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    What's new in modded minecraft today?

    Lol, I think it was more about what they depict, not what show they are from. It's a gif after all.
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    What's new in modded minecraft today?

    I am back again to show y'all another fun little mod I found! http://www.minecraftforum.net/topic/2687129-172164-extremeautomation-v01-fabricators-on-steroids/ Basically, the return of the XyCraft Fabricators, with a ton of extra functions and other cool little things! Not much more to say...
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    Introducing the Erebus

    Bees will get a massive expansion in the future, turning them into farming beasts (they can collect nectar, and eventually they'll be able to wear straw hats and farm crops and such... Autofarming done in a fun way!). If you don't want them pestering you, perhaps you shouldn't look so fly.
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    Introducing the Erebus

    Haha :). I am rather serious though.
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    Introducing the Erebus

    The Erebus 0.2pre1 has been released! Go to our MCF page or CurseForge page to grab it! This release is rather buggy I believe, but Dave is working hard to get a bugfix release out!
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    Tinkers steelworks

    You might find this post helpful: http://forum.feed-the-beast.com/threads/tinkers-steelworks-for-newbies-a-reference-guide-for-the-rest-of-us/
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    What's new in modded minecraft today?

    While skimming through the MCforums, I found this little gem. http://www.minecraftforum.net/topic/2657008-172forge-malisisdoors/ It is only for 1.7.2 (which I don't mind, since that is the version I am on myself), which is unfortunate for all those people stuck in 1.6. However, it all looks...
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    Request for help

    Things I'd remove: - CC and OC both. Blergh LUA. And I believe there are enough ways to do what those mods do. - Emasher's mods, but that may be personal preference. - MystCraft is generally unneeded server load. I for one would not remove any of Gany's mods, but I love that guy so I am...
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    Magic mod based around astronomica, astrophysics, and tons of other space-related things - A concept

    I cleaned up the OP a bit, hopefully it reads a bit better now. Thanks for all the support guys!
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    Magic mod based around astronomica, astrophysics, and tons of other space-related things - A concept

    Hi guys, I come up with mod concepts a lot, but sometimes an idea pops up that sticks around for a bit longer. This is one of those ideas. The basic concept of the mod is the use of a Telescope to study the nightsky and note down the things you find out, which can be used to perform a variety...
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    Introducing the Erebus

    The Aztec/Mayan cultures are indeed what we will be basing most ruins on, with a splash of Roman and Greek architecture possibly. You will find minor structures such as abandoned watchtowers, shrines and vaults, but... I am sorry, I cannot continue without spoiling, hehe. Anyway, at least one of...
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    Introducing the Erebus

    The loot will not be underwhelming... I hope at least. Loot will require a lot of work, and I currently have no sense of direction for it. Various loot items will however be required to ''fuel'' other mechanics of the mod (Royal Jelly/Princess Grub for bee farming, Wand of Animation in a mad...
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    Introducing the Erebus

    After ignoring this post for a long, long time, I decided to resuscitate it. Posted a summary of the plans for the 0.2.x branch and other goodness. Pretty sexy I suppose.
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    Botania - An innovative natural magic themed tech mod (Not in beta any more!)

    I am here, on 1.7. Grinding mana for Terrasteel.
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    What's new in modded minecraft today?

    That is actually the reason I follow so many devs... Some internet drama is always fun. Oh, and sneakpeeks are cool too :).
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    What's new in modded minecraft today?

    I know, right?
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    A magic mod with a power system ...

    Never knows no exceptions ;).
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    A magic mod with a power system ...

    No. Magic mods will NEVER work together like that. Essentia is different from LP. Altar power is different from... that AM2 stuff. Completely different concepts. Entirely. So, no. It wouldn't be awesome. I like mod compatibility, not mod fuckallthethingsity.
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    Set for life.

    This is the sole reason you are on these forums, isn't it :3?