The FTB Forum is now read-only, and is here as an archive.
To participate in our community discussions, please join our Discord! https://ftb.team/discord
Ok was going threw comparing this and have one mistake and two that dont show up (I am using standard so assume correspond to a disable mod, ie BOP?)
Error:
4345 -> 4356
to
4601 -> 4356
Not in standard Pack:
4608 -> 4407
4607 -> 4406
Wow someone else who uses mIDas. I personally have x2go installed on my remote server so I can do all of that from there (don't have to download the 80GB map). But other then that start it up and wait for it to finish.
If the server is lagging Ram has nothing to do with it. That is a CPU issue (or just a mod using way more then it should but that is still a CPU limiter that effects how much damage incorrect coding does).
Corrupted chickenchunks file (This is why I wish ftb team would do small updates and use a git system for client side mods so it only downloads the new versions....) Remove/rename the chickenchunks folder in the world folder.
I have the IC2 Mass fab spam also, but have not really noticed any adverse effects due to it. As for incompatibility I say tell the FTB team to use a more update to day version (if they do use an incompatible version I won't update to it personaly)
And if you read the thread it works with vanilla servers just the plugin that detects if the server is frozen will not work. So if the server physicaly crashes to killing the thread RemoteToolKit will restart the server.
If oping yourself fixes it (you said it did not before) then its just the server spawn protection. Open server.propererties and change spawn protection to 0.