Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. D

    Closed 2.5.0: Experience Rings bug

    This mod is removed in the next update to fix this exact reason. Thank you!
  2. D

    Closed 2.5.0: Uh... Utility mobs not banned?

    Mod is removed in the dev version, thank you for the report.
  3. D

    Closed 2.5.0: Vanilla Enchantment tables do not work

    Are you using a 1.8 Texture pack? The enchantment table in 1.7.10 only has 1 slot and it's only for the tool. We're not using 1.8 enchantment mechanics in this pack https://sx.artdude.uk/hotlink-ok/darkosto/0ZE7-70f29-1463551563.png
  4. D

    Closed 2.5.0: Bone Meal being used up, but not affecting Magical Crops

    This is something that cannot be changed via configs, as in, I cannot allow these crops to be bonemealed. It is very deceiving and I wish it didn't do that. However, you can use a watering can speed up their growth.
  5. D

    Closed 2.5.0: Non-standard default options and crash upon change.

    Changing Mipmap does take time to process and freezes up the window for about 10-15 seconds for me. But, I cannot reproduce a total freeze for longer than that on Curse, FTB, or on MultiMC. How long are you waiting before you kill the process? The other settings have been purposely changed by...
  6. D

    Closed 2.5.0: Filing cabinet dupe

    We did test this issue and couldn't reproduce. The issue is that golden bags are not going to be fixed. So that leaves filing cabinets to be removed. Hopefully people won't be too upset when I take those out, too!
  7. D

    Closed 2.5.0: Some recipes not working server version

    I'll rearrange these and get it working better for servers. Thanks for the heads up!
  8. D

    Closed 2.5.0: In-Game Wiki Crash

    Yes, this mod has seemed to install itself. I'll be getting this removed on the next update.
  9. D

    Closed 2.5.0: Help page 4

    Fixed in my dev version, thank you!
  10. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    Yup, this is not a problem. Just a missing mod that does not cause any differences to your game. I do, however, reccomend you use the latest version on the AT launcher :)
  11. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    It's similar in that it's a cave exploration pack and it's randomly generated. Other than that it's more based on Journey to the Center of the Earth with a darker twist :) I'm going to try and update on ftb as much as possible but AT allows me to update myself while FTB takes up to 72 hours...
  12. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    Thank you :) I'm hoping to get a server version up and running soon. I've switched over to the AT Launcher and will be putting the server up on that launcher within the next week :)
  13. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    While I do agree with you that Ex Nihilo would be an interesting mod to add to the pack it would also completely rebalance the pack and make you not have to venture outside of your base as often as the pack makes you. The pack is not designed to be a quick playthrough with the same easily...
  14. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    Either you're experiencing a lot of Earthquakes within range of you or something sounds like it may be experiencing issues. Your screen will not necessarily shake unless it is happening where you are (they can happen within a radius of you and still produce sounds but not shaking). Use this...
  15. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    No problem at all! Texture packs can do that for sure. I'm glad you were able to figure it out! :) The second quest for the logs is supposed to be in the starting area but the last update removed them. I fixed it and sent the next update this morning so hopefully it should be out in the next day...
  16. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    Yeah, the terms were just recently changed. I have been waiting on a few responses before I add it to the pack. Thank you for the post :)
  17. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    I'm uploading an update today that will hopefully be up on FTB within the next couple of days. This should help with some lag generated from mobs (mostly blazes). If you're still getting lag I would recommend adding Fastcraft to your mods since I'm not allowed to add it to the pack for download...
  18. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    *Yup, monsters in the deep dark do spawn no matter what the light level is (this is just a default for the Deep Dark that has always been there) You can make a magnum torch to counter this. *Skellies don't drop silver, the description for that quest is just a joke (since skeletons are just...
  19. D

    [1.7.10] Journey to the Core (Hardcore, HQM)

    This sounds like ftb isn't giving you all of the files. Basically, the pack runs from a pre-built template from the folder "template" in the packs main minecraft directory. Double check the folder to see if it is there, if not, then you're not getting all the files for some reason.