Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. R

    Ask a simple question, get a simple answer

    What you describe reminds me of hyperenergetic nitor. I'm not aware of anything that does the like though. You might be able to duplicate the effect using a psi helmet though (I'm pretty sure you can set the conjured lights to time out.) But other than that i don't know.
  2. R

    [Direwolf20 1.12.x] Riddle78's Questions & Musings

    There is a block from RFTools that can do that, or you can use integrated dynamic to test it. I can't remeber the RFTool's block's name, I think it's called Sensor or something similar.
  3. R

    [Direwolf20 1.12.x] Riddle78's Questions & Musings

    Treated Wood Ecological don't stack with normal Wood's Ecological. The only thing that is lost though is the ability to alloy invar in the smeltry and casting invar or electrum gears. (possibly using pyrothium as fuel if that's in)
  4. R

    [Direwolf20 1.12.x] Riddle78's Questions & Musings

    All i did was disable Thermal's Tinker integration. Did mean that I no longer could make Invar via the smeltry (didn't try electrum) so, I'm considering flipping it back on. Honestly the gain is pretty small unless you really want constantin. Might try fiddling a bit more with it later though...
  5. R

    [Direwolf20 1.12.x] Riddle78's Questions & Musings

    I'm going to preface this with alot of tinkers stuff being somewhat subjective, especially post 1.8 mc. If you ever use Wood as a handle or bow limb/arrow shaft, consider using Treated Wood if availble to you (I had to do some configing to get these to show up, some conflict with the thermal...
  6. R

    Ask a simple question, get a simple answer

    I've always just put a manual kinetic generator next to the table. I don't use it enough to really need anything else. The turning table uses Kinetic energy to work.
  7. R

    Ask a simple question, get a simple answer

    Additionally with quark you can bind a keybind for it to toggle it on and off (by default it's B). Strictly speaking it's an auto-jump rather than a step assist, but the effect is similar enough that there's little effective difference.
  8. R

    Ask a simple question, get a simple answer

    There is no expert mode for Beyond. Last I heard the next expert mode was planned for MC 1.12
  9. R

    Ask a simple question, get a simple answer

    Doesn't take power, also does not export to a chest.
  10. R

    Ask a simple question, get a simple answer

    Actually Additions's atomic reconstructer can convert Sand into Soul Sand, but it's rather costly powerwise.
  11. R

    rhn's continued adventures: a build journal, guide collection etc.

    This is the post that describes the pack used, but it's a slightly modified version of the Nuts and Boltz pack. EDIT: timing...
  12. R

    Having a problem with Thermalilies.

    Thermalilies want lava placed like water would be for hydrogenas (adjacent or diagonal to a source block). The vanilla way would be lava buckets in a dispensor. Hydrogenas are the only flower that actually decays in the 1.10 versions of botania. There are probibly modded options, but i don't...
  13. R

    [1.7.10] Tinkers tools with Unstable Ingots won't craft

    There is a time limit, similarly to crafting the Unstable Ingot tools (via the normal iron/diamond unstable method). Once cast the parts denature over a time period. Once denatured they cannot be used to make a tool, only melted back down for half their value.
  14. R

    [1.7.10] Tinkers tools with Unstable Ingots won't craft

    They are on a time limit. Once cast they start ticking away and once that timer runs out.. boom. Just kidding, the part can only then be melted back down for half the amount of material it was made from. This is how I recall it working anyway.
  15. R

    Ask a simple question, get a simple answer

    The "Upkeep" for the RFTools teleportation is per teleport, not a constant drain. The amount used is based on how far you go, up to a cap (which is also used for interdimensional transit) There is a matter booster that should prevent death in the case you do forget to power the receiver.
  16. R

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    If this is the case Agricraft should add mutation recipes for the pam's seeds. Don't think you need to add any to grass drops/direct spawns.
  17. R

    Ask a simple question, get a simple answer

    Also I believe re-spawned vanilla ender dragons can drop a dragon egg.
  18. R

    [1.7.10] Regrowth - A WIP HQM pack - Now Listed!

    Resource Packs are usually fine, and many are availble that encompass modded items/blocks as well as vanilla ones. The thing is, anything not covered by one uses its default texture, and thus could stick out more or less depending on the resource pack. (This is one reason Faithful is my...
  19. R

    Ask a simple question, get a simple answer

    It might need to be a vanilla oak bookshelf (pretty sure quark ones don't work), otherwise I'm not sure what's wrong here.
  20. R

    Ask a simple question, get a simple answer

    From left to right, top to bottom: Item Output, Liquid Gauge, Liquid container input and output. Not that I'm sure you'd need to put liquid back in the squeezer though.