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  1. Z

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I wholeheartedly agree. It's a fine mod in the beginning, but as time progresses, it's just a hassle to keep up with. I think that either an add-on to Enviromine or a new mod in the same vein would be best. Definitely need to make the Camel Pack/water holding device a container, rather than an...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Hehe, I have a feeling Iskandar may have already seen that video. http://www.reddit.com/r/feedthebeast/comments/2ag0j5/crash_landing_the_hqm_hardcore_modpack_is_now_110/ciusj3f
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    The dehydration feature is a bit limited. Wish we had someone that could make items so there could be larger packs, or backup tanks that would fill your pack when it emptied out.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I've got an idea to give Reward Bags a bit of direction. Since this was a ship with plenty of supplies, why not rename the tiers to something related to that? Like Food Supplies, Engineer's Bag, Soldier's Bag, etc. The rewards would be less of a "what's a useful thing that won't break...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'm still advocating for the liquid transfer node recipe output to be reduced from 4 to 1 and those mining upgrades to have a more expensive recipe. Also, what did you need a builder for? Landscaping, or structures? I was thinking that you could probably use World Painter to make some tileable...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Is that the third quest group? I was going through in editor mode to fix anything that didn't work, and saw that was blank. Went to turn it off and progress didn't save, haven't been yet again.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    You must not have seen potatoes. Regular potato, baked potato, fries, stock, use the stock to make garden soup or potato soup... pretty sure that once a zombie drops a potato, you just need to juggle the food you make from it. Hah. Igneous Extruder for cobblestone. An item node is cheaper...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    What exactly do these numbers mean? I'm not sure if they're percentages, fractions, cumulative distributions, or something else. Is it 1/X where X is the number you listed? I think the main reason for having the recipe in AgSkies was to allow for better platform extension. You have plenty of...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Found an issue. "Under More Pressure" quest. Need to change the Advanced Pressure Tube to a Manual Detection quest since those can only be crafted via the Assembly Line. Tried making some, cannot progress past this point.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Would you prefer I use a world in progress or a fresh world? Or does it not really matter?
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    All quests completed here, with another playthrough in progress on Hard. I'll check out the new quests for ya.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Oh jeez, I just remembered I said I'd think up some quests for Big Reactors and Steelworks. Do you still want me to take care of those, or would you rather do them yourself?
  13. Z

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    For clarification, do you mean you the initial recipe change to the 64k cells? My suggested changes are aimed at making the transition to endgame a bit more gradual. Things like obsidian and soul sand need a bucket of water per block. An accumulator/unupgraded node will be able to meet the needs...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Sorry to be a bother, but you didn't reply to this. Previous post in question. Everyone else is focused on the beginning, but having a good endgame is equally as important and this change does not require the rest of the quests to be made.
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Huh. Didn't even know that recipe was there since it's not in NEI. Anyways, my main concern was people using it in the early game. Get one block of iron ore dust and iron ore gravel, a barrel, and just hammer down ad naseum until you have enough to do Pneumatic Craft Quests. Once you can make...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Well that's neat. Since Iron Ore Gravel, Sand, and Dust blocks are all OreIron, you can put blocks of Iron Ore Dust into a JABBA barrel Iron Ore Gravel and convert it back into Iron Ore Gravel. Or, infinite hammering your iron since you can just cycle it back through. Works for any of the Ex...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    I'd personally say wait for a version or two before doing an LP, since the pack is still in a very fluid state. Pretty sure Iskandar is going to try to squeeze a ton of stuff into next update since he was unable to do much the past week due to being sick. Also, I was thinking that the Mining...
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    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    This is why I had to take an axe the cfg. It's locked so people don't go switching over to cheat mode; you have to unlock it in the config file.
  19. Z

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    They're in the first post.
  20. Z

    [1.6.4]Crash Landing [Hardcore, HQM] version 1.1.x BETA STABLE

    Ah, but they can be thrown! Granted they do next to no damage (half a heart) but if you're in a pinch, they do cause knockback. Just be careful, they have a small (1% or less) chance of spawning a silverfish!