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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    both. thoo i dont see to do the fissions risks now we got the fusion :)
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Lava = obsidian = 16 gravel = you main metal source and 1,2m rf out of a bucket of rocket fuel ... delete both, launcher will load the correct one.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Stilings on hydrogen are your t1 main power - page 21 has examples.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Nitrogen - strings ;) Well its possible now to make them earlier with the t4 revamp. But nothing i would call balance or game breaking. If you allready fusion that stuff, you are near to t3 rocket anyway.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    check the rf tool teleporters. any way of fastg moving helps in finding caves. buggy, quantum suite :D
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Mars .. with buggy ... find cave, get lots of desh, go home, rebuild.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    This has been an issue since i started the pack. Its up to the mod dev to fix it. You will want to go the obsidian route anyway. Page 21(iirc) has a sample T1 setup.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Dalekanium is endgame and the time you get it you wont want it anymore :) Bloodmagic is only @t5
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    yeah thats it. version on mym will fix it or the ftb version as soon as they updated :)
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    version please. dust is btw. not obtainable in gs :)
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Genny did an awesome job, but id like to have a spotlight showing the fascets of gs ... like moon, sieve, mars, farm, stargate, battle, tardis, travel ... GC is picky about its stuff i fear and its hard to get the dev on issues :( But ill try.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Anyone wants to make a modpack feature ? :)
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    just read the few last posts. Theres at least one server i know off since i develop on it : mym.li - also get their launcher to have the correct version. NEI stuff was fixed in 1.4.8 - currently on mym launcher, waiting for upload on ftb.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    @Slind is currently working on a fixed version of neiaddons.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The original posts has details to the server i develop on and where you can find the corresponding launcher to have the correct version for it ... mym.li :)
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    The decomposer is the final reward of the first questline - showing that you made your foothold on moon. I think thats a kinda fluid transition from ex nihilo to minechem age. The synth is given out in second quest in minechem line. Texture glitches are most likely clientside related-try to...
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Like i posted there are some crashes realted to neiaddons in current version. You can upgrade to a newer and the crashes are gone, but then the sieveproducts in nei are too. Until theres a neiaddons version that fixes both i cant do anything.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    They had to be buffed to cater to the new high ordinal chemicals. Ill check if i can bring back the decomposer and synth down again a bit.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    Hes correct. Synthesizing gravel and sieving it is your T1 resource.
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    Listed - 1.7.10 - HQM/SURVIVAL - Galactic Science - something fresh!

    you can use energy pipes that require no glass for the node. also known bug in current 1.4.5.x: client crash on clicking sand in nei :(