Search results

  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
  1. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    @Kieroshark I was able to produce a tidy packet of power with a handful of RC turbines and boilers, roughly 18 coke ovens will produce enough charcoal to keep at least one boiler running, creosote can be converted into fuel as well, thaumcraft is your best bet for a tree farm, other than the...
  2. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    If youre talking about spawners in mines, i actually ended up using TNT to breach a large enough gap around the spawner to place torches ... then just wailed on it with a pickaxe, problem sorted. Though, i will note it is much much faster with efficiency 5. With greatwood trees? yeah, second the...
  3. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Plate bending machines, otherwise you're spending so much steel you will be transmuting for days, that and its always worth building steam stuff anyway because of ore doubling/electric power :p Edit, not to mention the amount of tools you would chew through doing it that way.
  4. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Actually i submitted a bug report last night, @Jason McRay & @MigukNamja - i attempted to do it again and i also got steel nuggets, thats why the server logs may or may not show me shouting "BUGGERATION!!!" on chat and cheating in some iron nuggets, i did some testing to see if it was purely...
  5. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Its very very rare, and as such youre much better off going the gendustry way to make naquadah bees.
  6. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Did you just quote Moroes, the Tower Steward of Karazhan? from The Burning Crusade?
  7. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    i have to admit @Earhbound, that i disable taint spawn on personal worlds because it spawns so often that its a real pain, its almost always where i see the perfect place to plonk my base down!
  8. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think the only pack ive played for longer than this one, was Mindcrack ... i skipped MC1.5 :P
  9. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I wouldnt be at all surprised if Greg fixed it so you need an HV locker to charge the Nanosuit; considering the fact that the nanosuit needs HV in order to create in the first place.
  10. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Im pretty sure that the gates are nolonger fueled by naquadah, just made from them... you should have some machine like a superconductor buffer? under the control block.
  11. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Not sure, but i know that my excavation focus is saving damage when i use it on the same object without breaking it the first time.
  12. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I subbed in a universal macerator instead, there isnt much difference there, is there? (i am poor and currently cannot afford the cost of EV machines :P)
  13. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Dark Pick - Unbreaking 3 - efficiency 5 - fortune 3 ... granite breaks at the same speed as smooth stone does to a vanilla iron pick. :3 Magnetite is always worth it, its where i got about 75% of my dwindling gold reserves ... feckin' HV tech needs gold, magnetite is plentiful, see where i'm...
  14. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I took the long route i guess, but the way i did Silicon was Black Granite - you can macerate the granite cobble into dusts, centrifuge to pure, centrifuge again to remove biotite and then electrolyze to separate Silicone from Oxygen, makes a nice tidy packet of both, this can all be achieved in...
  15. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I dont like to chance it personally, though you probably can do it that way. As long as you neither try to exceed that 1 amp tolerance, or draw more eu/t than the cable can handle in one go, then you should be golden. You can place the transformers flush against each other though and avoid...
  16. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    I think that would be better, would also shoot people in the foot who had been depending on RC turbines though :P
  17. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    At low tech level its still grunt work, which means if you wanna sit around and spoon-feed machines for 25k extra storage per battery (@ LV), instead of shore up your power grid / generation capacity you're pretty daft - the time wasted spoon feeding those machines can be spent making steel for...
  18. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    This is from processing enough redstone to exceed 10 stacks of pure redstone dust. Thats using the thermal centrifuge to obtain tiny piles of rare earth and processing it into that 6-side 25% drop rate, clusterfuck with 3 other byproducts that you currently don't have a use for, with two useful...
  19. T

    [1.7.10][LISTED] InfiTech 2 Modpack v3.2.21 [HQM][GregTech balanced hard-mode modpack]

    Hold on, ill go back to my base and show you just how much cadmium i have obtained from redstone - i went on vacay, so bear in mind im yet to reach HV ... -_-' My point showing, that the drop rate is so low that its just not worth it unless youre already in HV points, if youre already in MV then...
  20. T

    [LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

    I cant progress in the quest line "Dungeons!" from 1.1.13 - as you can see both the required items are in my inventory and are registered as complete in the quest book. Whats up with that?