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  1. Shevron

    Monster 1.1.0: Steam not showing?

    It ain't showing anywhere for that matter. Not even in fluiducts.
  2. Shevron

    Monster 1.1.0: Steam not showing?

    Nobody? :(
  3. Shevron

    HELP PLEASE

    Well ... looks like neither is working this evening :(
  4. Shevron

    HELP PLEASE

    Being in Europe, I switched from automatic (which was pointing to Nottingham, and wasn't working) to Maidenhead. Worked wonderfully.
  5. Shevron

    HELP PLEASE

    I had that this morning. Go to the advanced options in the launcher, and change repo location. Once I chose another place, it downloaded like a charm.
  6. Shevron

    Keeping ZansMinimap data

    From what I understand by @Yusunoha 's reply ... yeah the %appdata%\.minecraft\VoxelMap contains waypoint data too, that needs to be removed if you want to "forget" the waypoints so to speak.
  7. Shevron

    I need some help with power regulating in Direwolf 20 beta

    Geez .. that's A LOT of buffer!
  8. Shevron

    How would I stop my friend spawning in items?

    I have a strict no-op policy on my server, not even myself, as I had the same problem before. Someone who was supposed to be a supervising op had a matter fabricator within 2 hours of starting the map (with gregtech installed mind) so I drew the line. If I need op for Opis or something similar...
  9. Shevron

    Monster 1.1.0: Steam not showing?

    Updated this morning .. and reinstalled it twice just to be sure. Steam is there, but doesn't show up visually in boiler, railcraft tanks, fluiducts or anything else for that matter. Has always worked fine before this particular update. Screenies:
  10. Shevron

    Keeping ZansMinimap data

    .minecraft never changes ... so if I just keep the mods/VoxelMods thingy inside my modpack, it should translate fine when I update package? ... unless I'm switching PC - then I would need both.
  11. Shevron

    Keeping ZansMinimap data

    Where does Zans store its waypoint data? I wish I could keep the file between the different PC's I play MC on, and also keep the data when I update package - since I tend to delete the whole Modpack before I update to a new version.
  12. Shevron

    FTB Monster help

    Java-32 is hardcoded to never go beyond 1GB of RAM. Monster simply cannot load on 1GB. I had a couple of players still running XP on a 64-bit capable processor (*rolls eyes*) that were forced to switch to Windows 7/8 x64 in order to play when we switched to Monster. Was about bloody time...
  13. Shevron

    I need some help with power regulating in Direwolf 20 beta

    I do notice however, that TE cells and conduits tend to bug out sometimes. It's not the first time I had an energy cells hooked up, and I can see a ridiculous amount of power being drained, and I would be 100% sure that there's no power hogging machines on the network. Breaking out the cell...
  14. Shevron

    How big of a server would one need ?

    And yeah forgot to mention - I'm running Monster.
  15. Shevron

    optifine issue? can i get help here?

    This one time after installing it, I got EVERYTHING made out of train track textures. It was trippy to say the least!
  16. Shevron

    How big of a server would one need ?

    I'm currently doing 2GB on Fragnet with 4-5 fairly active players. Did not have a single problem yet.
  17. Shevron

    Thank you MeteorCraft for ...

    That does put things into perspective .....
  18. Shevron

    Sacred rubber sapling "ruined" my world... what can i do?

    Something at the back of my mind remembers that I reads somewhere that it's up to 30 blocks height with leaves.
  19. Shevron

    Splitting FTB Installations

    Yeah seems like the smart way to go on about it. Thanks all :)
  20. Shevron

    Splitting FTB Installations

    Here's a pickle for ya, where I hope someone might help. I run a Monster server, with its own set of added mods, custom configs etc etc. I want to able to run a separate single player Monster for myself, with a completely different set of mods, config and rules. I'm finding this rather simple...