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    The Langoliers ModPack [JamPacked2] [Release] [v1.0.1] [Curse]

    Can't watch it from work, but I'm assuming you already figured out that you get cobble from sifting dirt (again, apologies if this is moot). Well, you get stones from the dirt, and combine them in the 2x2 to get cobble. Compost enough dirt (saplings, leaves, worms, string, zombie flesh, etc) to...
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    The Langoliers ModPack [JamPacked2] [Release] [v1.0.1] [Curse]

    Ok, this is likely a silly question (and I apologize if so), but did you click on the computer screen? I wonder if that's why you couldn't read it... Because you were just looking at the block, vs. interacting with it by clicking and bringing up that interface. And for pumpkin seeds, I think...
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    The Langoliers ModPack [JamPacked2] [Release] [v1.0.1] [Curse]

    Makes sense to me. Next time through, I'll leave the dirt behind! ;) Really looking forward to the pack code and seeing where you take the pack. Thanks!
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    The Langoliers ModPack [JamPacked2] [Release] [v1.0.1] [Curse]

    Really enjoying your vids, FunshineX. :)
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    The Langoliers ModPack [JamPacked2] [Release] [v1.0.1] [Curse]

    Ok, first, thanks for making such a fun pack! So, should we not take any blocks from the island up into the tree with us? I am tempted to just dig out dirt/seeds/etc. as I run to the tree. Should we toss the glass we break, too? How do you see it going?
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    Ah, good idea. There are no torches in my main floor, but there are those three lava sources behind the vent/lab blocks. Maybe they're the culprits. Thanks!
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    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I didn't see this mentioned in the previous 92 pages, so I apologize if this is common knowledge... Whenever I place a barrel (I was trying to compost saplings into dirt) and leave the base, when I return the barrel has disappeared. This happened 6 times yesterday. Is this known/expected...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I think it's just Minecraft lagging a bit. I've seen/had it happen several times while hang gliding. I think you just get there before the game has had time to load the chunks properly.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There are lightning-enhanced monsters, though I can't remember whether it's creepers or endermen. Maybe a safari-net and an auto-spawner?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There's a kinetic compressor that you have to power. It requires beefier pipes though since it can generate up to something like 10 or 20 bars of pressure.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Exactly! :) Had a huge scare last night after I got it working again. I had been "in the basement" making PCBs for a long time, then I went up to the outdoor farm and an flying invisible spider attacked me. I wasn't really prepared for monsters as the compound had been monster free for so long...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I downloaded/installed MCEdit and tried to open my save but MCEdit complained about not finding any saves. So instead, I opened the level.dat file and that seemed to work. I could see my world, in a wireframe view. I managed to make my way to the general area where the acid pool was and tried...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Uh oh... Minecraft crashes every time I try to open my save. The only real change I've made since the last time I saved was working with Pneumatic Craft, specifically I left a PCB in etching acid and then had to save the game. Someone on this thread mentioned using MCEdit (I think?) to fix...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    And one kind of nice thing about the fluiducts is that you can reverse the flow using a wrench/crescent and suck the stuff back up into the smeltery if you don't have enough to complete whatever you're pouring (ingot/basin/etc.).
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    There are lots of smeltery buildings out there and (as @Tabris said) -- in fact, literally the closest building to your base is the building in the south-east corner of the starter city (about 500 blocks to the NW). That building has a smeltery (and also a zombie pig spawner...). There are a...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I don't know of any other tricks, but I will say that I've found it in lots of chests. I'd try another graveyard or three (they seem to be the most common thing out there...).
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Saw the same thing, but forgot to post about it. Thanks for the reminder! :)
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Absolutely, I like to save up the fish I get from sifting rather than put them on the drying rack. :)
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Thief Enderman? Ok, new game... Sigh. (showed up in my perimeter, hit me out of the blue, teleported me out into the trench. I died, resurrected in my sync in my basement, and then he showed up down there and killed me about 1 second after I stepped out of the sync box!) So, I'm not really in...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Well, I'm pretty much all sandwich, all the time, so I get plenty of bottles. Still haven't ever had to make bottles in CL. First time for everything, though, so I won't say never.... :) I usually use the one machine frame reward for a pulverizer and then I get sand as a byproduct. Curious...