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  1. Z

    1.7 Magical crops has lost its' edge :(

    That's interesting. It's anecodote, of course, but we've got magical crops working in our Natural Magic server with Reliquery. Several folks have setup lilypads and the growth rate SEEMS to be higher (several plants are fully grown in the time it takes to replant a field).
  2. Z

    1.7 Magical crops has lost its' edge :(

    Lamps of Growth and watering cans still seem to have a positive effect in the Natural Magic modpack. It seems like lillypads do as well. Maybe it's a config setting?
  3. Z

    Natural Magic ATLauncher pack

    Anyone playing this pack? I've been poking at it recently and it's been fun, but I realized yesterday that item transport seems to be limited to golems and vanilla hoppers. Curious if anyone's been playing it for any length of time that might have other suggestions.
  4. Z

    HQM Lost quests on reboot

    Something odd happened on our server last night and we had to reboot without a clean shutdown (java instance locked up...anyway) After the reboot, all players lost quest completion credit in HQM. Two of the players had partied up, and those players were no longer associated with the party...
  5. Z

    Redstone Arsenal help!

    Dumb question, but is it charged? I've never had or heard of this problem.
  6. Z

    ME uses too much power

    Possible, but not practical without a significant redesign. Part of the system ejects ores to be quintupled as they come in from my mining laser. Worst case I have one ore about every 10 seconds. That can cause a cascade of events if the amount of ingots goes over certain set limits.
  7. Z

    Mana pools not working in Infinity

    DOH! That's right. I forgot completely about the catalyst.
  8. Z

    ME uses too much power

    I doubt you are the worst. I just keep running into things that frustrate me about AE2 that strike me as different/complex for the sake of making people who whined about AE1 being too easy shut up. Or something. The slow startup thing is likely my own fault. My base is a 'ship' loosely...
  9. Z

    Mana pools not working in Infinity

    nether quartz -> mana quartz? That's interesting. In my Bevo 11 world it's giving prismarine. Must be a different version of botania
  10. Z

    ME uses too much power

    Maybe not the only one, but my ME system is a central repository of all things that I do and everything in my base relies on it to be active all the time. In addition, with AE2 (may it develop boils that burst), it takes several seconds for channels to be recognized on long wire runs and having...
  11. Z

    Thaumcraft CV Usage

    Well, crap. That's just a big bucket o' good news. Thanks again. Not worried about the repair enchant ATM. Using an efficiency 5 bound pickaxe.
  12. Z

    Thaumcraft CV Usage

    I like the idea. Heck, I like many of the TC ideas. It's a cool mod. The implementation feels incomplete. ... Since there are some experts already snickering in the background (and offering helpful suggestions). Essentia mirrors. How do they work with an arcane bore, or do they...
  13. Z

    Thaumcraft CV Usage

    Lessons learned last night. PAINFULLY. 1) Turn off the node squisher BEFORE you turn off the stabilizer. 2) Do NOT attempt to telepose a CV'd node. 3) Flux cleanup is unfun in small amounts. It's complete crap when a node explodes. Twice. All I wanted was perditio. Trying to feed an...
  14. Z

    Thaumcraft CV Usage

    /headdesk. I should have thought of that.
  15. Z

    Thaumcraft CV Usage

    Trying out the hungry node path. Of course, picking up the hungry made it pale, so it'll probably shatter or fade before it can be made useful, but hey, we'll see. Cobblestone munching has commenced
  16. Z

    Thaumcraft CV Usage

    Do you have a source for that info? I hadn't heard it before. I'd like to know if there's anything else ridiculously obvious that I should know about nodes :)
  17. Z

    Is Rotarycraft really useful in Monster?

    Telling the story is helping me remember some of the particulars, I think. I had 3 shaft junctions (I think) tying into a single (something that I think was a lot of gear boxes that kept falling apart). That (something) should have been a worm gear? The writeup of the worm gear says it...
  18. Z

    Thaumcraft CV Usage

    Oooh, hell no.
  19. Z

    Does anybody have any info on Thermal Dynamics?

    At what cost to friends and servermates? At what cost to time lost because of unforseen issues, or because it's difficult to estimate the actual rate of production? How many times does InEfficient McMistakeson get to bring the server's tickrate down to OMGICAN'TMOVE before you kick him off the...
  20. Z

    Is Rotarycraft really useful in Monster?

    That wasn't the assumption. I was trying, if I recall correctly, to use 4 engines to generate the necessary power and my gearboxes kept failing too quickly to be useful. I ended up making every stage of gearbox that I had access to (stone through diamond) at least once each in order to run...