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    Ask a simple question, get a simple answer

    Seeing how many problems I have lately with starting 1.10.2 modpacks (mainly in step 7 the baking) I'm slowly wondering: - For bigger (100+ mods) modpacks in the newer minecraft version, is the 4GB you needed for bigger modpacks in 1.7.10 not enough anymore and you need at least 5+GB allocated...
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    January News

    Really looking forward to Beyond :) I guess - in case it's planned - a possible expert mode like with Infinity Evolved will take another few months to come out? (really looking forward to that, love challanges in progression)
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    [1.7.10] Shattered

    I like the new recipes, makes things alot more fitting in the progression. Reservoir really is now endgame where it's fit better. One little thing (sorry to annoy with the not so important stuff, hehe) the recipe fix for the Engineer's Toolbox is missing. Really like your watermill setup, with...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    One question about the terraformer: I read in older postings that you can use BC landmarks or the tile selector to specify what the terraformer should try to change. In case of the tile selector it was said that right'clicking the ground adds a "column" for the terraformer. Anyone knows if -...
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    [1.7.10] Shattered

    That's why I rarely use ender IO along with some other mods, they make things too easy *grins* Only noticed that with the reservoir since my IE assembler for my water'bucket'used-recipes takes more water than a aqueous accumulator can produce. Besides that... I don't think I have really used...
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    [1.7.10] Shattered

    First of all: Happy new year! Phew, after Pamelloes posting, what else there is to say about feedback for the wires, hehe. Though I have to say I see the "Build MV from LV wires" problematic, since this might end in tedious works, depending on how much people use the IE wiring then. Making LV...
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    [1.7.10] Shattered

    Heh, no wonder you don't come to play, when we keep you busy with other stuff *grins evilly* Your field already look so ordered. Mine are still a "just have everything planted"-mess. My priorities are horrible in playing, hehe. And I see you have one of these turrets standing around. So I guess...
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    [1.7.10] Shattered

    Really love the new texture of the plants, they look great and really look like they're a mix of their parents. Well done! :) Downside of new textures... it took me 10 minutes to find my chisel, cause I simply overlooked it's new texture *laughs* My base makes little steps forward again...
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    Mod Feedback ChromatiCraft questions and suggestions

    Never had the issue myself. If I would have to guess I would say try if the texture-pack you're using kinda disturbs it. But I kinda think texture-packs shouldn't do that to the lexicon. Besides that, if it's only after certain starts of the and not all the time, maybe the background data just...
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    Mod Feedback ChromatiCraft questions and suggestions

    If you're newer to bees I just can recommend the NEI Addon "BeeBetterAtBees". It shows very clearly - chromaticraft bees included - how to get to what you want, with the %-chances of actually getting there :) One of the NEI-Addons without which I would totally be lost, especially since I have...
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    Mod Feedback [By Request] RotaryCraft Suggestions

    I would say pretty much the same reason as in using IC2 ways of energy-transport even if you have other mods (like 1.7.10 Immersive engineering or mekanism) which cables can translate the energy-systems directly: - Deciding to stay in the same mod-line as much as possible, even it's not as...
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    Mod Feedback ChromatiCraft questions and suggestions

    Thanks, once I reached this point I will try them :) And yup, tested up to 6 enrichment vines and they work wonders, though only problem is that the fertility bloom has to be same height as the crops, so in worst case you're building yourself a lil deathtrap-hole in middle of your crops, heh...
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    Mod Feedback ChromatiCraft questions and suggestions

    So a lil question about the fertility bloom: I did some testing about their range and I wonder if I did something wrong with them, they seem to have a 2 block range though not as 'square' but only on x and z axis. So boosts the growth of 8 plants all together. - So are they meant to be used in...
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    [1.7.10] Shattered

    "Weird" really fits it. Was confused if I actually see what I see. *smirks* It's the "Wooden Storage Crate", functions like a single-chest (same recipe as chests normally just with treated wood planks instead of normal ones). And holds it inventory when broken. [edit] And after looking around...
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    [1.7.10] Shattered

    Happy holidays also from me :) Uhm... two things after testing the new update. The minor thing: - The "Engineer's toolbox"-recipe needs a storage crate from IE to be crafted. But they're disabled. Cheated in myself one paying the ressources and one of the other crates for now :) And one very...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    That's what I'm trying to figure out at the moment. But either my google-fu is horrible (actually I'm sure it is, heh) or there are not that many gregtech texture packs to be found around. The 64x pack which I found is actually one of them. Might look weird everything 32x and gregtech suddenly...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    A great to hear. Then at least until I'm going into electricity I can be a bit safe to not waste too much stuff *cheers* And yeah, I tested sphax once and it's really not my style. I kinda usually try stay near vanilla graphics instead of changing it too drastically. Might try the 64x...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Ah, so in terms of the steam-machines it's pretty much "Don't worry about what you see/not see". I can live with that *nods* Hope the faithful resource pack doesn't make problems with later machines. Seems quiet difficult to find vanilla-like packs which have textures for gregtech ^^" (found...
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    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hrm... noticing that the my resourcepack seems to eat some of the GUI-buttons of gregtech (guess need to find another one, if there are some good for gregtech...) I changed for a bit back to vanilla to see which buttons they are. Were the lower left buttons for auto-eject (if I understand it...
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    Ask a simple question, get a simple answer

    Well, I guess some mods use it in some recipes. But I'm not so well known about the 1.10+ mods yet. But when you're there to fight the dragon anyways, running into a cloud and clicking alot with some bottles shouldn't be the problem :)