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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Well the weird part is that it is specifically being triggered by Forestry, not by Forge. Forestry goes through in my startup logs and checks file build signatures on ALL of the other installed mods. EE3 and Forestry itself keeps failing out, and it is Forestry that throws the error in the...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Pahimar commented on his GitHub for EE3 that the reason Equivalent Exchange 3 was failing out on this check by Forestry was because of a "Build Script" problem on Pahimar's part or something? He said that he thought he fixed it 11 days ago, I replied that it wasn't fixed yet.
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    Myrathi's Mod Compendium

    Thank you for mentioning this Mythrani. This is hitting me with EE3 and Forestry itself, as Forestry is hard stopping if those mods are loaded because of code signing or something. (ARGH!)
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    That sounds EXACTLY like what is happening to me. Forestry is basically hard stopping Minecraft from loading if I have EE3 loaded, or Forestry itself loaded (as it is failing its' own validation checks). I hope this is an accident on Sengir's part, I was really liking Forestry and do not want to...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Well I uncompressed everything down to the config files and jar files / whatnot, and pulled out Forestry 2.1.whatever so I could start with that. Unfortunately.. it throws me the exact same error message: [SEVERE] [Forestry] forestry.Forestry failed validation. Halting runtime for security...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    I see what you did. You put a RAR file with the mods INSIDE the zip file. Okay, THAT is what screwed me up. Thanks for the clarification!
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    EVERYONE else giving me instructions on how to get MultiMC working, they kept repeating to me "Go into the Minecraft.JAR and erase the META-INF folder" , told me this over and over and over. So apparently almost everyone else disagrees with you on this point, unfortunately. This is the ONLY...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Well I've got my methodology down now, and I am up to 61 mods installed and working, just fine. I unfortunately cannot get Ars Magica to work as it throws errors at start up that relate to world generation, with it butting heads against all other mods I have installed that have World gen also...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Well I am starting completely fresh. Erased and redownloaded MultiMC. Started a fresh new instance, started loading everything in one at a time, exiting back out and loading the next mod afterwards. Previously when I added a new mod, I'd go into the MINECRAFT.JAR and erase the META-INF folder...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    I can't actually find a DOWNLOAD link for that version of IC2, where did you find it?
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Does anyone have a working version of the Forestry 2.2.0.0 download? I keep getting the following error despite the fact that I downloaded it direct from SirSengir's website... 2013-04-28 20:54:32 [SEVERE] [Forestry] forestry.Forestry failed validation. Halting runtime for security reasons...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    I'm on Windows 7 64-bit. Since starting this whole fiasco I have downloaded and completely reinstalled Java 64-bit, didn't help at all. I have redownloaded the latest version of MultiMC, didn't help. Even tried different versions of Forge (676, 678, 673, the works). I just don't seem to have any...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Well I am downloading the latest release versions of mods from https://docs.google.com/spreadsheet/ccc?key=0AgnSLIUjIjLcdGtTcWRUWUxEODVBY0Q4N1FSV3dlRUE#gid=0, a Google Spreadsheet being maintained by the community here that is tracking latest releases. I think that the links in there are good...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    I'm stuck trying to get IC2, Thermal Expansion or Buildcraft to work. Even if they are the only one installed along with Forge 676, they just fail out.
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    Wisps not spawning?

    I quite regularly end up with worlds in Ultimate or the DW20 packs that have similar problems: I get aura nodes that build up flux for one reason or another, and wisps never start to generate in order to dissipate the flux levels. The flux just builds up higher and higher and higher, and never...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Forge 676, Latest version of MultiMC, Minecraft 1.5.1 Most of the time I am getting simply "Minecraft has stopped!" in the crash logs, so I'm not making any headway in how to iron this out. I think I'm going to take a break for a bit. Hopefully an early version of the 1.51 Beta pack will come...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    There are TONS of these mods I keep getting "java.lang.SecurityException: Invalid signature file digest for Manifest main attributes" errors on. MC crashes out immediately (same error as before). Is anyone else running into this "Invalid Signature File Digest" thing? EDIT: GRR, now I'm trying...
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Okay, I am steadily making progress. Adding mods in one by one, rebuilding the Jar constantly, etc. It's slow, but it is starting to work! That being said there are just a few mods that refuse to cooperate (like Ars Magicka, EE3, and Inventory Tweaks).
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    1.5.1 Beta Pack-DIY Edition (now with 1.5.2)

    Okay. I can get NEI, Forge, and CodeChickenCore loaded and working as a 'base'. I can then get this base working with either Ars Magicka or Tinker's Construct / Natura but not both at the same time... even after following your instructions. Hmm.
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    Tinker's Construct (1.5.1) bug submissions?

    Ah, that's good to hear! I'll head over there and post a note to the thread.