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    [1.7.10] Traveller's Gear

    Minor Version update 1.15.5! The pauldrons, vambraces and the belt now have a render! They still don't actually do anything, but they look pretty! Also, the items now have support for Botania's new attachable cosmetics (shown here) ! =3
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    [1.7.10] Traveller's Gear

    A very interested user posted some great questions on MCF, one specifically involving the customization of the interface. Since I have left that kinda undocumented until now (Don't even know why I never did it) my response might be interesting to all readers here as well...
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    [1.7.10] Traveller's Gear

    Major Version 1.15.0! With this Version, I switched to an entirely different save system. Sadly, my planned migration system does not seem to work, so you are likely to lose your items upon migrating to the new version. Unequip them first or spawn them back in afterwards. This should however...
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    [1.7.10] Traveller's Gear

    Update! version 1.14.3 I realize I skipped 1.13, but I really didn't it just never went public, because it was a lot of internal fixes =P Anyway, this should hopefully finalyl fix the Manatablet dupebug, as well as the ongoing memory leak.
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    [1.7.10] Traveller's Gear

    Sure, let's go with that as the lore-wise explanation. And no the Mandarin from Marvel Comic's does not count as a valid exception.
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    [1.7.10] Traveller's Gear

    While that is all possible, yes, it's a matter of balancing. I'm sure Azanor had his reasons for making 2 ring slots, and I'll stick to that.
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    [1.7.10] Traveller's Gear

    This does not overwrite the vanilla inventory, it's another Gui entirely.
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    [1.7.10] Traveller's Gear

    A critical error caused by my attempt to call clientside methods on the serverside. This has been fixed with Version 1.12.3, available here when it's approved: http://minecraft.curseforge.com/mc-mods/224440-travellers-gear/files
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    [1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

    A critical error caused by my attempt to call clientside methods on the serverside. This has been fixed with Version 1.12.3, available here when it's approved: http://minecraft.curseforge.com/mc-mods/224440-travellers-gear/files
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    [1.7.10] Traveller's Gear

    Version 1.12.1 published I created a slightly messy fix for the lacking item display on servers. Other players should now see your displayed items. Please make sure to let me know if it works
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    [1.7.10] Traveller's Gear

    Here we go, new version! Update 1.12.0! added: On-player item display. Remember Backtools? It's that, but highly configureable. Use the command "/travellersgear toolDisplay" to open the gui. added: The currently equipped item can use IActiveAbility too. For that a new boolean was added...
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    [1.7.10] Traveller's Gear

    Even though this thread doesn't get a lot of responses, I know that some packs and developers use TG. So have another update! Update 1.11.1 added: IActiveAbility, a new interface for developers to implement, allows any equipment Items (Traveller's Gear, Baubles, vanilla armor, etc.) to have...
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    [1.7.10] Traveller's Gear

    I really don't update in here often... Update 1.10.1 is upon you! :D Fixes and additions include (but are not limited to): Slots for TCon's heart-canisters don't hide after reloading the instance any more The armour stand does not render two pumpkin heads when there is custom armour on it...
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    [1.7.10] Traveller's Gear

    Mine&Blade does some very messy and dirty handling for their inventory, which is overwriting the players default inventory. That is not only bad style, it also makes supporting it very iffy. That's why Battlegear is not supported.
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    [1.7.10] Traveller's Gear

    Never said I hated it. But it's done. Vanilla 1.8 is out, all major mods have moved to 1.7.10. 1.7 gives me more stuff to work with (like Baubles, which this mod is heavily interacting with) and so, I shifted the focus of all my developing to 1.7.10. The mods that are still available in 1.6 are...
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    [1.7.10] Traveller's Gear

    Update to Version 1.6! - Added: Crafting recipe for the Armorstand - Added: French Localization - Added: Titles were added to Creative Tab So the armorstand is craftable now... x3
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    [1.7.10] Traveller's Gear

    Update to V1.5 - Fixed: Crash upon opening the Inventory on servers - Added: Heart Container Slots from Tinkers Construct. These are disabled in all presets, so customize your Gui to show them - Added: .cfg file to allow the moving of the equipment button, to make compatible with Vaskii's...
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    [1.7.10] Traveller's Gear

    Update to Version 1.4! This is a big update with a lot of changes, among them: - Fixed issue that caused Servers to crash on startup - Added customization to the Gear Gui. Use the command "/travellersgear gui" to open it - Added presets to that customization - Added different backgrounds to...
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    [1.7.10] Traveller's Gear

    Hey there! Welcome to Traveller's Gear! This is a mod created to add a light RPG-ish feel to the game. It's designed to interact with mods that give a similar feel, namely Baubles, Tinker's Construct and Mariculture, incorporating their extended inventories aswell as its own into one single...
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    [1.6.4/1.7.2] BluDecorations - Highly customizeable decorations!

    Update! 1.7.2 version is up to v1.3.1 1.6.4 version is up to v1.2.3 Also, an excellent spotlight by CaptainSparklez: