :P Can we at least agree that NEI should start out in recipe mode instead of cheat mode? At least? There's playing survival and then there's pretending it's survival but...
  4. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    I misspoke. What I meant was that I'd rather see that option reversed, so the default requires power and you have to do extra work to make it cheaty. I also think NEI should have its configs defaulted to cheat mode disabled for the same reason. There's nothing wrong with having the option, but...
  5. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    That's nice, and I'll have to look into that. But I don't think it should be optional.
  6. Z

    ExtraBiomesXL vs. Biomes O Plenty vs. ? (for 1.6x+)

    That would be amazing.
  7. Z

    Xycraft Multitanks and Lag.

    When they first started their FTB server, a bunch of people decided to try using fillers. That was its own source of hilarious lag hijinks right there. And then there was the Arkas monstrosity, which I don't even think did anything besides create massive lag. Pretty sure that was mainly RP2...
  8. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    Except power armor actually drains energy which needs to be replenished. The only way to drain a portal gun of energy is to throw it in lava :p That my issue with that mod. Every other mod that introduces really useful things - even EE3's minium stone, which I think is OP - can either be...
  9. Z

    ExtraBiomesXL vs. Biomes O Plenty vs. ? (for 1.6x+)

    Followed! I'm really curious how v4 is going to turn out. The only things I've ever really enjoyed about EBXL are the redwood forests because of the large wood textures that are possible, and how the cracked sand looks nice with the red cobble, promoting the idea of searching for both biomes...
  10. Z

    NEI machines?

    Slightly old thread, but just wanted to say this was very useful info! I was wondering this exact thing about NEI
  11. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    Xyquartz is actually one of the few things I like about Xycraft right now, haha. It's the last vestige of my favorite worldgen from Thaumcraft 2 (and I liked them even more when they used the same model). The crystal ore blocks in TC3 simply aren't as cool as literal crystals growing on the...
  12. Z

    Problem breeding bees

    Willo, don't worry, Thems doesn't mean looking at the actual code. He's just saying that if you can get those circumstances to happen again - ie, start a creative world and do what you did to end up unable to acquire Demonic bees - then that will be enough to send altert to whichever modder does...
  13. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    If only we all knew how to code, "just fixing the exploit" would be the simplest solution ;) But I agree about Xycraft crystals. They're like if iron's only use was for making iron blocks. Then why is there so much iron?! Ahhh! Honestly, while I love where Xycraft is going and can't wait for...
  14. Z

    ExtraBiomesXL vs. Biomes O Plenty vs. ? (for 1.6x+)

    I believe they are, but you'll need to do a bit of fiddling in the configs for each of them, and for other mods that involve world gen. And you'll want to turn off a number of redundant biomes as well. It'll take some trial and error to get it in working order, but it is not impossible.
  15. Z

    ExtraBiomesXL vs. Biomes O Plenty vs. ? (for 1.6x+)

    Biggles - are those example images terrain you created procedurally? They look pretty amazing. I'm waiting for the biome mod where the more fantastical a biome is, the further away from spawn you need to go to find it. So near spawn, everything is pretty much vanilla. Go 500m away, things...
  16. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    If they fix the exploit, then that's great. I don't think that's going to be what happens every time. And sometimes you're better off just disabling a mod for a while till a solution is found, then updating it later. I don't see a problem with that either. In fact, I really don't understand...
  17. Z

    Mod/Item/Stuff Ideas

    It's only OP if you really really love...like...emerald ore or witch huts. Or horses. lol
  18. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    I don't understand how removing a mod "punishes" that mod? What, are you going to just cross your fingers that everyone on your server is gonna be a Good Guy Greg and not use the exploit? You HAVE to be pragmatic about these things. A mod can be great, a mod can be fun, and a mod can result...
  19. Z

    Xycraft Multitanks and Lag.

    That's really what it comes down to. They know what the problems really are, they're not stupid. Everything they've demonstrated - and the fact that lag has indeed gone away in all the episodes that went live today - shows that they know and that it's mostly solved. They're just trying to...
  20. Z

    If YOU had only one mod to take out of Ultimate, forever, what would it be?

    See, but if two mods together cause an exploit, one of them must be removed. It's not either mod's fault - it's no modder's responsibility to make sure their mod plays nice with every other mod. But that simply doesn't change the fact that one of those mods still needs to be removed to avoid...