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    What's new in modded minecraft today?

    An upcoming crafting mechanic for the Erebus. Currently, only the concept and artwork is done. It may or may not use a GUI, it may or may not require the Wand of Animation, and it may or may not somewhat resemble the TC3 crafting altar. Anyway, it will provide a harder and more creative way to...
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    What's new in modded minecraft today?

    It is fairly terrible for mini-games. My friend and I went to MCSG and the Hive today, and the sounds and skin-stuff just made playing some Survival Games impossible. It was fairly stupid. I think April's Fools jokes shouldn't affect the game whatsoever, but they did this time. Terrible.
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    What's new in modded minecraft today?

    SpitefulFox changed the name of FM into "Thaumic Forbidden Thaumic Magic: Thaumcraft Edition", to "boost traffic and fit a TC addon better". I am sure that'll change tomorrow. On another note: I am quitting modding. Wait, nobody knows me? Ah, too bad, then that joke won't work very well.
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    Extended renderer?

    Isn't it shipped alongside TropiCraft?
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    Quick custom ore gen question with CoFH World

    I have it set to one Diamond per chunk, I'll check if I can find one :3.
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    Quick custom ore gen question with CoFH World

    I have no idea, I did however notice something similar with my custom CoFH oregen.
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    [Beta] Atum 1.6.4 Alpha Test

    Don't you dare to forget the infested caverns called the Erebus >:3.
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    What's new in modded minecraft today?

    Just here to give myself a shoutout... Hehe. The development of the Erebus 0.2 is gaining some speed. Here some pics of things you can expect:
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    Orespawn + Monster?

    OreSpawn adds ores, tons of mobs, about 5 poorly done dimensions and a ton of other crap. It's hardly about ores.
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    Orespawn + Monster?

    OreSpawn doesn't have a config I believe.
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    New/Unheard of mods you like

    True, just warning you that you might get disappointed.
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    Botania - An innovative natural magic themed tech mod (Not in beta any more!)

    Vazk, you are absolutely amazing. Tomorrow, I hope I can get my lazy butt to make... Hehehe, not going to spoil anything.
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    New/Unheard of mods you like

    It looks cool, but in all honesty, it's quite underwhelming. Boss fights are meh, balance is even worse. You can get to the final bossfight in an hour, if you really want to, and the RNG helps you a bit.
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    What's new in modded minecraft today?

    I have lately joined the Void's Wrath pack development team (aka I take over Cody's job), so the packs are surely gaining quality under my hood. I hope so, at least. Fellowship should be updated soon-ish, and said update will be pretty awesome. More balancing, removal of mods and the addition of...
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    New/Unheard of mods you like

    I sense a lot of sarcasm...
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    The Thaumcraft 4.1 Experience

    *sigh* *longer sigh* In the latest version (''e''), I apparently lost a few hours of progress when I loaded that world today. This both enrages and saddens me, and temporarily ruins all my fun in minecraft. Great.
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    The Thaumcraft 4.1 Experience

    Indeed. I have noticed the exact same thing. I do love it though... Breezing through research. And buying things is great. It may be a bit easier and faster, but costs something in its own way. Well-balanced, if you ask me. Primals are a horror though. I went on a node scanning hunt today...
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    How long until you get bored on a new world?

    Be proud of me... 2 days since I started my world (Decante et Regne pack, a magic pack I'm developing), and I have yet to get bored. Here's my progress: - A bunch of research, got my master degree and such. Still need to get to making an infusion setup... Tomorrow maybe? - An absolute ton of...
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    How long until you get bored on a new world?

    My longest-lasting world was my personal techpack in 1.5.2. It lasted a week or two I think. Currently, I get bored with survival quickly, and go develop the Erebus or update my packs with new mods. Most of my worlds last a day. I never got to end-game. I'm a pretty lousy player xD.